Player Matchup

Apollo
Apollo
GiftedBobCat21
Apollo
Level 88
God Stats
0W - 1L
1,380 SR
Queue Stats
19W - 15L
1,665 Elo+
Party 1
Chronos
Chronos
Sl1pKnotZz
Chronos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
StrawHatJan
Bellona
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,714 Elo+
Party 1
Team Averages
Level 77
1,460 SR
1,626 Elo+

VS

Team Averages
Level 54
1,493 SR
1,665 Elo+
Zeus
Zeus
BrunaDeCastro
Zeus
Level 26
God Stats
2W - 2L
1,763 SR
Queue Stats
31W - 15L
1,634 Elo+
Solo
Osiris
Osiris
GLOCKSMITH45cl
Osiris
Level 105
God Stats
1W - 2L
1,415 SR
Queue Stats
125W - 107L
1,585 Elo+
Party 2
Anhur
Anhur
HorizonTK
Anhur
Level 32
God Stats
12W - 7L
1,301 SR
Queue Stats
75W - 41L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,798
628
4,189
10,228
2,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Sl1pKnotZz
Chronos
11
0 / 3 / 2
8,051
575
4,355
9,605
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
StrawHatJan
Bellona
10
2 / 9 / 1
8,457
604
6,411
15,970
9,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 0 / 4
11,706
836
19,511
7,132
2,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 12
9,944
710
6,826
7,727
7,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
HorizonTK
Anhur
12
2 / 2 / 7
9,226
659
4,459
7,255
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
16
16
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
12
0
4
14
W
2
1
12
8
L
1
4
1
0.38
W
Anhur
HorizonTK
Anhur
2
2
7
2.75
L
Chronos
Sl1pKnotZz
Chronos
0
3
2
0.33
L
Bellona
StrawHatJan
Bellona
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,955
Damage
30,796
35,803
Taken
22,114
15,274
Mitigated
13,656
4,125
Healing
6,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,511
308
0
4,477
7,132
2,493
910
926
6,206
83,033
0
W
6,826
1,305
0
1,320
7,727
7,459
1,189
1,461
6,266
0
22,332
L
4,189
2,615
0
1,399
10,228
2,748
0
5,762
4,316
0
38,293
W
Anhur
HorizonTK
Anhur
4,459
2,041
0
264
7,255
3,704
1,070
2,063
5,192
0
22,919
L
Chronos
Sl1pKnotZz
Chronos
4,355
1,330
0
760
9,605
3,320
0
5,042
4,431
29,783
1,474
L
Bellona
StrawHatJan
Bellona
6,411
1,318
0
1,966
15,970
9,206
0
8,723
6,961
0
21,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,306
Gold Earned
30,876
143
Minions Killed
170
0
Camps Cleared
0
763,966
Distance Traveled
813,430
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,706
836
118
8
0
256,364
3
W
Osiris
9,944
710
22
2
0
290,884
1
L
Apollo
8,798
628
78
6
0
269,168
0
W
Anhur
9,226
659
30
2
0
266,182
0
L
Chronos
8,051
575
35
3
0
248,556
1
L
Bellona
8,457
604
30
2
0
246,242
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role