Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Leozim_zikka
Cthulhu
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
311W - 291L
1,557 Elo+
Party 2
Xbalanque
Xbalanque
MauriNovoa
Xbalanque
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 247L
1,414 Elo+
Solo
King Arthur
King Arthur
ale123py
King Arthur
Level 89
God Stats
13W - 8L
1,467 SR
Queue Stats
267W - 259L
1,541 Elo+
Solo
Janus
Janus
jhonatasmts
Janus
Level 160
God Stats
16W - 23L
1,500 SR
Queue Stats
435W - 439L
1,454 Elo+
Solo
Team Averages
Level 115
1,493 SR
1,493 Elo+

VS

Team Averages
Level 122
1,535 SR
1,520 Elo+
Apollo
Apollo
Dynacon
Apollo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
FRANCO27
Mercury
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,585 Elo+
Solo
Chaac
Chaac
augustoBT97
Chaac
Level 96
God Stats
10W - 15L
1,451 SR
Queue Stats
163W - 172L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
eP3dr1nh0
Kukulkan
Level 104
God Stats
5W - 7L
1,328 SR
Queue Stats
182W - 184L
1,512 Elo+
Party 1
Aphrodite
Aphrodite
legendsminator
Aphrodite
Level 149
God Stats
1W - 1L
1,897 SR
Queue Stats
138W - 137L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
3 / 0 / 1
5,978
598
2,576
6,555
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Leozim_zikka
Cthulhu
9
1 / 1 / 2
5,530
553
3,472
7,727
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
MauriNovoa
Xbalanque
9
1 / 1 / 3
5,580
558
4,014
4,792
1,173
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
ale123py
King Arthur
11
1 / 0 / 1
5,987
599
6,373
7,704
3,700
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 0 / 0
6,183
618
2,772
3,010
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dynacon
Apollo
10
2 / 2 / 0
5,548
555
4,734
5,272
2,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
FRANCO27
Mercury
9
0 / 1 / 0
5,311
531
1,115
6,980
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 0
4,769
477
2,584
7,039
4,183
Breastplate

Breastplate

+20
Physical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
eP3dr1nh0
Kukulkan
10
0 / 1 / 0
5,558
556
1,497
3,493
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Aphrodite
legendsminator
Aphrodite
9
0 / 1 / 1
5,082
508
3,554
6,499
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
2
2
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
0
1
3.5
L
Apollo
Dynacon
Apollo
2
2
0
1
L
Mercury
FRANCO27
Mercury
0
1
0
0
W
Cthulhu
Leozim_zikka
Cthulhu
1
1
2
2
W
Xbalanque
MauriNovoa
Xbalanque
1
1
3
2.5
W
King Arthur
ale123py
King Arthur
1
0
1
1.5
L
0
2
0
0
L
Kukulkan
eP3dr1nh0
Kukulkan
0
1
0
0
W
1
0
0
1
L
Aphrodite
legendsminator
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,207
Damage
13,484
29,788
Taken
29,283
11,231
Mitigated
13,259
11,622
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
2,576
391
0
3,792
6,555
2,069
0
900
5,655
0
31,241
L
Apollo
Dynacon
Apollo
4,734
3,004
0
1,622
5,272
2,403
0
1,100
4,172
0
32,473
L
Mercury
FRANCO27
Mercury
1,115
528
0
3,216
6,980
1,964
0
0
6,980
0
29,263
W
Cthulhu
Leozim_zikka
Cthulhu
3,472
324
0
1,384
7,727
3,428
0
2,333
5,394
16,924
0
W
Xbalanque
MauriNovoa
Xbalanque
4,014
2,052
0
1,657
4,792
1,173
315
507
4,285
0
28,646
W
King Arthur
ale123py
King Arthur
6,373
538
0
2,951
7,704
3,700
145
645
7,059
0
38,349
L
2,584
805
0
2,935
7,039
4,183
0
0
7,039
0
21,971
L
Kukulkan
eP3dr1nh0
Kukulkan
1,497
191
0
625
3,493
1,442
0
2,288
1,099
37,013
0
W
2,772
407
0
1,838
3,010
861
51
666
2,344
39,703
0
L
Aphrodite
legendsminator
Aphrodite
3,554
704
1,961
4,070
6,499
3,267
0
2,706
3,749
14,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,258
Gold Earned
26,268
313
Minions Killed
311
0
Camps Cleared
0
1,043,051
Distance Traveled
934,593
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,978
598
78
8
0
244,455
1
L
Apollo
5,548
555
63
6
0
190,634
1
L
Mercury
5,311
531
75
8
0
219,987
2
W
Cthulhu
5,530
553
24
2
0
207,340
1
W
Xbalanque
5,580
558
60
6
0
187,016
3
W
King Arthur
5,987
599
64
6
0
204,916
1
L
Chaac
4,769
477
55
6
0
134,536
0
L
Kukulkan
5,558
556
94
9
0
183,555
2
W
Janus
6,183
618
87
9
0
199,324
7
L
Aphrodite
5,082
508
24
2
0
205,881
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role