Player Matchup

Neith
Neith
Keignar
Neith
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 172L
1,525 Elo+
Solo
Anhur
Anhur
MaxKhaos
Anhur
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
62W - 59L
1,542 Elo+
Party 1
Geb
Geb
Oceanites
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Pîggy
King Arthur
Level 151
God Stats
2W - 1L
1,458 SR
Queue Stats
150W - 80L
1,634 Elo+
Party 1
Ra
Ra
SzmmerschoolInc
Ra
Level 105
God Stats
33W - 22L
1,574 SR
Queue Stats
173W - 150L
1,537 Elo+
Solo
Team Averages
Level 139
1,506 SR
1,548 Elo+

VS

Team Averages
Level 106
1,568 SR
1,576 Elo+
Thoth
Thoth
BoneyBones
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
EvilNinja104
Horus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Osiris
Osiris
HaxsAppelmoes
Osiris
Level 122
God Stats
4W - 3L
1,691 SR
Queue Stats
40W - 33L
1,656 Elo+
Party 2
Cabrakan
Cabrakan
NeZhan
Cabrakan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,537 Elo+
Party 2
Hou Yi
Hou Yi
mboy3000
Hou Yi
Level 64
God Stats
4W - 4L
1,650 SR
Queue Stats
17W - 15L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Keignar
Neith
15
5 / 1 / 1
8,999
600
10,647
7,975
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
MaxKhaos
Anhur
14
2 / 3 / 6
8,313
554
6,483
9,979
4,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 4
7,228
482
1,142
3,704
1,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Pîggy
King Arthur
15
6 / 0 / 1
9,215
614
13,833
15,520
8,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

16
2 / 1 / 1
9,067
604
6,600
8,962
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
1 / 3 / 0
8,699
580
5,165
8,115
3,280
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

10
0 / 5 / 2
5,980
399
2,355
11,198
6,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 3 / 0
7,837
522
9,092
14,749
9,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cabrakan
NeZhan
Cabrakan
13
0 / 3 / 2
7,288
486
4,942
11,018
6,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
mboy3000
Hou Yi
13
3 / 3 / 0
7,951
530
5,440
12,560
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
17
Kills
5
7
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
1
3
0
0.33
L
0
5
2
0.2
L
1
3
0
0.33
W
Neith
Keignar
Neith
5
1
1
5.5
W
Anhur
MaxKhaos
Anhur
2
3
6
1.67
L
Cabrakan
NeZhan
Cabrakan
0
3
2
0.33
W
2
2
4
2
W
King Arthur
Pîggy
King Arthur
6
0
1
6.5
W
2
1
1
2.5
L
Hou Yi
mboy3000
Hou Yi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,705
Damage
26,994
46,140
Taken
57,640
20,684
Mitigated
30,504
17,147
Healing
23,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
5,165
335
0
2,687
8,115
3,280
0
3,811
4,060
70,115
0
L
2,355
1,403
725
3,368
11,198
6,324
0
1,864
9,250
0
15,869
L
9,092
2,796
0
7,075
14,749
9,593
2,728
322
14,427
0
49,184
W
Neith
Keignar
Neith
10,647
4,579
0
4,445
7,975
2,890
801
133
7,842
0
61,466
W
Anhur
MaxKhaos
Anhur
6,483
2,184
0
1,224
9,979
4,188
18
1,692
8,287
0
61,307
L
Cabrakan
NeZhan
Cabrakan
4,942
412
0
3,646
11,018
6,832
0
409
10,286
40,081
0
W
1,142
114
0
943
3,704
1,688
18
999
2,705
10,197
0
W
King Arthur
Pîggy
King Arthur
13,833
2,718
0
6,057
15,520
8,396
51
2,683
12,837
0
61,378
W
6,600
457
142
4,336
8,962
3,522
90
4,600
4,362
74,788
0
L
Hou Yi
mboy3000
Hou Yi
5,440
2,727
0
5,702
12,560
4,475
0
900
11,596
0
47,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,822
Gold Earned
37,755
488
Minions Killed
437
0
Camps Cleared
0
1,324,684
Distance Traveled
1,339,992
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,699
580
152
10
0
307,694
4
L
Horus
5,980
399
19
1
0
264,734
4
L
Osiris
7,837
522
93
6
0
243,314
2
W
Neith
8,999
600
115
8
0
266,632
8
W
Anhur
8,313
554
98
7
0
283,698
3
L
Cabrakan
7,288
486
83
6
0
282,000
2
W
Geb
7,228
482
15
1
0
141,228
3
W
King Arthur
9,215
614
100
7
0
323,234
3
W
Ra
9,067
604
160
11
0
309,892
4
L
Hou Yi
7,951
530
90
6
0
242,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role