Player Matchup

Apollo
Apollo
Bronze III
Drlegomanx1
Apollo
Bronze III
Level 48
God Stats
0W - 2L
1,103 SR
Queue Stats
1W - 7L
1,406 MMR
Party 2
Scylla
Scylla
Bronze III
Zetok
Scylla
Bronze III
Level 80
God Stats
0W - 2L
1,653 SR
Queue Stats
1W - 7L
1,406 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
delde112
Amaterasu
Bronze III
Level 75
God Stats
1W - 4L
1,672 SR
Queue Stats
1W - 7L
1,406 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,476 SR
1,406 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,556 SR
1,233 MMR
Medusa
Medusa
Silver III
SirFeedAlotPT
Medusa
Silver III
Level 148
God Stats
6W - 9L
1,460 SR
Queue Stats
180W - 246L
1,108 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
SirPain
Cthulhu
Bronze III
Level 124
God Stats
1W - 2L
1,658 SR
Queue Stats
8W - 28L
1,295 MMR
Party 1
Nox
Nox
Silver II
archma57er
Nox
Silver II
Level 159
God Stats
4W - 2L
1,549 SR
Queue Stats
32W - 47L
1,295 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
1 / 2 / 2
6,351
635
2,456
5,367
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Zetok
Scylla
9
1 / 3 / 1
6,182
618
4,819
5,459
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
delde112
Amaterasu
9
1 / 1 / 2
6,327
633
2,560
6,667
4,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BacchusHerculesGuan YuAphroditePersephone

VS

Bans
He BoDanzaburouCupidHou YiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 0
7,751
775
7,764
6,823
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SirPain
Cthulhu
10
0 / 0 / 5
7,453
745
3,487
3,620
2,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 4
6,286
629
1,872
4,234
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
3
Kills
6
6
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
2
2
1
W
6
0
0
6
W
Cthulhu
SirPain
Cthulhu
0
0
5
2.5
L
Scylla
Zetok
Scylla
1
3
1
0.5
W
0
3
4
0.67
L
Amaterasu
delde112
Amaterasu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,835
Damage
13,123
17,493
Taken
14,677
8,246
Mitigated
5,788
2,746
Healing
5,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,456
1,171
0
165
5,367
1,753
0
1,389
3,978
0
20,548
W
7,764
3,697
0
3,701
6,823
2,030
944
2,178
4,335
0
32,784
W
Cthulhu
SirPain
Cthulhu
3,487
270
179
1,372
3,620
2,338
0
794
2,690
15,840
0
L
Scylla
Zetok
Scylla
4,819
270
0
990
5,459
1,581
0
1,336
4,123
17,641
0
W
1,872
0
0
549
4,234
1,420
421
1,415
2,563
19,594
0
L
Amaterasu
delde112
Amaterasu
2,560
1,146
0
1,591
6,667
4,912
0
2,734
3,933
0
9,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,860
Gold Earned
21,490
85
Minions Killed
116
0
Camps Cleared
0
600,494
Distance Traveled
590,138
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,351
635
36
4
0
187,615
2
W
Medusa
7,751
775
86
9
0
190,222
0
W
Cthulhu
7,453
745
8
1
0
213,536
4
L
Scylla
6,182
618
34
3
0
188,067
3
W
Nox
6,286
629
22
2
0
186,380
4
L
Amaterasu
6,327
633
15
2
0
224,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role