Player Matchup

Raijin
Raijin
Causttic
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Mrsuvlime
Jormungandr
Level 34
God Stats
16W - 17L
1,487 SR
Queue Stats
54W - 80L
1,385 Elo+
Solo
Sol
Sol
Prolich
Sol
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 47L
1,474 Elo+
Solo
Chaac
Chaac
darkos2401
Chaac
Level 29
God Stats
8W - 12L
1,434 SR
Queue Stats
107W - 162L
1,451 Elo+
Party 1
Erlang Shen
Erlang Shen
jorgecrak543
Erlang Shen
Level 37
God Stats
1W - 7L
1,233 SR
Queue Stats
172W - 252L
1,351 Elo+
Party 1
Team Averages
Level 60
1,431 SR
1,432 Elo+

VS

Team Averages
Level 87
1,538 SR
1,415 Elo+
Osiris
Osiris
C4ptainSheepy
Osiris
Level 22
God Stats
4W - 5L
1,441 SR
Queue Stats
11W - 20L
1,295 Elo+
Party 2
Ao Kuang
Ao Kuang
GLL0402
Ao Kuang
Level 57
God Stats
17W - 12L
1,507 SR
Queue Stats
345W - 354L
1,475 Elo+
Solo
Khepri
Khepri
XiLoPoTa
Khepri
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
antutolaba
Nu Wa
Level 155
God Stats
3W - 2L
1,735 SR
Queue Stats
178W - 186L
1,505 Elo+
Solo
Apollo
Apollo
joy123alves
Apollo
Level 92
God Stats
4W - 5L
1,508 SR
Queue Stats
17W - 30L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Causttic
Raijin
15
1 / 1 / 0
9,769
465
2,779
7,291
2,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Mrsuvlime
Jormungandr
14
0 / 4 / 1
8,305
395
4,534
11,114
6,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
15
0 / 4 / 1
8,825
420
9,142
8,786
2,331
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
17
6 / 4 / 1
10,979
523
12,120
18,077
13,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
jorgecrak543
Erlang Shen
14
2 / 8 / 4
9,480
451
7,021
20,945
8,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 5
10,300
490
14,159
15,861
17,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
GLL0402
Ao Kuang
20
2 / 3 / 4
11,877
566
6,639
16,887
6,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
XiLoPoTa
Khepri
16
2 / 0 / 10
10,508
500
5,575
16,196
17,722
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
20
9 / 0 / 2
12,852
612
14,286
5,269
2,062
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
18
5 / 0 / 7
11,126
530
7,349
9,636
3,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
9
Kills
21
21
Deaths
9
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
6
5
0.92
L
Raijin
Causttic
Raijin
1
1
0
1
W
Ao Kuang
GLL0402
Ao Kuang
2
3
4
1.33
L
Jormungandr
Mrsuvlime
Jormungandr
0
4
1
0.13
L
Sol
0
4
1
0.13
W
Khepri
XiLoPoTa
Khepri
2
0
10
7
W
Nu Wa
9
0
2
10
L
Chaac
6
4
1
1.63
L
Erlang Shen
jorgecrak543
Erlang Shen
2
8
4
0.5
W
Apollo
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,596
Damage
48,008
66,213
Taken
63,849
33,425
Mitigated
47,814
18,460
Healing
24,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,159
6,150
0
1,618
15,861
17,771
1,602
1,674
13,666
514
42,415
L
Raijin
Causttic
Raijin
2,779
259
0
1,340
7,291
2,197
0
4,187
2,814
66,845
0
W
Ao Kuang
GLL0402
Ao Kuang
6,639
2,030
0
9,891
16,887
6,376
0
1,491
15,241
115,332
0
L
Jormungandr
Mrsuvlime
Jormungandr
4,534
571
0
1,708
11,114
6,488
30
5,428
5,480
47,029
0
L
Sol
9,142
1,239
0
2,855
8,786
2,331
162
3,617
4,984
56,240
0
W
Khepri
XiLoPoTa
Khepri
5,575
935
484
3,268
16,196
17,722
664
4,337
11,316
45,339
0
W
Nu Wa
14,286
2,665
360
1,819
5,269
2,062
994
2,467
2,664
90,242
0
L
Chaac
12,120
3,572
0
5,703
18,077
13,832
692
6,621
10,883
0
56,765
L
Erlang Shen
jorgecrak543
Erlang Shen
7,021
4,158
0
6,854
20,945
8,577
314
6,274
14,287
0
57,837
W
Apollo
7,349
4,912
0
6,953
9,636
3,883
997
5,348
3,890
0
60,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,358
Gold Earned
56,663
550
Minions Killed
603
0
Camps Cleared
0
1,795,341
Distance Traveled
1,952,568
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,300
490
91
4
0
376,068
0
L
Raijin
9,769
465
147
7
0
274,224
7
W
Ao Kuang
11,877
566
148
7
0
426,868
1
L
Jormungandr
8,305
395
76
4
0
389,698
7
L
Sol
8,825
420
122
6
0
391,380
5
W
Khepri
10,508
500
54
3
0
368,609
2
W
Nu Wa
12,852
612
176
8
0
403,611
9
L
Chaac
10,979
523
108
5
0
340,978
2
L
Erlang Shen
9,480
451
97
5
0
399,061
1
W
Apollo
11,126
530
134
6
0
377,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role