Player Matchup

Medusa
Medusa
FRoZeN SHocK
Medusa
Level 60
God Stats
1W - 0L
1,544 SR
Queue Stats
2W - 1L
1,169 Elo+
Party 2
Chiron
Chiron
Flecker87
Chiron
Level 115
God Stats
2W - 1L
1,098 SR
Queue Stats
2W - 2L
1,159 Elo+
Party 2
Amaterasu
Amaterasu
King Greed I
Amaterasu
Level 69
God Stats
4W - 4L
1,443 SR
Queue Stats
15W - 22L
1,248 Elo+
Solo
Kuzenbo
Kuzenbo
SaintAegis
Kuzenbo
Level 129
God Stats
6W - 6L
1,500 SR
Queue Stats
173W - 204L
1,452 Elo+
Solo
Ra
Ra
SpcemanSteve
Ra
Level 148
God Stats
1W - 0L
1,913 SR
Queue Stats
3W - 4L
1,040 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,214 Elo+

VS

Team Averages
Level 70
1,442 SR
1,455 Elo+
Danzaburou
Danzaburou
Beerlow
Danzaburou
Level 65
God Stats
10W - 18L
1,365 SR
Queue Stats
82W - 98L
1,399 Elo+
Party 3
Sobek
Sobek
ProSloth84
Sobek
Level 128
God Stats
5W - 19L
1,206 SR
Queue Stats
78W - 93L
1,420 Elo+
Party 3
Guan Yu
Guan Yu
backstop77bw
Guan Yu
Level 28
God Stats
1W - 4L
1,568 SR
Queue Stats
6W - 8L
1,544 Elo+
Party 1
Hera
Hera
tankboom11
Hera
Level 66
God Stats
0W - 1L
1,771 SR
Queue Stats
1W - 2L
1,366 Elo+
Solo
Ne Zha
Ne Zha
turtlebrawls-
Ne Zha
Level 61
God Stats
0W - 2L
1,302 SR
Queue Stats
6W - 8L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 3 / 8
7,906
791
6,690
8,022
2,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Flecker87
Chiron
15
7 / 1 / 6
9,505
951
9,426
10,549
4,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
King Greed I
Amaterasu
13
2 / 4 / 7
8,229
823
6,530
13,457
7,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
SaintAegis
Kuzenbo
13
3 / 0 / 6
8,376
838
4,981
7,418
8,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
4 / 0 / 8
8,304
830
10,288
6,560
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beerlow
Danzaburou
13
2 / 0 / 1
7,621
762
9,895
7,239
2,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
13
0 / 5 / 4
6,870
687
6,555
15,502
12,289
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
backstop77bw
Guan Yu
12
2 / 3 / 2
7,255
726
4,303
10,085
7,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 4 / 2
7,277
728
5,229
6,631
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 6 / 2
6,455
646
5,416
7,659
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
18
Kills
7
8
Deaths
18
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Beerlow
Danzaburou
2
0
1
2.5
W
Medusa
2
3
8
2
W
Chiron
Flecker87
Chiron
7
1
6
10
W
Amaterasu
King Greed I
Amaterasu
2
4
7
1.38
L
Sobek
0
5
4
0.4
W
Kuzenbo
SaintAegis
Kuzenbo
3
0
6
6
W
4
0
8
8
L
Guan Yu
backstop77bw
Guan Yu
2
3
2
1
L
2
4
2
0.75
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,915
Damage
31,398
46,006
Taken
47,116
25,455
Mitigated
28,975
22,460
Healing
11,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Beerlow
Danzaburou
9,895
2,162
263
1,864
7,239
2,741
0
1,975
5,264
0
28,442
W
Medusa
6,690
2,415
723
1,414
8,022
2,857
1,375
2,931
4,917
0
24,175
W
Chiron
Flecker87
Chiron
9,426
5,021
1,542
5,648
10,549
4,275
3,486
1,946
8,557
0
37,529
W
Amaterasu
King Greed I
Amaterasu
6,530
1,613
0
4,015
13,457
7,713
504
2,510
9,875
0
21,690
L
Sobek
6,555
331
424
4,696
15,502
12,289
60
6,185
9,317
22,244
0
W
Kuzenbo
SaintAegis
Kuzenbo
4,981
2,013
0
760
7,418
8,127
625
2,387
4,955
9,120
0
W
10,288
1,401
4,798
3,560
6,560
2,483
1,103
1,944
4,600
33,649
0
L
Guan Yu
backstop77bw
Guan Yu
4,303
673
904
1,769
10,085
7,543
0
3,533
6,552
0
15,037
L
5,229
846
0
682
6,631
2,438
180
849
5,782
26,175
0
L
5,416
1,569
0
438
7,659
3,964
0
3,070
4,589
0
11,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,320
Gold Earned
35,478
224
Minions Killed
164
8
Camps Cleared
3
894,635
Distance Traveled
836,253
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,621
762
55
6
0
181,251
0
W
Medusa
7,906
791
45
5
2
155,564
2
W
Chiron
9,505
951
64
6
1
157,964
0
W
Amaterasu
8,229
823
31
3
3
185,375
3
L
Sobek
6,870
687
27
3
1
180,387
2
W
Kuzenbo
8,376
838
8
1
0
191,148
3
W
Ra
8,304
830
76
8
2
204,584
2
L
Guan Yu
7,255
726
21
2
2
193,151
0
L
Hera
7,277
728
52
5
0
137,976
2
L
Ne Zha
6,455
646
9
1
0
143,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role