Player Matchup

Horus
Horus
AinzOoalGown_3
Horus
Level 146
God Stats
6W - 0L
1,500 SR
Queue Stats
318W - 277L
1,642 Elo+
Party 1
Danzaburou
Danzaburou
BatGirl49
Danzaburou
Level 29
God Stats
21W - 3L
2,023 SR
Queue Stats
151W - 26L
1,992 Elo+
Party 1
Poseidon
Poseidon
Willbeau2K
Poseidon
Level 128
God Stats
5W - 3L
1,895 SR
Queue Stats
319W - 193L
1,728 Elo+
Party 1
Team Averages
Level 101
1,806 SR
1,788 Elo+

VS

Team Averages
Level 50
1,550 SR
1,478 Elo+
Chiron
Chiron
 
Chiron
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
I MurKz 420
Neith
Level 34
God Stats
4W - 14L
1,385 SR
Queue Stats
47W - 73L
1,390 Elo+
Party 2
Ymir
Ymir
ZombieExtrmnatr
Ymir
Level 28
God Stats
0W - 1L
1,766 SR
Queue Stats
4W - 4L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 9
8,262
826
4,011
7,809
4,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
BatGirl49
Danzaburou
12
8 / 1 / 4
8,883
888
9,835
4,633
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
Willbeau2K
Poseidon
11
4 / 1 / 9
7,969
797
10,330
5,177
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
1 / 5 / 3
6,403
640
4,096
9,362
4,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 5 / 0
6,168
617
2,612
7,140
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 5 / 3
5,964
596
2,207
11,062
7,849
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
15
Kills
2
4
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
5
3
0.5
W
3
2
9
3.75
W
Danzaburou
BatGirl49
Danzaburou
8
1
4
10
L
1
5
0
0.2
W
Poseidon
Willbeau2K
Poseidon
4
1
9
8.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,176
Damage
8,915
17,619
Taken
27,564
8,274
Mitigated
15,722
5,294
Healing
2,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,096
1,761
368
1,013
9,362
4,470
0
4,968
4,394
0
14,776
W
4,011
2,169
767
1,358
7,809
4,036
393
469
7,340
0
11,956
W
Danzaburou
BatGirl49
Danzaburou
9,835
4,564
0
1,458
4,633
2,696
1,507
650
3,983
0
44,816
L
2,612
1,507
0
484
7,140
3,403
0
3,076
4,064
0
20,766
W
Poseidon
Willbeau2K
Poseidon
10,330
1,135
0
1,711
5,177
1,542
675
1,148
4,029
42,458
0
L
2,207
234
0
564
11,062
7,849
0
2,326
8,736
10,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,114
Gold Earned
18,535
152
Minions Killed
78
0
Camps Cleared
0
561,756
Distance Traveled
474,599
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,403
640
33
3
0
164,440
1
W
Horus
8,262
826
12
1
0
186,397
1
W
Danzaburou
8,883
888
78
8
0
180,794
3
L
Neith
6,168
617
35
4
0
147,310
0
W
Poseidon
7,969
797
62
6
0
194,565
4
L
Ymir
5,964
596
10
1
0
162,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role