Player Matchup

Merlin
Merlin
Glyssane
Merlin
Level 27
God Stats
7W - 7L
1,596 SR
Queue Stats
129W - 138L
1,380 Elo+
Solo
Yemoja
Yemoja
Mits360
Yemoja
Level 28
God Stats
17W - 6L
1,758 SR
Queue Stats
49W - 35L
1,561 Elo+
Solo
Neith
Neith
Sitast
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,406 Elo+
Solo
Loki
Loki
SnowTemps
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,684 Elo+
Solo
Sylvanus
Sylvanus
cami0506
Sylvanus
Level 27
God Stats
5W - 1L
1,749 SR
Queue Stats
22W - 17L
1,505 Elo+
Solo
Team Averages
Level 25
1,620 SR
1,507 Elo+

VS

Team Averages
Level 16
1,589 SR
1,482 Elo+
Rama
Rama
Drogenark
Rama
Level 7
God Stats
7W - 11L
1,508 SR
Queue Stats
7W - 12L
1,459 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ForestsChild
Cu Chulainn
Level 18
God Stats
4W - 7L
1,604 SR
Queue Stats
24W - 22L
1,436 Elo+
Party 2
Zeus
Zeus
Reagan_implacave
Zeus
Level 26
God Stats
4W - 4L
1,503 SR
Queue Stats
193W - 181L
1,553 Elo+
Solo
Nemesis
Nemesis
Revenguinha
Nemesis
Level 25
God Stats
1W - 1L
1,737 SR
Queue Stats
46W - 45L
1,503 Elo+
Party 2
Fafnir
Fafnir
cHARLIebOY46
Fafnir
Level 5
God Stats
7W - 11L
1,595 SR
Queue Stats
10W - 14L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Glyssane
Merlin
20
8 / 2 / 7
13,694
527
24,310
14,256
6,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Mits360
Yemoja
18
3 / 0 / 13
12,505
481
7,602
15,252
13,063
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Sitast
Neith
18
3 / 1 / 7
11,337
436
12,435
14,110
7,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
20
11 / 6 / 5
14,966
576
17,632
21,959
10,908
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
cami0506
Sylvanus
19
5 / 5 / 11
13,057
502
14,563
27,038
31,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
1 / 4 / 2
10,132
390
5,558
14,822
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
ForestsChild
Cu Chulainn
17
5 / 8 / 1
11,113
427
15,982
26,380
16,226
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
1 / 7 / 1
10,717
412
19,591
18,450
5,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Revenguinha
Nemesis
17
6 / 9 / 4
11,504
442
19,905
28,333
13,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
16
1 / 2 / 1
10,428
401
1,977
13,234
11,083
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
30
Kills
14
14
Deaths
30
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
1
4
2
0.5
L
Cu Chulainn
ForestsChild
Cu Chulainn
5
8
1
0.69
W
Merlin
Glyssane
Merlin
8
2
7
5.75
W
Yemoja
Mits360
Yemoja
3
0
13
9.5
L
1
7
1
0.21
L
Nemesis
Revenguinha
Nemesis
6
9
4
0.89
W
Neith
Sitast
Neith
3
1
7
6.5
W
Loki
11
6
5
2.25
L
Fafnir
1
2
1
0.75
W
Sylvanus
cami0506
Sylvanus
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,542
Damage
63,013
92,615
Taken
101,219
69,063
Mitigated
51,956
44,120
Healing
21,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
5,558
2,709
0
4,569
14,822
4,872
200
4,342
10,420
0
59,951
L
Cu Chulainn
ForestsChild
Cu Chulainn
15,982
5,491
0
4,040
26,380
16,226
94
13,178
13,100
0
59,530
W
Merlin
Glyssane
Merlin
24,310
1,257
1
2,052
14,256
6,217
745
4,192
10,039
104,367
0
W
Yemoja
Mits360
Yemoja
7,602
2,275
8,273
5,861
15,252
13,063
1,743
6,236
8,966
26,430
0
L
19,591
341
540
3,818
18,450
5,907
975
7,763
10,335
78,197
0
L
Nemesis
Revenguinha
Nemesis
19,905
10,176
0
6,994
28,333
13,868
45
12,356
15,735
142
85,212
W
Neith
Sitast
Neith
12,435
3,103
0
3,707
14,110
7,471
2,527
5,458
8,627
0
66,018
W
Loki
17,632
6,070
0
5,972
21,959
10,908
4,331
1,272
20,541
0
110,272
L
Fafnir
1,977
668
0
1,558
13,234
11,083
0
7,898
5,154
20,985
0
W
Sylvanus
cami0506
Sylvanus
14,563
3,087
7,557
10,697
27,038
31,404
1,062
4,540
21,923
48,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,559
Gold Earned
53,894
519
Minions Killed
512
0
Camps Cleared
0
2,262,010
Distance Traveled
1,956,931
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,132
390
100
4
0
348,996
0
L
Cu Chulainn
11,113
427
109
4
0
382,664
0
W
Merlin
13,694
527
150
6
0
465,977
8
W
Yemoja
12,505
481
24
1
0
494,848
9
L
Zeus
10,717
412
137
5
0
335,931
0
L
Nemesis
11,504
442
126
5
0
425,828
3
W
Neith
11,337
436
120
5
0
402,547
2
W
Loki
14,966
576
148
6
0
477,601
2
L
Fafnir
10,428
401
40
2
0
463,512
9
W
Sylvanus
13,057
502
77
3
0
421,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role