Player Matchup

Mulan
Mulan
 
Mulan
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Stormndasky
Raijin
Level 8
God Stats
3W - 7L
1,219 SR
Queue Stats
6W - 15L
1,208 Elo+
Party 2
Bellona
Bellona
TheSmashWagon
Bellona
Level 65
God Stats
24W - 21L
1,549 SR
Queue Stats
182W - 195L
1,302 Elo+
Party 2
Poseidon
Poseidon
chihuahuanumbr4
Poseidon
Level 9
God Stats
8W - 18L
1,300 SR
Queue Stats
15W - 33L
1,230 Elo+
Party 3
Skadi
Skadi
mere-cashmere5
Skadi
Level 6
God Stats
10W - 5L
1,153 SR
Queue Stats
16W - 17L
1,062 Elo+
Solo
Team Averages
Level 44
1,344 SR
1,260 Elo+

VS

Team Averages
Level 10
1,520 SR
1,190 Elo+
Cupid
Cupid
BigBADWolf1006
Cupid
Level 27
God Stats
3W - 3L
1,586 SR
Queue Stats
190W - 222L
1,447 Elo+
Solo
Thor
Thor
Pumped_by_Gt
Thor
Level 4
God Stats
4W - 6L
1,307 SR
Queue Stats
8W - 15L
1,043 Elo+
Party 1
Bacchus
Bacchus
juamzim_manerin
Bacchus
Level 3
God Stats
3W - 3L
1,706 SR
Queue Stats
3W - 10L
1,077 Elo+
Party 1
Medusa
Medusa
lukaoo-_-
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,023 Elo+
Party 1
Loki
Loki
yasgolu
Loki
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
13 / 3 / 15
12,685
1,153
18,578
11,509
5,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
18
2 / 1 / 21
11,218
1,020
6,772
9,311
3,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
20
32 / 0 / 9
17,327
1,575
36,672
18,126
21,266
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
18
2 / 9 / 17
10,995
1,000
7,824
10,999
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 5 / 32
12,300
1,118
15,583
14,629
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 4
9,823
893
9,519
20,117
8,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 12 / 7
10,873
988
12,064
22,401
10,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 4 / 9
11,522
1,047
6,328
15,274
19,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
lukaoo-_-
Medusa
17
8 / 11 / 5
11,922
1,084
18,530
18,524
8,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
yasgolu
Loki
17
2 / 16 / 10
10,501
955
14,195
22,625
9,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
53
51
Kills
18
18
Deaths
52
94
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
13
3
15
6.83
L
3
9
4
0.56
L
3
12
7
0.54
W
Raijin
2
1
21
12.5
W
Bellona
32
0
9
36.5
W
Poseidon
2
9
17
1.17
L
2
4
9
1.63
L
Medusa
lukaoo-_-
Medusa
8
11
5
0.95
W
2
5
32
3.6
L
Loki
yasgolu
Loki
2
16
10
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,429
Damage
60,636
64,574
Taken
98,941
39,542
Mitigated
57,037
5,510
Healing
7,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
18,578
4,469
366
582
11,509
5,923
0
1,222
10,287
0
28,908
L
9,519
5,694
892
2,841
20,117
8,977
0
1,467
18,650
0
25,108
L
12,064
3,717
0
1,308
22,401
10,182
0
3,804
18,597
0
32,666
W
Raijin
6,772
2,205
3
231
9,311
3,680
0
1,100
8,211
21,412
0
W
Bellona
36,672
17,517
476
2,865
18,126
21,266
0
1,937
16,189
0
58,722
W
Poseidon
7,824
900
0
0
10,999
3,242
0
940
10,059
19,509
0
L
6,328
919
0
1,076
15,274
19,323
0
1,614
13,660
14,440
0
L
Medusa
lukaoo-_-
Medusa
18,530
9,120
0
100
18,524
8,664
0
2,780
15,744
0
43,508
W
15,583
7,134
0
987
14,629
5,431
0
1,129
13,500
0
28,083
L
Loki
yasgolu
Loki
14,195
6,033
0
1,013
22,625
9,891
0
4,931
17,469
0
24,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,525
Gold Earned
54,641
176
Minions Killed
139
2
Camps Cleared
2
876,150
Distance Traveled
1,027,355
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,685
1,153
24
2
0
127,870
1
L
Cupid
9,823
893
21
2
0
200,705
0
L
Thor
10,873
988
54
5
1
197,506
2
W
Raijin
11,218
1,020
37
3
0
194,832
0
W
Bellona
17,327
1,575
62
6
2
235,759
0
W
Poseidon
10,995
1,000
27
2
0
153,783
0
L
Bacchus
11,522
1,047
13
1
0
230,901
3
L
Medusa
11,922
1,084
29
3
1
191,439
0
W
Skadi
12,300
1,118
26
2
0
163,906
0
L
Loki
10,501
955
22
2
0
206,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role