Player Matchup

Chronos
Chronos
BlackYoru
Chronos
Level 124
God Stats
9W - 8L
1,749 SR
Queue Stats
220W - 201L
1,602 Elo+
Party 1
Neith
Neith
ChromeHeartCrypt
Neith
Level 107
God Stats
9W - 5L
1,306 SR
Queue Stats
328W - 318L
1,559 Elo+
Party 1
Ra
Ra
Enzeq
Ra
Level 68
God Stats
8W - 9L
1,686 SR
Queue Stats
350W - 318L
1,649 Elo+
Party 1
Fenrir
Fenrir
PoloGoDummy
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,498 Elo+
Party 1
Kuzenbo
Kuzenbo
xHawkmanx
Kuzenbo
Level 74
God Stats
4W - 1L
1,516 SR
Queue Stats
153W - 152L
1,533 Elo+
Solo
Team Averages
Level 77
1,551 SR
1,568 Elo+

VS

Team Averages
Level 63
1,417 SR
1,348 Elo+
Ymir
Ymir
DoctorCleanupHD
Ymir
Level 115
God Stats
36W - 32L
1,539 SR
Queue Stats
316W - 363L
1,406 Elo+
Party 3
Jing Wei
Jing Wei
InflatableBunny
Jing Wei
Level 47
God Stats
3W - 2L
1,551 SR
Queue Stats
88W - 126L
1,358 Elo+
Party 3
Agni
Agni
PROFA12
Agni
Level 83
God Stats
0W - 11L
1,214 SR
Queue Stats
7W - 20L
1,251 Elo+
Solo
Guan Yu
Guan Yu
TheDogeFather
Guan Yu
Level 40
God Stats
2W - 5L
1,420 SR
Queue Stats
247W - 306L
1,360 Elo+
Party 2
Da Ji
Da Ji
caduceuses
Da Ji
Level 28
God Stats
13W - 20L
1,363 SR
Queue Stats
166W - 206L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BlackYoru
Chronos
11
2 / 0 / 1
6,109
611
4,199
3,896
722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 0 / 2
5,811
581
6,509
4,061
1,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
12
4 / 0 / 0
6,967
697
3,345
2,502
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
9
3 / 0 / 4
5,672
567
3,822
5,183
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kuzenbo
xHawkmanx
Kuzenbo
8
0 / 2 / 4
5,151
515
2,119
6,421
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,081
508
3,366
7,049
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
8
2 / 2 / 0
5,126
513
3,311
6,789
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
PROFA12
Agni
8
0 / 3 / 0
4,439
444
2,730
4,202
1,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
9
0 / 3 / 0
5,135
514
3,640
7,932
4,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
8
0 / 1 / 0
4,814
481
249
5,898
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
2
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
BlackYoru
Chronos
2
0
1
2.5
W
2
0
2
3
L
0
2
1
0.25
W
Ra
4
0
0
4
L
Jing Wei
2
2
0
1
L
Agni
PROFA12
Agni
0
3
0
0
W
Fenrir
3
0
4
5
L
Guan Yu
0
3
0
0
L
Da Ji
0
1
0
0
W
Kuzenbo
xHawkmanx
Kuzenbo
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,994
Damage
13,296
22,063
Taken
31,870
8,427
Mitigated
13,250
8,146
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BlackYoru
Chronos
4,199
2,110
0
2,563
3,896
722
732
0
3,721
30,358
0
W
6,509
2,126
0
1,092
4,061
1,159
0
1,439
2,622
0
37,758
L
3,366
547
0
2,520
7,049
3,687
0
1,049
6,000
15,940
0
W
Ra
3,345
711
32
837
2,502
848
222
608
1,894
45,976
0
L
Jing Wei
3,311
2,381
0
3,184
6,789
1,821
0
2,107
4,654
0
24,244
L
Agni
PROFA12
Agni
2,730
150
0
528
4,202
1,339
0
1,083
3,029
20,387
0
W
Fenrir
3,822
1,217
0
2,396
5,183
1,497
0
1,617
3,541
0
18,280
L
Guan Yu
3,640
852
94
1,887
7,932
4,522
0
3,485
4,447
0
27,546
L
Da Ji
249
107
0
2,318
5,898
1,881
0
1,739
4,077
0
21,105
W
Kuzenbo
xHawkmanx
Kuzenbo
2,119
1,008
0
1,226
6,421
4,201
0
2,432
3,989
7,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,710
Gold Earned
24,595
289
Minions Killed
230
0
Camps Cleared
0
930,298
Distance Traveled
940,669
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,109
611
66
7
0
158,588
3
W
Neith
5,811
581
81
8
0
168,698
2
L
Ymir
5,081
508
19
2
0
185,697
4
W
Ra
6,967
697
100
10
0
207,892
6
L
Jing Wei
5,126
513
62
6
0
166,040
2
L
Agni
4,439
444
33
3
0
175,263
2
W
Fenrir
5,672
567
30
3
0
202,168
1
L
Guan Yu
5,135
514
63
6
0
190,151
0
L
Da Ji
4,814
481
53
5
0
223,518
0
W
Kuzenbo
5,151
515
12
1
0
192,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role