Player Matchup

Yemoja
Yemoja
General RACC00N
Yemoja
Level 17
God Stats
1W - 3L
1,475 SR
Queue Stats
32W - 39L
1,366 Elo+
Solo
Bellona
Bellona
Mello Loner
Bellona
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 20L
1,241 Elo+
Solo
Neith
Neith
Pumpkin2
Neith
Level 18
God Stats
8W - 15L
1,500 SR
Queue Stats
65W - 59L
1,500 Elo+
Solo
Ymir
Ymir
iLLR230
Ymir
Level 7
God Stats
6W - 4L
1,706 SR
Queue Stats
20W - 32L
1,454 Elo+
Solo
Hades
Hades
mateus35br
Hades
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 18L
1,444 Elo+
Solo
Team Averages
Level 16
1,536 SR
1,401 Elo+

VS

Team Averages
Level 24
1,324 SR
1,453 Elo+
Odin
Odin
Fez6388
Odin
Level 6
God Stats
6W - 2L
1,232 SR
Queue Stats
8W - 6L
1,487 Elo+
Party 1
Scylla
Scylla
GODnamedWOODY
Scylla
Level 18
God Stats
3W - 2L
1,398 SR
Queue Stats
3W - 2L
1,461 Elo+
Solo
Hel
Hel
LilCrohnes
Hel
Level 82
God Stats
8W - 9L
1,334 SR
Queue Stats
59W - 66L
1,487 Elo+
Party 1
Bellona
Bellona
RustehBusteh
Bellona
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 30L
1,487 Elo+
Party 1
Yemoja
Yemoja
Whiting019
Yemoja
Level 11
God Stats
8W - 3L
1,156 SR
Queue Stats
9W - 5L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 6
12,216
873
5,825
16,560
8,579
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Mello Loner
Bellona
19
7 / 10 / 7
14,022
1,002
33,938
36,263
47,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Pumpkin2
Neith
20
4 / 9 / 4
13,280
949
21,331
19,582
8,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
iLLR230
Ymir
18
2 / 10 / 5
12,314
880
11,569
24,173
12,695
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
20
5 / 5 / 9
14,612
1,044
30,500
30,844
16,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Fez6388
Odin
20
3 / 5 / 21
13,360
954
10,352
25,673
31,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 4 / 22
13,738
981
26,063
14,181
6,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
22 / 2 / 10
17,912
1,279
38,935
26,863
15,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
RustehBusteh
Bellona
20
6 / 4 / 13
14,266
1,019
19,214
20,810
25,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Whiting019
Yemoja
20
4 / 3 / 22
14,955
1,068
22,309
24,944
34,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
126
18
Kills
38
39
Deaths
18
31
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Odin
Fez6388
Odin
3
5
21
2.7
W
3
4
22
3.5
L
0
5
6
0.6
W
22
2
10
13.5
L
Bellona
Mello Loner
Bellona
7
10
7
1.05
L
Neith
Pumpkin2
Neith
4
9
4
0.67
W
Bellona
RustehBusteh
Bellona
6
4
13
3.13
W
Yemoja
Whiting019
Yemoja
4
3
22
5
L
Ymir
iLLR230
Ymir
2
10
5
0.45
L
Hades
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,163
Damage
116,873
127,422
Taken
112,471
94,092
Mitigated
113,378
20,992
Healing
49,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Fez6388
Odin
10,352
5,239
0
762
25,673
31,517
0
11,968
13,505
0
23,748
W
26,063
3,204
0
0
14,181
6,506
0
5,854
8,252
50,044
0
L
5,825
940
4,622
664
16,560
8,579
0
9,947
6,467
23,328
0
W
38,935
5,398
21,397
17,113
26,863
15,330
0
13,923
12,765
68,821
0
L
Bellona
Mello Loner
Bellona
33,938
12,430
0
1,738
36,263
47,898
0
21,122
14,491
476
48,840
L
Neith
Pumpkin2
Neith
21,331
9,861
0
3,609
19,582
8,061
0
13,834
5,598
0
64,144
W
Bellona
RustehBusteh
Bellona
19,214
10,818
0
1,362
20,810
25,964
0
6,793
13,775
106
44,160
W
Yemoja
Whiting019
Yemoja
22,309
5,122
6,846
2,304
24,944
34,061
0
9,818
14,798
43,366
0
L
Ymir
iLLR230
Ymir
11,569
1,661
0
739
24,173
12,695
0
17,714
6,200
18,028
0
L
Hades
30,500
3,189
1,674
7,946
30,844
16,859
0
24,760
5,813
58,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,444
Gold Earned
74,231
232
Minions Killed
265
1
Camps Cleared
11
1,135,912
Distance Traveled
1,220,709
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,360
954
30
2
0
252,000
0
W
Scylla
13,738
981
68
5
0
203,387
0
L
Yemoja
12,216
873
37
3
0
223,403
1
W
Hel
17,912
1,279
90
6
0
277,210
0
L
Bellona
14,022
1,002
16
1
0
255,170
0
L
Neith
13,280
949
94
7
0
225,416
0
W
Bellona
14,266
1,019
39
3
11
271,049
0
W
Yemoja
14,955
1,068
38
3
0
217,063
3
L
Ymir
12,314
880
20
1
0
178,424
4
L
Hades
14,612
1,044
65
5
1
253,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role