Player Matchup

Nemesis
Nemesis
RaGE_Mvh
Nemesis
Level 32
God Stats
11W - 9L
1,571 SR
Queue Stats
138W - 200L
1,458 Elo+
Party 1
Guan Yu
Guan Yu
TheRotem
Guan Yu
Level 22
God Stats
2W - 2L
1,294 SR
Queue Stats
50W - 48L
1,541 Elo+
Solo
Danzaburou
Danzaburou
guidewriter420
Danzaburou
Level 22
God Stats
30W - 26L
1,620 SR
Queue Stats
87W - 90L
1,418 Elo+
Solo
Scylla
Scylla
malickost209
Scylla
Level 16
God Stats
13W - 12L
1,210 SR
Queue Stats
16W - 19L
1,349 Elo+
Solo
Agni
Agni
morganm_05
Agni
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 150L
1,465 Elo+
Party 1
Team Averages
Level 22
1,439 SR
1,446 Elo+

VS

Team Averages
Level 11
1,461 SR
1,406 Elo+
Persephone
Persephone
SWEET_Bausparer
Persephone
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,396 Elo+
Solo
Loki
Loki
X_ChAmKa_X
Loki
Level 7
God Stats
1W - 1L
1,743 SR
Queue Stats
3W - 3L
1,592 Elo+
Solo
Bakasura
Bakasura
XxALPHA-_-FIZZ
Bakasura
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,603 Elo+
Solo
Ra
Ra
Yaminekoo
Ra
Level 3
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 6L
1,118 Elo+
Solo
Olorun
Olorun
john-djacui
Olorun
Level 25
God Stats
1W - 5L
1,288 SR
Queue Stats
98W - 129L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RaGE_Mvh
Nemesis
20
17 / 1 / 5
14,555
633
17,899
13,978
9,929
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
TheRotem
Guan Yu
20
11 / 1 / 5
14,716
640
10,243
14,487
18,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
guidewriter420
Danzaburou
20
13 / 0 / 8
16,344
711
23,133
23,111
13,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
18
6 / 2 / 10
13,457
585
9,108
12,023
4,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 4 / 4
11,362
494
4,171
11,134
3,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SWEET_Bausparer
Persephone
17
2 / 5 / 4
10,339
450
14,272
13,964
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 10 / 3
8,602
374
6,854
18,865
10,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
10
0 / 8 / 0
7,227
314
1,959
14,885
3,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 14 / 0
9,683
421
5,203
17,152
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
16
2 / 12 / 0
9,470
412
6,611
21,518
9,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
49
Kills
8
8
Deaths
49
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
RaGE_Mvh
Nemesis
17
1
5
19.5
L
Persephone
SWEET_Bausparer
Persephone
2
5
4
0.8
W
Guan Yu
TheRotem
Guan Yu
11
1
5
13.5
L
1
10
3
0.25
L
Bakasura
0
8
0
0
L
3
14
0
0.21
W
Danzaburou
guidewriter420
Danzaburou
13
0
8
17
L
Olorun
2
12
0
0.17
W
Scylla
6
2
10
5.5
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,554
Damage
34,899
74,733
Taken
86,384
49,945
Mitigated
31,546
35,045
Healing
11,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
RaGE_Mvh
Nemesis
17,899
7,749
0
1,945
13,978
9,929
1,823
4,224
9,435
0
101,351
L
Persephone
SWEET_Bausparer
Persephone
14,272
869
0
4,234
13,964
3,814
0
1,727
12,233
58,989
0
W
Guan Yu
TheRotem
Guan Yu
10,243
590
190
8,370
14,487
18,628
1,526
3,289
10,735
0
73,297
L
6,854
2,350
0
375
18,865
10,464
0
4,291
14,526
0
34,081
L
Bakasura
1,959
1,715
0
1,362
14,885
3,554
0
2,134
12,626
0
25,005
L
5,203
1,108
337
678
17,152
4,599
240
747
16,130
47,209
0
W
Danzaburou
guidewriter420
Danzaburou
23,133
14,762
0
13,641
23,111
13,303
6,710
6,735
16,122
0
161,495
L
Olorun
6,611
2,881
144
4,720
21,518
9,115
0
4,379
17,114
60,571
0
W
Scylla
9,108
1,084
1,643
6,612
12,023
4,096
2,041
6,291
5,385
61,588
0
W
4,171
149
380
2,264
11,134
3,989
1,059
4,996
5,576
33,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,434
Gold Earned
45,321
625
Minions Killed
360
0
Camps Cleared
0
2,177,339
Distance Traveled
1,871,468
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,555
633
125
5
0
511,134
1
L
Persephone
10,339
450
96
4
0
436,316
5
W
Guan Yu
14,716
640
160
7
0
422,592
4
L
Loki
8,602
374
48
2
0
364,727
0
L
Bakasura
7,227
314
54
2
0
373,990
5
L
Ra
9,683
421
85
4
0
346,470
0
W
Danzaburou
16,344
711
174
8
0
420,922
0
L
Olorun
9,470
412
77
3
0
349,965
0
W
Scylla
13,457
585
109
5
0
430,647
4
W
Agni
11,362
494
57
2
0
392,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role