Player Matchup

Olorun
Olorun
JPMZOLI
Olorun
Level 24
God Stats
0W - 3L
1,264 SR
Queue Stats
108W - 112L
1,247 Elo+
Party 1
Jormungandr
Jormungandr
KENZO_EKMI
Jormungandr
Level 14
God Stats
5W - 8L
1,409 SR
Queue Stats
45W - 49L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
LaranjaDeDanone
Cthulhu
Level 14
God Stats
1W - 1L
1,738 SR
Queue Stats
8W - 21L
1,274 Elo+
Party 1
Loki
Loki
Monster_Craft_BR
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,345 Elo+
Party 1
Medusa
Medusa
capivarense
Medusa
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 99L
1,340 Elo+
Party 1
Team Averages
Level 17
1,482 SR
1,311 Elo+

VS

Team Averages
Level 19
1,717 SR
1,521 Elo+
Vamana
Vamana
BerHat4713
Vamana
Level 26
God Stats
8W - 0L
1,992 SR
Queue Stats
60W - 45L
1,809 Elo+
Solo
Heimdallr
Heimdallr
Demodim
Heimdallr
Level 30
God Stats
9W - 5L
1,824 SR
Queue Stats
38W - 40L
1,541 Elo+
Solo
Chernobog
Chernobog
Endov3
Chernobog
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,370 Elo+
Party 2
Loki
Loki
pulpillo007
Loki
Level 19
God Stats
17W - 30L
1,500 SR
Queue Stats
205W - 249L
1,446 Elo+
Solo
Yemoja
Yemoja
zmbll
Yemoja
Level 8
God Stats
2W - 0L
1,768 SR
Queue Stats
3W - 4L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JPMZOLI
Olorun
19
4 / 8 / 1
12,327
493
11,533
21,811
9,800
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
KENZO_EKMI
Jormungandr
14
0 / 8 / 3
8,925
357
5,848
14,464
8,683
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
3 / 10 / 5
10,326
413
11,426
25,836
13,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 11 / 6
10,071
403
5,537
16,763
5,516
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
18
5 / 6 / 5
11,752
470
16,051
18,887
7,864
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BerHat4713
Vamana
20
19 / 3 / 6
15,595
624
25,192
23,516
23,128
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Demodim
Heimdallr
20
9 / 2 / 8
14,245
570
20,557
18,639
11,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
Endov3
Chernobog
19
8 / 4 / 8
13,376
535
18,751
19,499
8,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
6 / 3 / 5
13,019
521
10,247
20,322
8,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
zmbll
Yemoja
16
1 / 2 / 13
11,886
475
4,602
12,796
10,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
83
13
Kills
43
43
Deaths
14
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Vamana
BerHat4713
Vamana
19
3
6
7.33
W
Heimdallr
Demodim
Heimdallr
9
2
8
6.5
W
Chernobog
Endov3
Chernobog
8
4
8
3
L
Olorun
JPMZOLI
Olorun
4
8
1
0.56
L
Jormungandr
KENZO_EKMI
Jormungandr
0
8
3
0.19
L
3
10
5
0.55
L
1
11
6
0.36
L
Medusa
5
6
5
1.25
W
6
3
5
2.83
W
Yemoja
zmbll
Yemoja
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,395
Damage
79,349
97,761
Taken
94,772
45,815
Mitigated
62,512
11,648
Healing
33,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BerHat4713
Vamana
25,192
13,083
0
5,396
23,516
23,128
2,735
5,554
17,962
0
112,189
W
Heimdallr
Demodim
Heimdallr
20,557
7,763
0
5,716
18,639
11,876
3,021
6,152
12,487
0
99,657
W
Chernobog
Endov3
Chernobog
18,751
9,570
0
7,861
19,499
8,926
3,606
7,310
12,021
0
86,716
L
Olorun
JPMZOLI
Olorun
11,533
5,667
955
6,037
21,811
9,800
0
445
21,366
71,568
0
L
Jormungandr
KENZO_EKMI
Jormungandr
5,848
1,303
0
183
14,464
8,683
132
115
14,349
33,131
0
L
11,426
139
318
3,370
25,836
13,952
52
2,205
23,631
37,725
0
L
5,537
1,407
0
500
16,763
5,516
0
592
16,171
0
30,591
L
Medusa
16,051
10,238
0
285
18,887
7,864
803
1,245
17,642
0
63,517
W
10,247
3,044
0
7,465
20,322
8,362
2,709
3,874
16,448
0
85,119
W
Yemoja
zmbll
Yemoja
4,602
1,211
4,000
2,601
12,796
10,220
504
5,917
6,879
23,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,401
Gold Earned
68,121
386
Minions Killed
579
0
Camps Cleared
0
2,005,105
Distance Traveled
2,165,730
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,595
624
154
6
0
449,509
1
W
Heimdallr
14,245
570
147
6
0
410,046
1
W
Chernobog
13,376
535
128
5
0
427,313
0
L
Olorun
12,327
493
120
5
0
443,226
0
L
Jormungandr
8,925
357
53
2
0
341,754
0
L
Cthulhu
10,326
413
50
2
0
409,934
0
L
Loki
10,071
403
56
2
0
393,868
4
L
Medusa
11,752
470
107
4
0
416,323
5
W
Loki
13,019
521
125
5
0
448,289
0
W
Yemoja
11,886
475
25
1
0
430,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role