Player Matchup

Danzaburou
Danzaburou
D4rk-16-Wol1
Danzaburou
Level 69
God Stats
15W - 23L
1,640 SR
Queue Stats
135W - 139L
1,318 Elo+
Party 1
Ares
Ares
KingExKnight
Ares
Level 106
God Stats
7W - 6L
1,571 SR
Queue Stats
32W - 47L
1,395 Elo+
Party 1
Nike
Nike
RedSharkzxc
Nike
Level 69
God Stats
10W - 10L
1,651 SR
Queue Stats
902W - 857L
1,388 Elo+
Party 1
Cabrakan
Cabrakan
Salty_kid02_
Cabrakan
Level 78
God Stats
9W - 11L
1,669 SR
Queue Stats
109W - 118L
1,272 Elo+
Party 1
Ra
Ra
heyzorblock
Ra
Level 66
God Stats
27W - 17L
1,748 SR
Queue Stats
172W - 167L
1,421 Elo+
Party 1
Team Averages
Level 78
1,656 SR
1,359 Elo+

VS

Team Averages
Level 103
1,508 SR
1,513 Elo+
Chang'e
Chang'e
 
Chang'e
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Captin_Cookie1
Mercury
Level 104
God Stats
16W - 7L
1,518 SR
Queue Stats
281W - 243L
1,502 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dread__MARLEY__
Cu Chulainn
Level 69
God Stats
31W - 19L
1,726 SR
Queue Stats
844W - 744L
1,524 Elo+
Solo
Khepri
Khepri
MandosPopote
Khepri
Level 129
God Stats
15W - 9L
1,296 SR
Queue Stats
233W - 201L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D4rk-16-Wol1
Danzaburou
10
0 / 2 / 1
5,937
424
2,438
6,790
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 3 / 0
6,224
445
3,651
10,597
5,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 1 / 0
7,630
545
3,125
9,798
4,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Salty_kid02_
Cabrakan
11
0 / 2 / 1
6,509
465
5,121
7,890
5,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 0
7,280
520
2,453
8,732
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 0 / 2
8,929
638
4,933
6,891
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
 
Apollo
14
6 / 0 / 1
8,333
595
8,069
5,291
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 0 / 5
8,564
612
5,066
8,806
3,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Dread__MARLEY__
Cu Chulainn
15
1 / 0 / 0
8,536
610
5,499
5,251
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Khepri
11
0 / 1 / 4
7,292
521
3,704
6,754
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
13
13
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
2
3
W
Apollo
 
Apollo
6
0
1
6.5
W
4
0
5
6.5
L
Danzaburou
D4rk-16-Wol1
Danzaburou
0
2
1
0.25
W
Cu Chulainn
Dread__MARLEY__
Cu Chulainn
1
0
0
1
L
1
3
0
0.33
W
Khepri
0
1
4
2
L
0
1
0
0
L
Cabrakan
Salty_kid02_
Cabrakan
0
2
1
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,788
Damage
27,271
43,807
Taken
32,993
20,625
Mitigated
18,336
14,014
Healing
9,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,933
324
370
4,568
6,891
2,488
55
2,433
4,458
55,780
0
W
Apollo
 
Apollo
8,069
4,230
0
1,060
5,291
2,810
39
2,705
2,586
0
61,285
W
5,066
3,349
0
990
8,806
3,733
0
2,362
6,444
0
55,866
L
Danzaburou
D4rk-16-Wol1
Danzaburou
2,438
1,044
0
2,926
6,790
2,191
0
1,668
5,122
0
34,041
W
Cu Chulainn
Dread__MARLEY__
Cu Chulainn
5,499
1,222
0
1,149
5,251
4,336
0
0
5,251
0
56,385
L
3,651
135
0
1,471
10,597
5,310
0
1,244
9,353
14,937
0
W
Khepri
3,704
256
0
1,108
6,754
4,969
366
3,725
3,029
21,577
0
L
3,125
165
0
2,626
9,798
4,822
0
0
9,798
0
51,145
L
Cabrakan
Salty_kid02_
Cabrakan
5,121
861
0
3,408
7,890
5,146
0
1,100
6,741
41,231
0
L
2,453
279
265
3,318
8,732
3,156
0
4,146
4,156
54,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,580
Gold Earned
41,654
400
Minions Killed
467
0
Camps Cleared
0
1,336,679
Distance Traveled
1,441,560
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,929
638
124
9
0
284,744
0
W
Apollo
8,333
595
114
8
0
275,395
2
W
Mercury
8,564
612
86
6
0
355,419
3
L
Danzaburou
5,937
424
82
6
0
245,231
3
W
Cu Chulainn
8,536
610
115
8
0
283,409
3
L
Ares
6,224
445
13
1
0
275,158
6
W
Khepri
7,292
521
28
2
0
242,593
2
L
Nike
7,630
545
116
8
0
256,601
4
L
Cabrakan
6,509
465
87
6
0
262,461
0
L
Ra
7,280
520
102
7
0
297,228
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role