Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DestoTheGreat
Guan Yu
Level 29
God Stats
3W - 0L
1,725 SR
Queue Stats
682W - 306L
1,866 Elo+
Party 1
Scylla
Scylla
Sanity SZN
Scylla
Level 124
God Stats
3W - 0L
1,150 SR
Queue Stats
172W - 155L
1,727 Elo+
Party 1
Achilles
Achilles
TheCrimsonAspect
Achilles
Level 111
God Stats
9W - 2L
1,839 SR
Queue Stats
318W - 206L
1,788 Elo+
Party 1
Apollo
Apollo
sickdawg123
Apollo
Level 158
God Stats
35W - 14L
1,644 SR
Queue Stats
845W - 792L
1,576 Elo+
Party 1
Team Averages
Level 116
1,572 SR
1,691 Elo+

VS

Team Averages
Level 58
1,434 SR
1,511 Elo+
Cu Chulainn
Cu Chulainn
F-i-s-h-e-e
Cu Chulainn
Level 26
God Stats
4W - 4L
1,557 SR
Queue Stats
33W - 40L
1,505 Elo+
Party 3
Danzaburou
Danzaburou
GodAhri
Danzaburou
Level 66
God Stats
1W - 3L
1,319 SR
Queue Stats
113W - 108L
1,516 Elo+
Party 2
Ares
Ares
SGT-J_DANGLE1
Ares
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 114L
1,490 Elo+
Party 2
Sol
Sol
SethBlazed01
Sol
Level 27
God Stats
30W - 23L
1,508 SR
Queue Stats
130W - 124L
1,546 Elo+
Party 2
Nu Wa
Nu Wa
ZaccTheeSnacc
Nu Wa
Level 107
God Stats
0W - 3L
1,285 SR
Queue Stats
359W - 317L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 0 / 6
6,876
688
4,119
5,283
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
9
7 / 0 / 5
6,365
637
5,444
6,766
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Sanity SZN
Scylla
9
1 / 1 / 4
5,329
533
1,379
5,887
1,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 0
6,372
637
5,337
6,152
3,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
11
7 / 0 / 3
7,142
714
6,247
6,658
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
F-i-s-h-e-e
Cu Chulainn
9
0 / 2 / 0
5,007
501
3,178
8,025
4,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
GodAhri
Danzaburou
8
1 / 5 / 0
4,937
494
2,320
5,516
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 0
4,187
419
2,273
8,351
2,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 4 / 0
4,425
443
3,105
6,411
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 1
5,127
513
4,430
5,086
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
20
Kills
1
1
Deaths
20
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
6
6
W
Guan Yu
7
0
5
9.5
L
Cu Chulainn
F-i-s-h-e-e
Cu Chulainn
0
2
0
0
L
Danzaburou
GodAhri
Danzaburou
1
5
0
0.2
L
0
5
0
0
W
Scylla
Sanity SZN
Scylla
1
1
4
3
L
0
4
0
0
W
2
0
0
2
L
0
4
1
0.13
W
Apollo
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,526
Damage
15,306
30,746
Taken
33,389
13,231
Mitigated
11,703
12,724
Healing
7,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,119
238
622
2,936
5,283
1,572
0
2,742
2,445
45,469
0
W
Guan Yu
5,444
1,027
0
917
6,766
4,357
0
2,343
4,335
0
22,743
L
Cu Chulainn
F-i-s-h-e-e
Cu Chulainn
3,178
152
0
2,948
8,025
4,096
0
0
7,555
0
23,815
L
Danzaburou
GodAhri
Danzaburou
2,320
533
0
248
5,516
2,439
0
1,329
4,112
0
21,834
L
2,273
92
120
1,514
8,351
2,789
0
1,063
7,226
13,412
0
W
Scylla
Sanity SZN
Scylla
1,379
564
0
1,444
5,887
1,328
0
991
4,870
31,044
0
L
3,105
745
0
1,717
6,411
1,115
0
456
5,915
20,345
0
W
5,337
1,249
0
3,763
6,152
3,855
0
284
5,442
0
32,135
L
4,430
1,337
0
624
5,086
1,264
0
2,335
2,613
28,888
0
W
Apollo
6,247
4,573
0
3,042
6,658
2,119
141
3,146
3,446
0
32,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,084
Gold Earned
23,683
361
Minions Killed
210
0
Camps Cleared
0
997,148
Distance Traveled
933,502
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,876
688
105
11
0
218,087
3
W
Guan Yu
6,365
637
30
3
0
218,448
0
L
Cu Chulainn
5,007
501
48
5
0
205,803
0
L
Danzaburou
4,937
494
47
5
0
176,543
0
L
Ares
4,187
419
18
2
0
189,863
2
W
Scylla
5,329
533
66
7
0
181,505
0
L
Sol
4,425
443
41
4
0
187,034
2
W
Achilles
6,372
637
83
8
0
190,633
0
L
Nu Wa
5,127
513
56
6
0
174,259
2
W
Apollo
7,142
714
77
8
0
188,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role