Player Matchup

Kali
Kali
Bronze III
ByRaffa
Kali
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
KlampFer
Aphrodite
Bronze III
Level 72
God Stats
6W - 4L
1,641 SR
Queue Stats
71W - 74L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Pluripotence
Nu Wa
Gold IV
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 37L
1,541 MMR
Party 1
Mulan
Mulan
Bronze III
Spin0
Mulan
Bronze III
Level 110
God Stats
19W - 8L
1,562 SR
Queue Stats
215W - 195L
1,500 MMR
Solo
Chernobog
Chernobog
Silver I
Totipotence
Chernobog
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,446 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,541 SR
1,497 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,533 SR
1,494 MMR
Tsukuyomi
Tsukuyomi
Bronze III
ImSymb
Tsukuyomi
Bronze III
Level 41
God Stats
0W - 1L
1,811 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
Kuruza
Guan Yu
Silver I
Level 160
God Stats
14W - 10L
1,584 SR
Queue Stats
157W - 172L
1,481 MMR
Solo
Vulcan
Vulcan
Gold IV
Muramasä
Vulcan
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
Nog4re
Apollo
Gold III
Level 158
God Stats
14W - 10L
1,302 SR
Queue Stats
241W - 227L
1,495 MMR
Solo
Fafnir
Fafnir
Silver II
lauram0302
Fafnir
Silver II
Level 160
God Stats
6W - 11L
1,471 SR
Queue Stats
128W - 127L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
ByRaffa
Kali
18
2 / 3 / 12
12,531
522
11,806
25,186
17,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
KlampFer
Aphrodite
16
1 / 2 / 11
11,958
498
4,704
14,192
12,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 3 / 7
15,122
630
24,831
16,197
6,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Spin0
Mulan
20
12 / 0 / 4
16,066
669
23,350
19,759
27,408
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Totipotence
Chernobog
20
9 / 4 / 11
14,604
609
16,817
23,603
12,505
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
NemesisDanzaburouSetScyllaThe Morrigan

VS

Bans
JanusKing ArthurYemojaCthulhuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ImSymb
Tsukuyomi
17
4 / 9 / 0
11,137
464
11,653
20,432
8,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
Kuruza
Guan Yu
18
0 / 7 / 2
11,695
487
4,767
23,750
29,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Muramasä
Vulcan
17
1 / 3 / 5
11,102
463
21,601
12,102
4,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Nog4re
Apollo
20
4 / 9 / 3
12,994
541
14,977
22,843
9,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
lauram0302
Fafnir
17
3 / 4 / 5
12,441
518
7,977
22,270
25,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
32
Kills
12
12
Deaths
32
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kali
ByRaffa
Kali
2
3
12
2.67
L
Tsukuyomi
ImSymb
Tsukuyomi
4
9
0
0.44
W
Aphrodite
KlampFer
Aphrodite
1
2
11
3.25
L
Guan Yu
Kuruza
Guan Yu
0
7
2
0.14
L
Vulcan
Muramasä
Vulcan
1
3
5
1.17
L
Apollo
Nog4re
Apollo
4
9
3
0.61
W
8
3
7
3.83
W
Mulan
Spin0
Mulan
12
0
4
14
W
Chernobog
Totipotence
Chernobog
9
4
11
3.63
L
Fafnir
lauram0302
Fafnir
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,508
Damage
60,975
98,937
Taken
101,397
76,554
Mitigated
77,743
52,343
Healing
27,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
ByRaffa
Kali
11,806
4,981
0
6,214
25,186
17,605
1,342
5,561
19,552
0
88,925
L
Tsukuyomi
ImSymb
Tsukuyomi
11,653
3,490
0
4,350
20,432
8,153
0
5,551
14,387
0
78,418
W
Aphrodite
KlampFer
Aphrodite
4,704
753
9,627
9,118
14,192
12,554
698
6,969
7,041
27,957
0
L
Guan Yu
Kuruza
Guan Yu
4,767
453
1,509
9,058
23,750
29,693
556
3,670
19,034
73
66,624
L
Vulcan
Muramasä
Vulcan
21,601
4,158
0
1,871
12,102
4,759
0
4,743
7,136
104,263
0
L
Apollo
Nog4re
Apollo
14,977
9,422
0
4,093
22,843
9,949
4,361
6,789
15,699
0
107,378
W
24,831
4,323
0
5,004
16,197
6,482
450
8,761
7,108
128,823
0
W
Mulan
Spin0
Mulan
23,350
4,349
0
10,286
19,759
27,408
812
2,423
17,210
18,217
115,034
W
Chernobog
Totipotence
Chernobog
16,817
13,204
0
12,094
23,603
12,505
3,873
7,591
15,864
0
116,733
L
Fafnir
lauram0302
Fafnir
7,977
1,617
0
6,440
22,270
25,189
0
10,266
11,074
27,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,281
Gold Earned
59,369
734
Minions Killed
685
0
Camps Cleared
0
2,448,453
Distance Traveled
2,320,405
43
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,531
522
94
4
0
506,710
7
L
Tsukuyomi
11,137
464
127
5
0
468,488
4
W
Aphrodite
11,958
498
26
1
0
501,796
12
L
Guan Yu
11,695
487
164
7
0
479,711
7
L
Vulcan
11,102
463
183
8
0
506,813
6
L
Apollo
12,994
541
177
7
0
409,595
7
W
Nu Wa
15,122
630
238
10
0
448,234
8
W
Mulan
16,066
669
219
9
0
515,622
10
W
Chernobog
14,604
609
157
7
0
476,091
6
L
Fafnir
12,441
518
34
1
0
455,798
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role