Player Matchup

Cthulhu
Cthulhu
Bronze III
HeavensRave
Cthulhu
Bronze III
Level 157
God Stats
0W - 1L
1,725 SR
Queue Stats
8W - 7L
1,534 MMR
Party 2
Hun Batz
Hun Batz
Bronze III
SoulReaper11702
Hun Batz
Bronze III
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
231W - 230L
1,540 MMR
Solo
Vulcan
Vulcan
Silver I
TheRealJimmothy
Vulcan
Silver I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,532 MMR
Solo
Bellona
Bellona
Bronze III
ValhallasDoors
Bellona
Bronze III
Level 154
God Stats
1W - 2L
1,717 SR
Queue Stats
57W - 47L
1,534 MMR
Solo
Heimdallr
Heimdallr
Bronze III
llOtLwll
Heimdallr
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,534 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 138
1,588 SR
1,535 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,637 SR
1,535 MMR
Amaterasu
Amaterasu
Gold IV
DOVVN
Amaterasu
Gold IV
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 110L
1,530 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Evangelice
Kukulkan
Gold IV
Level 142
God Stats
6W - 5L
1,787 SR
Queue Stats
55W - 42L
1,540 MMR
Party 1
Set
Set
Gold V
Flixun
Set
Gold V
Level 141
God Stats
1W - 1L
1,165 SR
Queue Stats
90W - 86L
1,489 MMR
Party 3
Cabrakan
Cabrakan
Bronze III
KrystianKawali
Cabrakan
Bronze III
Level 144
God Stats
3W - 1L
1,917 SR
Queue Stats
19W - 13L
1,535 MMR
Party 1
Danzaburou
Danzaburou
Gold III
Reaxlz
Danzaburou
Gold III
Level 157
God Stats
21W - 10L
1,816 SR
Queue Stats
116W - 107L
1,581 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HeavensRave
Cthulhu
12
1 / 5 / 0
8,527
406
9,020
17,713
14,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
14
0 / 5 / 0
8,718
415
5,557
15,653
6,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 5 / 0
9,369
446
3,453
11,427
5,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 2 / 0
10,974
523
15,352
16,297
16,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
llOtLwll
Heimdallr
15
0 / 7 / 1
9,288
442
6,745
13,879
7,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
PersephoneCu ChulainnFenrirNemesisAphrodite

VS

Bans
ScyllaPeleJormungandrErlang ShenIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DOVVN
Amaterasu
18
3 / 0 / 7
11,485
547
6,265
20,403
17,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Evangelice
Kukulkan
19
5 / 0 / 7
12,279
585
11,424
4,946
2,188
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
Flixun
Set
19
3 / 0 / 13
12,080
575
9,074
15,704
8,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
17
1 / 1 / 15
11,677
556
12,670
16,062
16,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Reaxlz
Danzaburou
20
12 / 0 / 5
14,398
686
15,947
14,060
6,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
71
1
Kills
24
24
Deaths
1
1
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DOVVN
Amaterasu
3
0
7
6.5
W
Kukulkan
Evangelice
Kukulkan
5
0
7
8.5
W
Set
Flixun
Set
3
0
13
9.5
L
Cthulhu
HeavensRave
Cthulhu
1
5
0
0.2
W
Cabrakan
1
1
15
8.5
W
Danzaburou
Reaxlz
Danzaburou
12
0
5
14.5
L
Hun Batz
0
5
0
0
L
0
5
0
0
L
0
2
0
0
L
Heimdallr
llOtLwll
Heimdallr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,127
Damage
55,380
74,969
Taken
71,175
49,812
Mitigated
51,670
10,584
Healing
37,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DOVVN
Amaterasu
6,265
2,054
0
12,908
20,403
17,805
777
2,614
17,754
51
58,225
W
Kukulkan
Evangelice
Kukulkan
11,424
446
0
1,547
4,946
2,188
1,529
2,995
1,864
93,643
0
W
Set
Flixun
Set
9,074
3,786
0
8,652
15,704
8,365
760
2,110
13,578
0
99,269
L
Cthulhu
HeavensRave
Cthulhu
9,020
695
241
2,233
17,713
14,597
0
7,925
9,788
39,473
0
W
Cabrakan
12,670
1,303
0
5,593
16,062
16,996
525
3,763
12,261
39,194
0
W
Danzaburou
Reaxlz
Danzaburou
15,947
10,286
0
8,683
14,060
6,316
4,525
2,926
11,134
0
126,901
L
Hun Batz
5,557
1,509
0
1,330
15,653
6,346
534
2,320
13,333
0
68,288
L
3,453
1,192
0
789
11,427
5,205
0
6,481
4,946
59,994
0
L
15,352
7,147
0
4,482
16,297
16,101
0
4,411
11,886
559
88,329
L
Heimdallr
llOtLwll
Heimdallr
6,745
2,992
0
1,509
13,879
7,563
1,266
2,988
10,891
0
64,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,876
Gold Earned
61,919
610
Minions Killed
701
0
Camps Cleared
0
1,868,065
Distance Traveled
2,121,639
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,485
547
113
5
0
414,684
13
W
Kukulkan
12,279
585
208
10
0
436,572
5
W
Set
12,080
575
143
7
0
470,214
6
L
Cthulhu
8,527
406
33
2
0
383,484
6
W
Cabrakan
11,677
556
31
1
0
458,862
3
W
Danzaburou
14,398
686
206
10
0
341,307
3
L
Hun Batz
8,718
415
105
5
0
409,688
0
L
Vulcan
9,369
446
142
7
0
376,144
3
L
Bellona
10,974
523
206
10
0
387,758
5
L
Heimdallr
9,288
442
124
6
0
310,991
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role