Player Matchup

Neith
Neith
Gold V
Ngrrkilla
Neith
Gold V
Level 87
God Stats
9W - 14L
1,731 SR
Queue Stats
61W - 65L
1,294 MMR
Party 1
Ra
Ra
Silver I
Shelton8999
Ra
Silver I
Level 86
God Stats
11W - 14L
1,735 SR
Queue Stats
375W - 406L
1,113 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
Wiitoddkid01
Sun Wukong
Silver IV
Level 66
God Stats
3W - 1L
1,697 SR
Queue Stats
66W - 72L
1,315 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 80
1,721 SR
1,241 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,549 SR
1,307 MMR
Aphrodite
Aphrodite
Silver I
 
Aphrodite
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kali
Kali
Silver II
el_DLEGADO
Kali
Silver II
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,188 MMR
Party 2
Bacchus
Bacchus
Silver IV
xKNKYxKakashi
Bacchus
Silver IV
Level 76
God Stats
6W - 3L
1,648 SR
Queue Stats
12W - 19L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ngrrkilla
Neith
16
8 / 2 / 7
12,426
731
15,632
12,298
5,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 0 / 10
11,934
702
17,594
14,934
7,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Wiitoddkid01
Sun Wukong
14
2 / 0 / 13
11,154
656
10,702
18,499
10,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ZeusHeraAnubisPersephoneCthulhu

VS

Bans
KumbhakarnaDanzaburouAh PuchCupidKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 4 / 1
10,458
615
15,182
17,155
12,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 0
10,286
605
9,625
17,228
11,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
12
0 / 5 / 1
10,169
598
10,000
20,538
24,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
16
Kills
2
2
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
4
1
0.38
W
Neith
Ngrrkilla
Neith
8
2
7
5.75
W
6
0
10
11
W
Sun Wukong
Wiitoddkid01
Sun Wukong
2
0
13
8.5
L
1
7
0
0.14
L
Bacchus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,928
Damage
34,807
45,731
Taken
54,921
22,755
Mitigated
48,434
24,345
Healing
21,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
15,182
353
5,457
8,392
17,155
12,716
0
6,014
11,141
50,879
0
W
Neith
Ngrrkilla
Neith
15,632
8,573
1,094
4,159
12,298
5,101
1,746
6,375
5,639
0
52,414
W
17,594
718
5,281
6,367
14,934
7,149
628
8,410
6,098
56,440
0
W
Sun Wukong
Wiitoddkid01
Sun Wukong
10,702
2,833
356
7,088
18,499
10,505
557
9,473
8,442
0
46,786
L
9,625
3,499
0
1,962
17,228
11,071
0
7,156
10,072
0
63,097
L
Bacchus
10,000
460
747
4,739
20,538
24,647
0
4,484
16,054
27,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,514
Gold Earned
30,913
210
Minions Killed
196
0
Camps Cleared
0
968,647
Distance Traveled
905,091
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,458
615
81
5
0
301,203
0
W
Neith
12,426
731
75
4
0
288,863
4
W
Ra
11,934
702
80
5
0
362,897
2
W
Sun Wukong
11,154
656
55
3
0
316,887
3
L
Kali
10,286
605
94
6
0
321,353
5
L
Bacchus
10,169
598
21
1
0
282,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role