Player Matchup

Da Ji
Da Ji
JustInTime13
Da Ji
Level 29
God Stats
5W - 4L
1,495 SR
Queue Stats
760W - 694L
1,527 Elo+
Party 1
Erlang Shen
Erlang Shen
LagosBornRonin
Erlang Shen
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 65L
1,451 Elo+
Solo
Chronos
Chronos
PhoenixCCG
Chronos
Level 21
God Stats
2W - 2L
1,282 SR
Queue Stats
137W - 121L
1,616 Elo+
Solo
Ares
Ares
Spreckenzdek
Ares
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 9L
1,856 Elo+
Solo
Heimdallr
Heimdallr
izAnonymus
Heimdallr
Level 7
God Stats
4W - 5L
1,770 SR
Queue Stats
13W - 19L
1,572 Elo+
Party 1
Team Averages
Level 22
1,509 SR
1,605 Elo+

VS

Team Averages
Level 18
1,450 SR
1,545 Elo+
Fenrir
Fenrir
Alacritea
Fenrir
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 44L
1,474 Elo+
Solo
Danzaburou
Danzaburou
FreeBobbybihh
Danzaburou
Level 27
God Stats
5W - 5L
1,377 SR
Queue Stats
92W - 84L
1,577 Elo+
Solo
Agni
Agni
catwardude23
Agni
Level 7
God Stats
0W - 2L
1,253 SR
Queue Stats
9W - 9L
1,585 Elo+
Solo
King Arthur
King Arthur
joelmluques
King Arthur
Level 29
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Sylvanus
Sylvanus
speebs
Sylvanus
Level 17
God Stats
2W - 1L
1,835 SR
Queue Stats
30W - 30L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
7,939
529
6,055
8,231
4,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
LagosBornRonin
Erlang Shen
14
4 / 1 / 1
8,435
562
7,334
10,964
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
PhoenixCCG
Chronos
16
12 / 1 / 2
9,688
646
17,687
15,282
6,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 3
6,139
409
4,422
9,901
5,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
izAnonymus
Heimdallr
12
3 / 4 / 0
7,234
482
7,880
10,851
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alacritea
Fenrir
11
2 / 5 / 2
6,912
461
4,040
11,850
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
FreeBobbybihh
Danzaburou
11
4 / 1 / 2
6,936
462
12,083
9,095
3,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 1
6,277
418
5,017
10,434
4,042
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
joelmluques
King Arthur
11
4 / 6 / 0
6,690
446
8,585
14,699
9,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
speebs
Sylvanus
9
1 / 6 / 3
5,741
383
3,959
11,180
6,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
22
Kills
11
11
Deaths
22
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alacritea
Fenrir
2
5
2
0.6
L
Danzaburou
FreeBobbybihh
Danzaburou
4
1
2
5
W
3
1
5
5.5
W
Erlang Shen
LagosBornRonin
Erlang Shen
4
1
1
4.5
W
Chronos
PhoenixCCG
Chronos
12
1
2
13
W
0
4
3
0.38
L
0
4
1
0.13
W
Heimdallr
izAnonymus
Heimdallr
3
4
0
0.75
L
King Arthur
joelmluques
King Arthur
4
6
0
0.67
L
Sylvanus
speebs
Sylvanus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,378
Damage
33,684
55,229
Taken
57,258
25,842
Mitigated
26,927
23,987
Healing
11,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alacritea
Fenrir
4,040
1,597
0
2,632
11,850
3,807
94
3,863
7,987
0
25,405
L
Danzaburou
FreeBobbybihh
Danzaburou
12,083
5,866
0
2,539
9,095
3,062
108
1,990
7,105
0
39,235
W
6,055
1,759
0
525
8,231
4,890
0
869
7,274
0
45,027
W
Erlang Shen
LagosBornRonin
Erlang Shen
7,334
3,707
0
7,861
10,964
5,269
976
419
10,295
0
49,914
W
Chronos
PhoenixCCG
Chronos
17,687
7,422
0
10,059
15,282
6,178
994
5,088
10,119
75,073
0
W
4,422
929
114
1,564
9,901
5,585
224
1,718
8,133
16,506
0
L
5,017
499
0
2,551
10,434
4,042
0
5,829
4,605
36,496
0
W
Heimdallr
izAnonymus
Heimdallr
7,880
4,360
0
3,864
10,851
3,920
750
420
10,406
0
43,758
L
King Arthur
joelmluques
King Arthur
8,585
1,480
0
1,680
14,699
9,686
172
2,375
12,324
0
33,205
L
Sylvanus
speebs
Sylvanus
3,959
1,990
462
1,695
11,180
6,330
0
8,052
3,128
15,697
4,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,435
Gold Earned
32,556
414
Minions Killed
265
0
Camps Cleared
0
1,339,816
Distance Traveled
1,398,431
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,912
461
52
3
0
326,282
0
L
Danzaburou
6,936
462
55
4
0
334,985
2
W
Da Ji
7,939
529
77
5
0
332,352
4
W
Erlang Shen
8,435
562
95
6
0
260,458
6
W
Chronos
9,688
646
143
10
0
262,834
3
W
Ares
6,139
409
22
1
0
241,630
1
L
Agni
6,277
418
73
5
0
252,429
2
W
Heimdallr
7,234
482
77
5
0
242,542
0
L
King Arthur
6,690
446
50
3
0
273,221
0
L
Sylvanus
5,741
383
35
2
0
211,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role