Player Matchup

Neith
Neith
DamagedSight
Neith
Level 124
God Stats
8W - 14L
1,443 SR
Queue Stats
22W - 30L
1,490 Elo+
Party 3
Hun Batz
Hun Batz
KindKitten22117
Hun Batz
Level 160
God Stats
3W - 1L
1,807 SR
Queue Stats
45W - 41L
1,532 Elo+
Party 1
King Arthur
King Arthur
Ryzespacito
King Arthur
Level 64
God Stats
1W - 4L
1,590 SR
Queue Stats
66W - 71L
1,539 Elo+
Party 3
Poseidon
Poseidon
Shellsh0cker
Poseidon
Level 152
God Stats
6W - 3L
1,584 SR
Queue Stats
57W - 44L
1,583 Elo+
Party 1
Khepri
Khepri
dallasdeath
Khepri
Level 120
God Stats
1W - 2L
1,365 SR
Queue Stats
21W - 22L
1,496 Elo+
Party 1
Team Averages
Level 124
1,558 SR
1,528 Elo+

VS

Team Averages
Level 84
1,595 SR
1,521 Elo+
Hera
Hera
Jay320
Hera
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
KPennywise
Da Ji
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
LoCorleone
Ymir
Level 70
God Stats
6W - 4L
1,687 SR
Queue Stats
132W - 148L
1,538 Elo+
Party 2
Xbalanque
Xbalanque
Vourtecks
Xbalanque
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
190W - 165L
1,581 Elo+
Solo
Bellona
Bellona
ghostninjab
Bellona
Level 63
God Stats
12W - 1L
1,786 SR
Queue Stats
312W - 324L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
7,286
560
7,457
7,659
2,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
11
1 / 2 / 2
6,475
498
3,698
8,704
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
Ryzespacito
King Arthur
6
0 / 1 / 0
5,034
387
2,548
4,498
2,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poseidon
Shellsh0cker
Poseidon
13
3 / 2 / 1
7,623
586
5,329
5,810
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
10
1 / 1 / 5
6,634
510
3,500
7,934
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Jay320
Hera
13
0 / 1 / 2
7,588
584
4,482
4,579
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
14
8 / 1 / 0
8,419
648
7,548
8,381
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 3
6,060
466
975
8,937
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Vourtecks
Xbalanque
11
0 / 2 / 3
6,474
498
5,616
6,490
1,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bellona
ghostninjab
Bellona
13
1 / 1 / 0
7,525
579
4,020
8,328
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
9
Kills
9
9
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Hera
Jay320
Hera
0
1
2
1
W
Da Ji
8
1
0
8
L
Hun Batz
1
2
2
1
W
0
4
3
0.38
L
King Arthur
Ryzespacito
King Arthur
0
1
0
0
L
Poseidon
Shellsh0cker
Poseidon
3
2
1
1.75
W
Xbalanque
Vourtecks
Xbalanque
0
2
3
0.75
L
Khepri
1
1
5
3.5
W
Bellona
ghostninjab
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,532
Damage
22,641
34,605
Taken
36,715
15,853
Mitigated
16,109
9,311
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,457
3,640
0
2,101
7,659
2,723
962
212
7,447
0
53,317
W
Hera
Jay320
Hera
4,482
1,110
0
1,170
4,579
1,683
259
1,766
2,659
52,216
0
W
Da Ji
7,548
1,615
0
2,670
8,381
3,146
1,400
690
7,601
0
45,299
L
Hun Batz
3,698
597
0
2,927
8,704
3,152
0
2,066
6,558
0
35,857
W
975
217
0
1,358
8,937
4,554
0
3,494
5,359
10,347
0
L
King Arthur
Ryzespacito
King Arthur
2,548
740
0
1,400
4,498
2,220
0
0
4,498
15
12,974
L
Poseidon
Shellsh0cker
Poseidon
5,329
616
0
1,067
5,810
1,925
0
1,488
4,212
51,785
0
W
Xbalanque
Vourtecks
Xbalanque
5,616
2,551
0
2,082
6,490
1,747
0
918
5,566
0
42,031
L
Khepri
3,500
194
0
1,816
7,934
5,833
80
1,439
6,433
14,716
0
W
Bellona
ghostninjab
Bellona
4,020
1,673
0
4,734
8,328
4,979
350
1,598
6,411
0
46,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,052
Gold Earned
36,066
339
Minions Killed
423
0
Camps Cleared
0
1,080,918
Distance Traveled
1,290,968
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,286
560
118
9
0
212,581
0
W
Hera
7,588
584
118
9
0
250,621
4
W
Da Ji
8,419
648
83
6
0
288,958
0
L
Hun Batz
6,475
498
68
5
0
270,865
6
W
Ymir
6,060
466
16
1
0
243,363
1
L
King Arthur
5,034
387
28
2
0
109,382
1
L
Poseidon
7,623
586
112
9
0
259,179
5
W
Xbalanque
6,474
498
86
7
0
240,007
0
L
Khepri
6,634
510
13
1
0
228,911
6
W
Bellona
7,525
579
120
9
0
268,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role