Player Matchup

Ullr
Ullr
Gold II
Gbad
Ullr
Gold II
Level 141
God Stats
0W - 5L
1,621 SR
Queue Stats
378W - 371L
1,498 MMR
Solo
Sobek
Sobek
Bronze III
SimpleWater
Sobek
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Ra
Ra
Bronze III
TheOnlyFingo
Ra
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Amaterasu
Amaterasu
Bronze III
dawshin
Amaterasu
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,495 MMR
Solo
Nemesis
Nemesis
Silver I
itsmisterdaylin
Nemesis
Silver I
Level 84
God Stats
0W - 1L
1,534 SR
Queue Stats
14W - 20L
1,497 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,531 SR
1,498 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,417 SR
1,502 MMR
Osiris
Osiris
Gold II
BMSpess
Osiris
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Bronze III
DawnOfWar40k
Yemoja
Bronze III
Level 103
God Stats
5W - 7L
1,532 SR
Queue Stats
105W - 100L
1,506 MMR
Party 2
Anhur
Anhur
Gold II
Lockellzz
Anhur
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold IV
TeachersNearUwu
Scylla
Gold IV
Level 89
God Stats
7W - 9L
1,285 SR
Queue Stats
242W - 247L
1,503 MMR
Party 2
Thanatos
Thanatos
Bronze III
manhattanRoll
Thanatos
Bronze III
Level 159
God Stats
3W - 0L
1,267 SR
Queue Stats
7W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Gbad
Ullr
7
0 / 2 / 1
4,314
431
2,643
4,123
582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 0
4,677
468
279
3,711
1,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 1
4,775
478
162
3,801
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
dawshin
Amaterasu
8
1 / 0 / 0
4,513
451
1,775
4,226
2,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
3 / 2 / 1
5,506
551
4,837
6,476
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
CthulhuSetTsukuyomiApolloGanesha

VS

Bans
JanusDanzaburouPersephoneCu ChulainnArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BMSpess
Osiris
11
1 / 0 / 0
6,018
602
2,844
4,652
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
8
0 / 0 / 5
4,870
487
2,566
4,004
1,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Lockellzz
Anhur
11
4 / 0 / 0
6,366
637
3,851
3,988
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 3
5,746
575
3,001
3,989
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
manhattanRoll
Thanatos
9
2 / 3 / 2
5,402
540
1,734
7,141
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
9
9
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
BMSpess
Osiris
1
0
0
1
W
Yemoja
0
0
5
2.5
L
Ullr
Gbad
Ullr
0
2
1
0.25
W
Anhur
Lockellzz
Anhur
4
0
0
4
L
0
1
0
0
W
2
1
3
3.5
L
0
4
1
0.13
L
Amaterasu
dawshin
Amaterasu
1
0
0
1
L
3
2
1
1.75
W
Thanatos
manhattanRoll
Thanatos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,696
Damage
13,996
22,337
Taken
23,774
7,061
Mitigated
8,393
7,226
Healing
16,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BMSpess
Osiris
2,844
1,100
0
3,732
4,652
2,862
0
0
4,652
0
37,141
W
Yemoja
2,566
488
999
2,697
4,004
1,262
0
193
3,811
9,653
0
L
Ullr
Gbad
Ullr
2,643
783
0
1,108
4,123
582
0
661
3,462
0
22,332
W
Anhur
Lockellzz
Anhur
3,851
1,812
0
2,541
3,988
1,059
0
86
3,902
0
36,841
L
279
0
0
1,963
3,711
1,383
0
479
3,232
7,970
0
W
3,001
556
0
772
3,989
1,003
0
162
3,827
33,362
0
L
162
36
0
337
3,801
1,060
0
2,410
1,193
19,462
0
L
Amaterasu
dawshin
Amaterasu
1,775
873
0
1,070
4,226
2,109
0
0
4,226
0
13,527
L
4,837
2,143
0
2,748
6,476
1,927
0
1,757
4,657
0
25,136
W
Thanatos
manhattanRoll
Thanatos
1,734
703
0
6,027
7,141
2,207
0
0
7,141
0
24,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,785
Gold Earned
28,402
168
Minions Killed
297
0
Camps Cleared
0
899,565
Distance Traveled
884,333
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,018
602
84
8
0
163,680
4
W
Yemoja
4,870
487
12
1
0
197,898
1
L
Ullr
4,314
431
46
5
0
160,561
4
W
Anhur
6,366
637
74
7
0
160,993
5
L
Sobek
4,677
468
19
2
0
201,449
2
W
Scylla
5,746
575
68
7
0
186,296
3
L
Ra
4,775
478
27
3
0
150,335
1
L
Amaterasu
4,513
451
25
3
0
180,037
2
L
Nemesis
5,506
551
51
5
0
207,183
0
W
Thanatos
5,402
540
59
6
0
175,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role