Player Matchup

Osiris
Osiris
Niacen
Osiris
Level 18
God Stats
5W - 6L
1,584 SR
Queue Stats
36W - 44L
1,539 Elo+
Solo
Xbalanque
Xbalanque
PTTHDG
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,555 Elo+
Solo
Yemoja
Yemoja
crustwizard
Yemoja
Level 23
God Stats
25W - 21L
1,503 SR
Queue Stats
328W - 294L
1,537 Elo+
Party 2
Nu Wa
Nu Wa
erpy
Nu Wa
Level 27
God Stats
2W - 3L
1,331 SR
Queue Stats
218W - 149L
1,525 Elo+
Party 2
Ratatoskr
Ratatoskr
weeweewaters
Ratatoskr
Level 5
God Stats
3W - 6L
1,500 SR
Queue Stats
63W - 45L
1,440 Elo+
Party 2
Team Averages
Level 18
1,484 SR
1,519 Elo+

VS

Team Averages
Level 20
1,481 SR
1,476 Elo+
Agni
Agni
Ausilot
Agni
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
394W - 392L
1,641 Elo+
Solo
King Arthur
King Arthur
ITBEJERMAINE
King Arthur
Level 28
God Stats
1W - 0L
1,151 SR
Queue Stats
3W - 4L
1,189 Elo+
Solo
Merlin
Merlin
KingSmalls
Merlin
Level 22
God Stats
11W - 7L
1,567 SR
Queue Stats
42W - 40L
1,494 Elo+
Party 1
Hades
Hades
MystikkDC
Hades
Level 16
God Stats
2W - 0L
1,688 SR
Queue Stats
19W - 18L
1,502 Elo+
Party 1
Ganesha
Ganesha
PapaBigness
Ganesha
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
240W - 189L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Niacen
Osiris
16
2 / 7 / 6
10,532
957
5,765
27,296
29,736
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
PTTHDG
Xbalanque
17
3 / 12 / 7
11,456
1,041
20,538
24,758
7,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
17
2 / 4 / 7
10,622
966
6,657
15,965
7,522
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
erpy
Nu Wa
14
1 / 4 / 4
9,788
890
8,695
11,898
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
weeweewaters
Ratatoskr
17
5 / 9 / 5
11,311
1,028
10,484
18,657
5,409
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ausilot
Agni
19
10 / 2 / 18
13,723
1,248
26,310
10,494
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
ITBEJERMAINE
King Arthur
16
1 / 4 / 17
10,400
945
8,717
14,382
15,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
KingSmalls
Merlin
19
17 / 1 / 13
14,832
1,348
23,740
8,747
4,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
MystikkDC
Hades
18
7 / 2 / 21
12,105
1,100
20,410
9,299
7,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
PapaBigness
Ganesha
19
0 / 4 / 28
12,353
1,123
11,427
15,353
16,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
132
13
Kills
35
36
Deaths
13
29
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Agni
Ausilot
Agni
10
2
18
9.5
W
King Arthur
ITBEJERMAINE
King Arthur
1
4
17
2.38
W
Merlin
KingSmalls
Merlin
17
1
13
23.5
W
Hades
MystikkDC
Hades
7
2
21
8.75
L
Osiris
Niacen
Osiris
2
7
6
0.71
L
Xbalanque
PTTHDG
Xbalanque
3
12
7
0.54
W
Ganesha
PapaBigness
Ganesha
0
4
28
3.5
L
Yemoja
2
4
7
1.38
L
Nu Wa
erpy
Nu Wa
1
4
4
0.75
L
Ratatoskr
weeweewaters
Ratatoskr
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,139
Damage
90,604
98,574
Taken
58,275
53,282
Mitigated
49,678
13,082
Healing
14,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Ausilot
Agni
26,310
2,194
390
3,702
10,494
5,251
0
3,283
7,211
68,718
0
W
King Arthur
ITBEJERMAINE
King Arthur
8,717
514
0
831
14,382
15,511
0
2,290
11,758
0
21,598
W
Merlin
KingSmalls
Merlin
23,740
455
0
2,149
8,747
4,557
0
2,162
6,585
52,955
0
W
Hades
MystikkDC
Hades
20,410
916
2,763
3,049
9,299
7,664
0
3,582
5,717
33,892
0
L
Osiris
Niacen
Osiris
5,765
2,111
0
4,185
27,296
29,736
0
23,199
4,022
0
15,342
L
Xbalanque
PTTHDG
Xbalanque
20,538
12,131
0
1,974
24,758
7,415
0
20,609
3,949
0
43,629
W
Ganesha
PapaBigness
Ganesha
11,427
593
0
1,831
15,353
16,695
0
4,035
11,318
17,801
0
L
Yemoja
6,657
1,142
4,132
1,173
15,965
7,522
0
14,458
1,404
28,429
0
L
Nu Wa
erpy
Nu Wa
8,695
1,747
633
219
11,898
3,200
0
9,966
1,857
21,604
0
L
Ratatoskr
weeweewaters
Ratatoskr
10,484
2,109
0
766
18,657
5,409
0
13,655
4,827
0
32,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,709
Gold Earned
63,413
169
Minions Killed
257
7
Camps Cleared
8
969,120
Distance Traveled
1,022,817
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,723
1,248
101
9
1
208,115
0
W
King Arthur
10,400
945
30
3
1
202,971
1
W
Merlin
14,832
1,348
73
7
4
216,226
0
W
Hades
12,105
1,100
53
5
2
188,433
0
L
Osiris
10,532
957
17
2
2
201,122
0
L
Xbalanque
11,456
1,041
42
4
4
186,806
0
W
Ganesha
12,353
1,123
0
0
0
207,072
0
L
Yemoja
10,622
966
41
4
0
201,491
1
L
Nu Wa
9,788
890
20
2
0
129,800
0
L
Ratatoskr
11,311
1,028
49
4
1
249,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role