Player Matchup

Loki
Loki
Dvilmar
Loki
Level 94
God Stats
27W - 29L
1,436 SR
Queue Stats
226W - 274L
1,397 Elo+
Party 1
Ullr
Ullr
GaabXotaS2
Ullr
Level 82
God Stats
3W - 4L
1,500 SR
Queue Stats
103W - 104L
1,450 Elo+
Solo
Janus
Janus
Rayprig
Janus
Level 99
God Stats
13W - 15L
1,338 SR
Queue Stats
247W - 299L
1,411 Elo+
Party 1
Kumbhakarna
Kumbhakarna
carlinhogranico
Kumbhakarna
Level 96
God Stats
0W - 4L
1,500 SR
Queue Stats
148W - 180L
1,651 Elo+
Solo
Sun Wukong
Sun Wukong
timbaiano1604
Sun Wukong
Level 60
God Stats
2W - 6L
1,412 SR
Queue Stats
50W - 64L
1,399 Elo+
Party 1
Team Averages
Level 86
1,437 SR
1,462 Elo+

VS

Team Averages
Level 54
1,481 SR
1,451 Elo+
Danzaburou
Danzaburou
GhostGang97
Danzaburou
Level 45
God Stats
40W - 22L
1,661 SR
Queue Stats
456W - 397L
1,431 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ItsKbronbeenme
Cu Chulainn
Level 36
God Stats
29W - 26L
1,468 SR
Queue Stats
144W - 150L
1,465 Elo+
Party 2
Ymir
Ymir
JohnnyWcA
Ymir
Level 43
God Stats
61W - 52L
1,553 SR
Queue Stats
509W - 450L
1,439 Elo+
Party 2
Mulan
Mulan
Reckonnn
Mulan
Level 46
God Stats
9W - 17L
1,222 SR
Queue Stats
111W - 115L
1,419 Elo+
Party 2
Janus
Janus
luilei
Janus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dvilmar
Loki
14
5 / 3 / 7
8,625
575
6,489
13,105
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 7 / 3
7,492
499
5,118
11,210
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Janus
Rayprig
Janus
14
10 / 5 / 6
9,318
621
12,232
10,612
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
carlinhogranico
Kumbhakarna
5
0 / 5 / 2
5,114
341
614
5,070
1,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
timbaiano1604
Sun Wukong
12
1 / 2 / 0
7,019
468
5,534
9,039
7,505
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GhostGang97
Danzaburou
15
9 / 3 / 7
10,097
673
11,609
9,467
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
ItsKbronbeenme
Cu Chulainn
14
2 / 2 / 4
8,245
550
6,627
11,344
9,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
13
3 / 4 / 8
8,495
566
4,575
9,427
7,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
Reckonnn
Mulan
14
4 / 5 / 3
7,930
529
5,545
10,211
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
luilei
Janus
13
2 / 4 / 6
7,700
513
4,479
7,684
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
18
Kills
20
22
Deaths
18
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
Dvilmar
Loki
5
3
7
2.83
L
2
7
3
0.5
W
Danzaburou
GhostGang97
Danzaburou
9
3
7
4.17
W
Cu Chulainn
ItsKbronbeenme
Cu Chulainn
2
2
4
2
W
Ymir
3
4
8
1.75
L
Janus
Rayprig
Janus
10
5
6
2.6
W
Mulan
Reckonnn
Mulan
4
5
3
1.1
L
Kumbhakarna
carlinhogranico
Kumbhakarna
0
5
2
0.2
W
Janus
luilei
Janus
2
4
6
1.25
L
Sun Wukong
timbaiano1604
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,987
Damage
32,835
49,036
Taken
48,133
21,407
Mitigated
28,044
8,989
Healing
13,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Dvilmar
Loki
6,489
1,967
0
3,442
13,105
4,612
0
1,533
11,431
0
50,909
L
5,118
1,798
0
1,747
11,210
3,914
0
2,833
8,305
0
41,424
W
Danzaburou
GhostGang97
Danzaburou
11,609
5,910
0
4,730
9,467
3,443
886
2,657
6,662
0
46,799
W
Cu Chulainn
ItsKbronbeenme
Cu Chulainn
6,627
1,668
0
3,756
11,344
9,664
798
1,001
10,315
0
48,205
W
Ymir
4,575
1,025
0
1,123
9,427
7,157
371
2,987
6,334
30,761
0
L
Janus
Rayprig
Janus
12,232
859
0
1,967
10,612
3,499
0
2,539
7,859
48,673
0
W
Mulan
Reckonnn
Mulan
5,545
907
0
2,307
10,211
5,379
1,004
3,044
7,048
0
34,958
L
Kumbhakarna
carlinhogranico
Kumbhakarna
614
202
87
448
5,070
1,877
0
1,401
3,667
3,531
0
W
Janus
luilei
Janus
4,479
191
0
1,570
7,684
2,401
302
2,748
4,762
44,725
0
L
Sun Wukong
timbaiano1604
Sun Wukong
5,534
1,148
0
1,298
9,039
7,505
0
345
8,225
169
34,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,568
Gold Earned
42,467
332
Minions Killed
402
0
Camps Cleared
0
1,200,503
Distance Traveled
1,428,507
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,625
575
88
6
0
316,662
3
L
Ullr
7,492
499
70
5
0
253,479
1
W
Danzaburou
10,097
673
81
5
0
282,576
1
W
Cu Chulainn
8,245
550
93
6
0
287,118
0
W
Ymir
8,495
566
55
4
0
268,741
2
L
Janus
9,318
621
83
6
0
282,410
5
W
Mulan
7,930
529
79
5
0
306,272
0
L
Kumbhakarna
5,114
341
13
1
0
120,844
0
W
Janus
7,700
513
94
6
0
283,800
6
L
Sun Wukong
7,019
468
78
5
0
227,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role