Player Matchup

Osiris
Osiris
Ossiemann
Osiris
Level 16
God Stats
3W - 0L
1,667 SR
Queue Stats
80W - 79L
1,453 Elo+
Party 3
Ra
Ra
TripLu1608
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,232 Elo+
Party 2
Anubis
Anubis
daveperquin
Anubis
Level 24
God Stats
44W - 36L
1,257 SR
Queue Stats
194W - 194L
1,368 Elo+
Party 3
Set
Set
lazyman13
Set
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
145W - 148L
1,369 Elo+
Party 3
Jormungandr
Jormungandr
neagumihai22
Jormungandr
Level 6
God Stats
1W - 1L
1,249 SR
Queue Stats
1W - 2L
1,232 Elo+
Party 2
Team Averages
Level 28
1,435 SR
1,331 Elo+

VS

Team Averages
Level 8
1,345 SR
1,281 Elo+
Heimdallr
Heimdallr
Bocuerga
Heimdallr
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
85W - 80L
1,436 Elo+
Solo
Loki
Loki
HazretiETQ
Loki
Level 5
God Stats
1W - 2L
1,084 SR
Queue Stats
3W - 5L
1,212 Elo+
Party 1
Discordia
Discordia
UltraNoobs
Discordia
Level 6
God Stats
0W - 2L
1,346 SR
Queue Stats
3W - 6L
1,212 Elo+
Party 1
Guan Yu
Guan Yu
WinstonBoxx
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,212 Elo+
Party 1
Bacchus
Bacchus
ZPUNCH69
Bacchus
Level 9
God Stats
1W - 4L
1,294 SR
Queue Stats
18W - 33L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ossiemann
Osiris
14
3 / 2 / 7
8,660
577
7,675
7,562
5,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 3 / 3
7,224
482
5,340
5,862
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
15
4 / 5 / 9
8,627
575
10,118
10,490
5,621
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
15 / 2 / 4
10,266
684
10,545
9,672
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
neagumihai22
Jormungandr
12
4 / 1 / 3
7,681
512
3,656
5,986
6,208
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bocuerga
Heimdallr
14
3 / 5 / 1
7,791
519
3,055
11,919
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
5 / 5 / 3
7,670
511
4,954
9,287
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
UltraNoobs
Discordia
11
4 / 8 / 1
7,304
487
6,451
8,227
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
WinstonBoxx
Guan Yu
11
1 / 3 / 2
6,891
459
2,732
9,558
5,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
ZPUNCH69
Bacchus
10
0 / 7 / 4
6,386
426
2,002
15,805
9,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
27
Kills
13
13
Deaths
28
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bocuerga
Heimdallr
3
5
1
0.7
L
5
5
3
1.3
W
Osiris
Ossiemann
Osiris
3
2
7
3.25
W
1
3
3
0.83
L
Discordia
UltraNoobs
Discordia
4
8
1
0.56
L
Guan Yu
WinstonBoxx
Guan Yu
1
3
2
0.67
L
Bacchus
ZPUNCH69
Bacchus
0
7
4
0.29
W
Anubis
4
5
9
1.7
W
15
2
4
8.5
W
Jormungandr
neagumihai22
Jormungandr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,334
Damage
19,194
39,572
Taken
54,796
23,961
Mitigated
23,598
13,990
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bocuerga
Heimdallr
3,055
1,439
0
3,212
11,919
4,560
946
6,927
4,992
0
39,234
L
4,954
1,385
0
2,031
9,287
2,212
0
2,684
6,578
0
29,148
W
Osiris
Ossiemann
Osiris
7,675
2,505
0
2,051
7,562
5,720
1,060
1,122
6,173
0
31,755
W
5,340
1,025
719
1,510
5,862
1,955
684
0
5,859
41,502
0
L
Discordia
UltraNoobs
Discordia
6,451
865
0
0
8,227
1,871
0
2,725
5,427
26,257
0
L
Guan Yu
WinstonBoxx
Guan Yu
2,732
500
135
1,988
9,558
5,523
38
1,041
8,092
0
20,829
L
Bacchus
ZPUNCH69
Bacchus
2,002
663
0
504
15,805
9,432
100
5,737
10,019
18,543
0
W
Anubis
10,118
259
0
4,416
10,490
5,621
284
4,458
6,032
46,595
0
W
10,545
5,200
0
4,796
9,672
4,457
1,766
2,236
7,411
0
64,339
W
Jormungandr
neagumihai22
Jormungandr
3,656
974
0
498
5,986
6,208
210
637
5,349
18,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,458
Gold Earned
36,042
350
Minions Killed
252
0
Camps Cleared
0
1,354,371
Distance Traveled
1,318,119
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,791
519
71
5
0
247,755
0
L
Loki
7,670
511
48
3
0
307,777
0
W
Osiris
8,660
577
73
5
0
284,703
2
W
Ra
7,224
482
68
5
0
278,059
2
L
Discordia
7,304
487
47
3
0
245,406
1
L
Guan Yu
6,891
459
52
3
0
283,622
0
L
Bacchus
6,386
426
34
2
0
233,559
0
W
Anubis
8,627
575
73
5
0
235,044
1
W
Set
10,266
684
112
7
0
286,092
0
W
Jormungandr
7,681
512
24
2
0
270,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role