Player Matchup

The Morrigan
The Morrigan
DayOfTheDemons
The Morrigan
Level 126
God Stats
1W - 1L
1,673 SR
Queue Stats
55W - 53L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
EVladimir
Baron Samedi
Level 104
God Stats
5W - 1L
1,500 SR
Queue Stats
335W - 317L
1,394 Elo+
Solo
Kuzenbo
Kuzenbo
GodKingFarkas
Kuzenbo
Level 83
God Stats
9W - 11L
1,547 SR
Queue Stats
187W - 189L
1,498 Elo+
Party 3
Hou Yi
Hou Yi
IamTheKenn
Hou Yi
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 161L
1,500 Elo+
Solo
Arachne
Arachne
xd Bush 7086
Arachne
Level 81
God Stats
27W - 22L
1,750 SR
Queue Stats
218W - 219L
1,536 Elo+
Party 3
Team Averages
Level 96
1,594 SR
1,475 Elo+

VS

Team Averages
Level 93
1,563 SR
1,500 Elo+
Ganesha
Ganesha
Chief2017
Ganesha
Level 129
God Stats
19W - 16L
1,868 SR
Queue Stats
332W - 359L
1,455 Elo+
Party 1
Ymir
Ymir
G1bRanN
Ymir
Level 68
God Stats
22W - 19L
1,411 SR
Queue Stats
46W - 43L
1,498 Elo+
Solo
Tyr
Tyr
ItsJFK8156
Tyr
Level 86
God Stats
4W - 4L
1,285 SR
Queue Stats
16W - 16L
1,566 Elo+
Party 2
Ullr
Ullr
Monsterdamage19
Ullr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,456 Elo+
Party 2
The Morrigan
The Morrigan
PyraMagna013
The Morrigan
Level 98
God Stats
2W - 2L
1,751 SR
Queue Stats
335W - 317L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DayOfTheDemons
The Morrigan
17
5 / 2 / 8
10,959
548
11,262
11,006
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
EVladimir
Baron Samedi
17
4 / 1 / 9
10,498
525
13,277
8,847
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
15
9 / 4 / 9
10,517
526
11,233
16,681
19,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
IamTheKenn
Hou Yi
19
3 / 0 / 3
11,414
571
6,339
11,586
5,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
xd Bush 7086
Arachne
17
8 / 2 / 4
10,678
534
9,927
16,175
8,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chief2017
Ganesha
16
1 / 4 / 5
9,715
486
10,426
15,078
6,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
G1bRanN
Ymir
10
1 / 7 / 1
7,818
391
5,471
19,210
14,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 3 / 1
9,854
493
9,447
13,377
8,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 7 / 1
7,025
351
4,552
10,293
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Morrigan
PyraMagna013
The Morrigan
15
3 / 8 / 0
9,445
472
4,884
11,990
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
29
Kills
9
9
Deaths
29
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Chief2017
Ganesha
1
4
5
0.88
W
The Morrigan
DayOfTheDemons
The Morrigan
5
2
8
4.5
W
Baron Samedi
EVladimir
Baron Samedi
4
1
9
8.5
L
Ymir
G1bRanN
Ymir
1
7
1
0.21
W
Kuzenbo
9
4
9
3.38
W
Hou Yi
IamTheKenn
Hou Yi
3
0
3
4.5
L
3
3
1
1.17
L
1
7
1
0.21
L
The Morrigan
PyraMagna013
The Morrigan
3
8
0
0.38
W
Arachne
xd Bush 7086
Arachne
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,038
Damage
34,780
64,295
Taken
69,948
41,430
Mitigated
37,459
23,604
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Chief2017
Ganesha
10,426
601
0
4,328
15,078
6,770
0
4,598
10,219
68,912
0
W
The Morrigan
DayOfTheDemons
The Morrigan
11,262
2,208
120
1,972
11,006
4,196
1,364
3,948
7,032
62,284
82
W
Baron Samedi
EVladimir
Baron Samedi
13,277
302
1,519
1,898
8,847
3,980
539
2,093
6,736
78,665
0
L
Ymir
G1bRanN
Ymir
5,471
449
0
1,327
19,210
14,037
0
8,709
10,344
32,100
0
W
Kuzenbo
11,233
3,713
0
2,849
16,681
19,774
136
5,723
10,847
35,562
0
W
Hou Yi
IamTheKenn
Hou Yi
6,339
2,207
0
8,491
11,586
5,061
2,026
1,263
10,323
0
91,429
L
9,447
1,414
0
2,022
13,377
8,286
1,275
6,923
6,113
278
52,979
L
4,552
2,071
306
940
10,293
4,226
200
5,398
4,815
0
25,592
L
The Morrigan
PyraMagna013
The Morrigan
4,884
1,206
0
861
11,990
4,140
0
8,869
2,669
47,114
2,647
W
Arachne
xd Bush 7086
Arachne
9,927
6,401
0
6,755
16,175
8,419
155
5,547
10,541
0
78,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,066
Gold Earned
43,857
534
Minions Killed
461
0
Camps Cleared
0
1,861,284
Distance Traveled
1,664,606
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,715
486
103
5
0
377,448
2
W
The Morrigan
10,959
548
119
6
0
347,921
3
W
Baron Samedi
10,498
525
121
6
0
363,222
4
L
Ymir
7,818
391
59
3
0
324,951
1
W
Kuzenbo
10,517
526
42
2
0
374,608
1
W
Hou Yi
11,414
571
151
8
0
329,916
6
L
Tyr
9,854
493
124
6
0
377,721
2
L
Ullr
7,025
351
59
3
0
273,699
0
L
The Morrigan
9,445
472
116
6
0
310,787
4
W
Arachne
10,678
534
101
5
0
445,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role