Player Matchup

Tsukuyomi
Tsukuyomi
BiggieMeat
Tsukuyomi
Level 15
God Stats
4W - 3L
1,734 SR
Queue Stats
17W - 25L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
Bkayd
Kukulkan
Level 79
God Stats
11W - 11L
1,605 SR
Queue Stats
106W - 114L
1,444 Elo+
Party 1
Ymir
Ymir
Ghost1dragon1
Ymir
Level 5
God Stats
29W - 44L
1,816 SR
Queue Stats
31W - 58L
1,200 Elo+
Party 1
Danzaburou
Danzaburou
T0mmyTsunam1
Danzaburou
Level 11
God Stats
34W - 45L
1,734 SR
Queue Stats
49W - 77L
1,291 Elo+
Party 1
Bellona
Bellona
happymonkey27
Bellona
Level 39
God Stats
3W - 8L
1,362 SR
Queue Stats
30W - 55L
1,407 Elo+
Party 1
Team Averages
Level 30
1,650 SR
1,362 Elo+

VS

Team Averages
Level 40
1,543 SR
1,518 Elo+
Thanatos
Thanatos
KrystalGiroux
Thanatos
Level 104
God Stats
5W - 4L
1,719 SR
Queue Stats
267W - 258L
1,376 Elo+
Party 2
Khepri
Khepri
MegaMatchu
Khepri
Level 27
God Stats
7W - 4L
1,531 SR
Queue Stats
58W - 46L
1,475 Elo+
Solo
Bellona
Bellona
Rooster88percent
Bellona
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
114W - 98L
1,586 Elo+
Party 2
Ra
Ra
StewieTheThird
Ra
Level 28
God Stats
6W - 4L
1,255 SR
Queue Stats
120W - 99L
1,665 Elo+
Party 2
Neith
Neith
UnknowTunez
Neith
Level 28
God Stats
14W - 9L
1,709 SR
Queue Stats
145W - 161L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BiggieMeat
Tsukuyomi
15
2 / 5 / 5
9,608
458
10,148
15,498
5,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Bkayd
Kukulkan
17
8 / 4 / 3
11,177
532
17,185
11,803
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 10 / 0
7,029
335
3,154
17,825
10,515
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
T0mmyTsunam1
Danzaburou
12
0 / 9 / 1
8,185
390
4,705
18,235
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
16
5 / 4 / 2
10,090
480
15,129
17,858
17,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KrystalGiroux
Thanatos
19
10 / 3 / 5
12,332
587
17,948
14,089
5,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
MegaMatchu
Khepri
15
4 / 2 / 17
11,129
530
8,538
20,486
12,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
1 / 4 / 4
10,097
481
5,896
13,958
13,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
4 / 5 / 8
11,185
533
6,756
12,899
5,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
13 / 1 / 9
12,543
597
22,327
12,920
5,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
15
Kills
32
32
Deaths
15
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BiggieMeat
Tsukuyomi
2
5
5
0.9
L
Kukulkan
Bkayd
Kukulkan
8
4
3
2.38
L
0
10
0
0
W
Thanatos
KrystalGiroux
Thanatos
10
3
5
4.17
W
Khepri
MegaMatchu
Khepri
4
2
17
6.25
W
1
4
4
0.75
W
4
5
8
1.6
L
Danzaburou
T0mmyTsunam1
Danzaburou
0
9
1
0.06
W
13
1
9
17.5
L
Bellona
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,321
Damage
61,465
81,219
Taken
74,352
43,483
Mitigated
42,791
16,194
Healing
38,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BiggieMeat
Tsukuyomi
10,148
3,036
0
4,306
15,498
5,994
366
2,748
12,624
0
63,092
L
Kukulkan
Bkayd
Kukulkan
17,185
1,969
0
1,202
11,803
4,407
154
1,613
10,094
78,869
0
L
3,154
198
390
1,622
17,825
10,515
0
4,422
13,387
21,842
0
W
Thanatos
KrystalGiroux
Thanatos
17,948
4,813
0
15,982
14,089
5,607
1,134
3,867
10,222
0
72,463
W
Khepri
MegaMatchu
Khepri
8,538
1,198
278
7,139
20,486
12,951
2,082
5,784
14,702
32,694
0
W
5,896
2,699
0
1,738
13,958
13,083
2,713
0
13,958
0
41,766
W
6,756
1,129
2,269
4,792
12,899
5,945
2,605
6,627
6,272
69,890
0
L
Danzaburou
T0mmyTsunam1
Danzaburou
4,705
2,916
0
5,142
18,235
5,178
0
3,785
14,419
0
49,220
W
22,327
11,792
0
6,007
12,920
5,205
3,646
4,061
8,859
0
67,125
L
Bellona
15,129
5,126
0
3,532
17,858
17,389
485
2,373
15,018
0
57,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,089
Gold Earned
57,286
476
Minions Killed
502
0
Camps Cleared
0
1,745,092
Distance Traveled
1,824,539
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,608
458
108
5
0
398,031
0
L
Kukulkan
11,177
532
137
7
0
355,244
3
L
Ymir
7,029
335
34
2
0
295,925
5
W
Thanatos
12,332
587
119
6
0
395,343
2
W
Khepri
11,129
530
38
2
0
331,701
0
W
Bellona
10,097
481
102
5
0
388,906
1
W
Ra
11,185
533
137
7
0
344,739
1
L
Danzaburou
8,185
390
97
5
0
298,656
3
W
Neith
12,543
597
106
5
0
363,850
2
L
Bellona
10,090
480
100
5
0
397,236
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role