Player Matchup

Danzaburou
Danzaburou
GodAhri
Danzaburou
Level 66
God Stats
1W - 3L
1,226 SR
Queue Stats
113W - 108L
1,510 Elo+
Party 1
Poseidon
Poseidon
Ryukh73
Poseidon
Level 153
God Stats
2W - 1L
1,730 SR
Queue Stats
79W - 66L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
SGT-J_DANGLE1
Cthulhu
Level 65
God Stats
9W - 4L
1,724 SR
Queue Stats
110W - 114L
1,485 Elo+
Party 1
Fenrir
Fenrir
SethBlazed01
Fenrir
Level 27
God Stats
46W - 41L
1,579 SR
Queue Stats
130W - 124L
1,539 Elo+
Party 1
Ra
Ra
Teyla_Skytz
Ra
Level 28
God Stats
19W - 12L
1,666 SR
Queue Stats
89W - 54L
1,646 Elo+
Party 2
Team Averages
Level 68
1,585 SR
1,526 Elo+

VS

Team Averages
Level 46
1,555 SR
1,592 Elo+
Hades
Hades
LegendaryAloof1
Hades
Level 48
God Stats
42W - 37L
1,517 SR
Queue Stats
53W - 59L
1,549 Elo+
Party 3
Xbalanque
Xbalanque
Perplexed_Peen
Xbalanque
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 33L
1,850 Elo+
Party 4
Achilles
Achilles
The_Dylan0221
Achilles
Level 29
God Stats
3W - 3L
1,706 SR
Queue Stats
24W - 21L
1,582 Elo+
Party 3
Kali
Kali
fierceslayer1
Kali
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 4
Ymir
Ymir
vfaa-2
Ymir
Level 42
God Stats
24W - 26L
1,552 SR
Queue Stats
37W - 47L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GodAhri
Danzaburou
16
4 / 5 / 12
10,552
502
11,684
13,794
5,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Ryukh73
Poseidon
15
6 / 5 / 7
10,256
488
14,908
15,610
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
15
10 / 3 / 10
11,453
545
14,857
19,897
16,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
16
10 / 4 / 6
11,049
526
14,398
14,460
8,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
3 / 2 / 13
11,241
535
12,537
13,994
11,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 4
11,127
530
17,917
22,597
12,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
Perplexed_Peen
Xbalanque
13
3 / 10 / 2
8,278
394
6,687
15,008
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
The_Dylan0221
Achilles
14
3 / 4 / 0
9,322
444
12,573
18,423
18,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 5 / 5
8,507
405
3,187
10,952
5,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
vfaa-2
Ymir
13
3 / 8 / 8
9,045
431
13,181
20,039
16,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
37
33
Kills
18
19
Deaths
33
48
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GodAhri
Danzaburou
4
5
12
2
L
8
6
4
1.67
L
Xbalanque
Perplexed_Peen
Xbalanque
3
10
2
0.4
W
Poseidon
Ryukh73
Poseidon
6
5
7
1.9
W
Cthulhu
10
3
10
5
W
Fenrir
10
4
6
3.25
W
3
2
13
4.75
L
Achilles
The_Dylan0221
Achilles
3
4
0
0.75
L
1
5
5
0.7
L
Ymir
vfaa-2
Ymir
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,384
Damage
53,545
77,755
Taken
87,019
47,720
Mitigated
58,123
20,913
Healing
19,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GodAhri
Danzaburou
11,684
3,944
0
3,029
13,794
5,323
495
6,499
7,244
0
53,298
L
17,917
1,330
322
8,223
22,597
12,735
855
11,553
11,044
60,371
0
L
Xbalanque
Perplexed_Peen
Xbalanque
6,687
3,876
0
2,271
15,008
4,796
809
6,420
8,588
0
36,056
W
Poseidon
Ryukh73
Poseidon
14,908
2,647
0
4,684
15,610
5,575
278
7,934
7,222
55,707
0
W
Cthulhu
14,857
2,116
0
2,924
19,897
16,544
66
7,445
12,130
46,147
0
W
Fenrir
14,398
4,604
0
2,549
14,460
8,305
0
5,548
8,644
0
46,601
W
12,537
1,517
558
7,169
13,994
11,973
69
2,821
10,675
70,715
0
L
Achilles
The_Dylan0221
Achilles
12,573
3,453
0
3,881
18,423
18,334
257
9,816
8,607
0
45,261
L
3,187
1,369
0
1,502
10,952
5,869
195
4,918
6,034
0
40,310
L
Ymir
vfaa-2
Ymir
13,181
3,406
240
3,399
20,039
16,389
0
9,595
10,444
35,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,551
Gold Earned
46,279
393
Minions Killed
340
0
Camps Cleared
0
1,949,467
Distance Traveled
1,775,769
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,552
502
80
4
0
321,774
0
L
Hades
11,127
530
102
5
0
363,457
2
L
Xbalanque
8,278
394
52
2
0
307,619
0
W
Poseidon
10,256
488
79
4
0
415,380
0
W
Cthulhu
11,453
545
51
2
0
411,867
7
W
Fenrir
11,049
526
43
2
0
431,110
8
W
Ra
11,241
535
140
7
0
369,336
1
L
Achilles
9,322
444
81
4
0
397,147
0
L
Kali
8,507
405
67
3
0
347,063
6
L
Ymir
9,045
431
38
2
0
360,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role