Player Matchup

Yemoja
Yemoja
CrazyPrinc3
Yemoja
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 7L
1,657 Elo+
Party 1
Ra
Ra
Kanashiminoyari
Ra
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
TheCosmicKey
Cupid
Level 23
God Stats
22W - 7L
1,848 SR
Queue Stats
119W - 111L
1,659 Elo+
Solo
Horus
Horus
seldomepoch
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,573 Elo+
Party 1
Artemis
Artemis
xPablooD
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,570 SR
1,578 Elo+

VS

Team Averages
Level 13
1,536 SR
1,552 Elo+
Jing Wei
Jing Wei
FluffyDestr0yer
Jing Wei
Level 22
God Stats
6W - 4L
1,698 SR
Queue Stats
38W - 36L
1,484 Elo+
Solo
Kukulkan
Kukulkan
Halagator
Kukulkan
Level 8
God Stats
22W - 26L
1,627 SR
Queue Stats
205W - 236L
1,565 Elo+
Solo
Ares
Ares
Imbadlul
Ares
Level 18
God Stats
1W - 1L
1,354 SR
Queue Stats
41W - 47L
1,429 Elo+
Solo
Chernobog
Chernobog
KazuyaKamenashi
Chernobog
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 6L
1,531 Elo+
Solo
Nemesis
Nemesis
wal3rus1
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 4 / 2
5,625
469
2,755
6,326
2,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 3 / 0
6,511
543
2,673
5,544
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 1 / 0
7,038
587
4,529
5,952
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
1 / 5 / 0
4,976
415
1,251
9,135
3,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
xPablooD
Artemis
5
1 / 4 / 0
4,656
388
1,110
4,789
1,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
3 / 1 / 5
6,178
515
2,068
7,156
2,111
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Halagator
Kukulkan
12
2 / 2 / 0
6,905
575
1,400
2,723
788
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
11
1 / 1 / 1
6,598
550
3,226
8,041
5,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
KazuyaKamenashi
Chernobog
10
5 / 2 / 4
6,647
554
8,687
6,509
2,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
wal3rus1
Nemesis
12
5 / 0 / 1
6,897
575
3,984
5,086
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
6
Kills
16
17
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
2
0.25
W
Jing Wei
3
1
5
5.5
W
Kukulkan
Halagator
Kukulkan
2
2
0
1
W
Ares
1
1
1
1.5
L
3
3
0
1
W
Chernobog
KazuyaKamenashi
Chernobog
5
2
4
3.5
L
1
1
0
1
L
1
5
0
0.2
W
Nemesis
wal3rus1
Nemesis
5
0
1
5.5
L
Artemis
xPablooD
Artemis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,318
Damage
19,365
31,746
Taken
29,515
11,008
Mitigated
13,679
5,257
Healing
9,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,755
1,321
469
353
6,326
2,650
0
96
6,230
18,162
0
W
Jing Wei
2,068
1,987
0
3,572
7,156
2,111
0
1,612
5,470
0
22,974
W
Kukulkan
Halagator
Kukulkan
1,400
154
0
0
2,723
788
284
830
1,783
39,341
0
W
Ares
3,226
450
0
2,810
8,041
5,592
510
0
8,041
27,986
0
L
2,673
663
60
342
5,544
1,740
543
1,136
4,408
26,902
0
W
Chernobog
KazuyaKamenashi
Chernobog
8,687
7,360
465
2,513
6,509
2,068
692
2,578
3,903
0
29,135
L
4,529
2,689
0
2,614
5,952
1,981
420
2,671
3,281
0
40,585
L
1,251
1,028
0
412
9,135
3,548
128
0
9,135
0
8,810
W
Nemesis
wal3rus1
Nemesis
3,984
2,324
0
415
5,086
3,120
0
196
4,890
0
45,689
L
Artemis
xPablooD
Artemis
1,110
698
0
1,007
4,789
1,089
105
723
4,066
0
7,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,806
Gold Earned
33,225
194
Minions Killed
308
0
Camps Cleared
0
965,385
Distance Traveled
1,120,775
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,625
469
17
1
0
193,512
0
W
Jing Wei
6,178
515
43
4
0
206,731
1
W
Kukulkan
6,905
575
83
7
0
222,053
0
W
Ares
6,598
550
55
5
0
230,313
1
L
Ra
6,511
543
62
5
0
217,835
3
W
Chernobog
6,647
554
44
4
0
195,348
0
L
Cupid
7,038
587
81
7
0
196,031
1
L
Horus
4,976
415
19
2
0
251,315
1
W
Nemesis
6,897
575
83
7
0
266,330
2
L
Artemis
4,656
388
15
1
0
106,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role