Player Matchup

Bellona
Bellona
Bloody_Cristus
Bellona
Level 28
God Stats
2W - 3L
1,299 SR
Queue Stats
33W - 30L
1,479 Elo+
Party 2
Xbalanque
Xbalanque
Bloody_Jiorghe
Xbalanque
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,372 Elo+
Party 2
Hera
Hera
Bloody_chry98_25
Hera
Level 36
God Stats
4W - 1L
1,668 SR
Queue Stats
21W - 22L
1,230 Elo+
Party 2
Chaac
Chaac
ibramufaka
Chaac
Level 104
God Stats
24W - 16L
1,837 SR
Queue Stats
496W - 623L
1,438 Elo+
Solo
Nemesis
Nemesis
paulinche314
Nemesis
Level 41
God Stats
3W - 4L
1,485 SR
Queue Stats
6W - 6L
1,395 Elo+
Party 2
Team Averages
Level 55
1,558 SR
1,383 Elo+

VS

Team Averages
Level 48
1,604 SR
1,426 Elo+
Nu Wa
Nu Wa
DeNevermore
Nu Wa
Level 60
God Stats
4W - 0L
1,869 SR
Queue Stats
37W - 33L
1,433 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ham Solo1937
Tsukuyomi
Level 49
God Stats
11W - 4L
1,421 SR
Queue Stats
14W - 12L
1,371 Elo+
Party 3
Danzaburou
Danzaburou
Kycrane68
Danzaburou
Level 33
God Stats
8W - 8L
1,753 SR
Queue Stats
328W - 326L
1,471 Elo+
Solo
Ymir
Ymir
Mratik92
Ymir
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 32L
1,434 Elo+
Party 1
Horus
Horus
thekopuz
Horus
Level 49
God Stats
32W - 31L
1,479 SR
Queue Stats
34W - 35L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 2
11,053
442
12,471
23,424
15,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Bloody_Jiorghe
Xbalanque
17
1 / 8 / 4
11,037
441
10,836
24,425
7,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 8 / 5
11,442
458
18,528
15,158
4,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
15
1 / 6 / 1
10,030
401
13,929
23,643
17,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
paulinche314
Nemesis
16
3 / 12 / 4
10,859
434
8,424
24,184
8,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 16
13,301
532
25,418
14,858
5,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Ham Solo1937
Tsukuyomi
20
10 / 0 / 11
13,446
538
14,837
16,247
7,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Kycrane68
Danzaburou
18
10 / 4 / 11
12,821
513
17,829
22,868
10,579
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
20
7 / 3 / 7
13,522
541
15,600
23,330
24,491
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
thekopuz
Horus
17
3 / 1 / 23
12,426
497
7,185
26,735
32,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
107
12
Kills
39
40
Deaths
12
16
Assists
68
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
L
Xbalanque
Bloody_Jiorghe
Xbalanque
1
8
4
0.38
L
3
8
5
0.69
W
9
4
16
4.25
W
Tsukuyomi
Ham Solo1937
Tsukuyomi
10
0
11
15.5
W
Danzaburou
Kycrane68
Danzaburou
10
4
11
3.88
W
Ymir
7
3
7
3.5
L
Chaac
1
6
1
0.25
L
Nemesis
paulinche314
Nemesis
3
12
4
0.42
W
Horus
thekopuz
Horus
3
1
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,188
Damage
80,869
110,834
Taken
104,038
53,722
Mitigated
81,011
27,446
Healing
43,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,471
3,544
0
3,130
23,424
15,595
900
11,334
11,836
80
51,822
L
Xbalanque
Bloody_Jiorghe
Xbalanque
10,836
4,007
0
8,933
24,425
7,173
2,710
7,930
16,251
0
78,277
L
18,528
6,023
255
1,266
15,158
4,317
628
5,522
9,274
61,115
0
W
25,418
5,114
0
3,586
14,858
5,858
2,214
6,748
7,688
74,091
0
W
Tsukuyomi
Ham Solo1937
Tsukuyomi
14,837
3,597
0
8,316
16,247
7,823
1,313
1,979
14,116
0
92,823
W
Danzaburou
Kycrane68
Danzaburou
17,829
10,347
736
11,026
22,868
10,579
2,788
4,530
18,128
0
76,043
W
Ymir
15,600
3,197
757
3,955
23,330
24,491
304
8,509
14,633
90,927
0
L
Chaac
13,929
1,680
65
8,711
23,643
17,949
80
7,741
15,636
0
62,995
L
Nemesis
paulinche314
Nemesis
8,424
2,515
0
5,086
24,184
8,688
0
7,620
16,258
0
45,568
W
Horus
thekopuz
Horus
7,185
3,481
3,942
11,369
26,735
32,260
613
4,386
21,726
0
27,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,421
Gold Earned
65,516
451
Minions Killed
498
0
Camps Cleared
0
2,208,318
Distance Traveled
2,281,325
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,053
442
95
4
0
464,718
2
L
Xbalanque
11,037
441
107
4
0
378,627
1
L
Hera
11,442
458
95
4
0
412,779
6
W
Nu Wa
13,301
532
111
4
0
432,089
1
W
Tsukuyomi
13,446
538
126
5
0
539,484
1
W
Danzaburou
12,821
513
68
3
0
429,244
9
W
Ymir
13,522
541
149
6
0
393,205
0
L
Chaac
10,030
401
85
3
0
485,364
2
L
Nemesis
10,859
434
69
3
0
466,830
0
W
Horus
12,426
497
44
2
0
487,303
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role