Player Matchup

Kuzenbo
Kuzenbo
ImAasp
Kuzenbo
Level 28
God Stats
3W - 2L
1,329 SR
Queue Stats
21W - 14L
1,689 Elo+
Party 1
Chaac
Chaac
TrestlePG
Chaac
Level 89
God Stats
5W - 0L
1,500 SR
Queue Stats
251W - 237L
1,542 Elo+
Solo
Skadi
Skadi
XxHellLadyxX
Skadi
Level 81
God Stats
10W - 6L
1,482 SR
Queue Stats
35W - 27L
1,488 Elo+
Party 1
Team Averages
Level 66
1,437 SR
1,573 Elo+

VS

Team Averages
Level 20
1,437 SR
1,344 Elo+
Thoth
Thoth
Crazyzuma
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,211 Elo+
Solo
Susano
Susano
ThunderL0rd99
Susano
Level 17
God Stats
2W - 5L
1,229 SR
Queue Stats
51W - 71L
1,313 Elo+
Party 2
Danzaburou
Danzaburou
Zunderfly
Danzaburou
Level 15
God Stats
5W - 4L
1,581 SR
Queue Stats
42W - 76L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ImAasp
Kuzenbo
13
2 / 5 / 10
10,355
647
4,347
13,319
11,351
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
TrestlePG
Chaac
15
9 / 7 / 6
12,326
770
17,237
22,119
15,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
6 / 4 / 8
11,811
738
11,690
10,234
4,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Crazyzuma
Thoth
14
5 / 5 / 10
10,775
673
10,895
11,777
3,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 6 / 11
10,195
637
12,364
16,439
6,199
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Zunderfly
Danzaburou
14
8 / 6 / 6
11,171
698
10,753
12,868
5,220
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
43
17
Kills
16
16
Deaths
17
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thoth
Crazyzuma
Thoth
5
5
10
2
W
Kuzenbo
ImAasp
Kuzenbo
2
5
10
1.4
L
3
6
11
1.42
W
Chaac
TrestlePG
Chaac
9
7
6
1.71
W
6
4
8
2.5
L
Danzaburou
Zunderfly
Danzaburou
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,274
Damage
34,012
45,672
Taken
41,084
31,081
Mitigated
15,302
7,847
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Crazyzuma
Thoth
10,895
1,517
0
1,144
11,777
3,883
841
1,967
9,660
32,536
0
W
Kuzenbo
ImAasp
Kuzenbo
4,347
2,024
0
250
13,319
11,351
577
5,803
7,235
10,448
0
L
12,364
2,963
0
2,860
16,439
6,199
0
1,473
14,766
0
38,750
W
Chaac
TrestlePG
Chaac
17,237
7,013
0
6,718
22,119
15,395
0
2,725
19,394
0
52,718
W
11,690
4,697
243
636
10,234
4,335
1,469
2,382
7,852
0
34,109
L
Danzaburou
Zunderfly
Danzaburou
10,753
3,802
0
1,175
12,868
5,220
0
995
11,648
0
32,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,492
Gold Earned
32,141
122
Minions Killed
122
0
Camps Cleared
0
788,740
Distance Traveled
753,594
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,775
673
44
3
0
254,584
0
W
Kuzenbo
10,355
647
16
1
0
257,332
3
L
Susano
10,195
637
46
3
0
258,098
2
W
Chaac
12,326
770
57
4
0
272,383
0
W
Skadi
11,811
738
49
3
0
259,025
1
L
Danzaburou
11,171
698
32
2
0
240,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role