Player Matchup

Achilles
Achilles
ForestsChild
Achilles
Level 18
God Stats
1W - 6L
1,196 SR
Queue Stats
16W - 16L
1,530 Elo+
Solo
Fenrir
Fenrir
Snip3r Buddy
Fenrir
Level 27
God Stats
6W - 7L
1,541 SR
Queue Stats
21W - 20L
1,507 Elo+
Solo
Jormungandr
Jormungandr
juandgg
Jormungandr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 21L
1,619 Elo+
Solo
Yemoja
Yemoja
marisal333
Yemoja
Level 6
God Stats
4W - 6L
1,481 SR
Queue Stats
6W - 11L
1,436 Elo+
Solo
Agni
Agni
nicov1592
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,472 Elo+
Solo
Team Averages
Level 19
1,444 SR
1,513 Elo+

VS

Team Averages
Level 39
1,620 SR
1,535 Elo+
Ah Puch
Ah Puch
BabygirI_Ashley
Ah Puch
Level 21
God Stats
32W - 31L
1,549 SR
Queue Stats
132W - 128L
1,496 Elo+
Solo
Chaac
Chaac
BadGuyVicious
Chaac
Level 17
God Stats
20W - 10L
1,624 SR
Queue Stats
115W - 98L
1,543 Elo+
Party 1
Ganesha
Ganesha
GmrPhorlfe
Ganesha
Level 18
God Stats
9W - 6L
1,663 SR
Queue Stats
143W - 125L
1,460 Elo+
Party 1
Aphrodite
Aphrodite
Monet-StCroix
Aphrodite
Level 2
God Stats
13W - 15L
1,762 SR
Queue Stats
22W - 26L
1,682 Elo+
Party 1
Ravana
Ravana
xNitem3re
Ravana
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ForestsChild
Achilles
20
8 / 4 / 4
14,491
966
24,653
22,504
17,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
20
7 / 11 / 7
14,765
984
22,335
31,138
13,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
juandgg
Jormungandr
20
1 / 3 / 15
14,359
957
19,796
22,611
25,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
marisal333
Yemoja
20
0 / 5 / 10
14,081
939
5,922
21,072
21,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
20
3 / 6 / 9
13,929
929
25,973
18,431
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 17
14,189
946
28,343
12,902
5,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 2 / 13
14,917
994
22,979
28,261
31,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
GmrPhorlfe
Ganesha
20
0 / 4 / 22
14,993
1,000
15,327
26,654
30,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Monet-StCroix
Aphrodite
20
0 / 5 / 20
13,023
868
5,786
17,878
18,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
xNitem3re
Ravana
20
18 / 5 / 9
16,647
1,110
35,300
23,283
21,681
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
110
19
Kills
29
29
Deaths
19
45
Assists
81
Player
Kills
Deaths
Assists
KDA
W
3
3
17
3.83
W
8
2
13
7.25
L
Achilles
ForestsChild
Achilles
8
4
4
2.5
W
Ganesha
GmrPhorlfe
Ganesha
0
4
22
2.75
W
Aphrodite
Monet-StCroix
Aphrodite
0
5
20
2
L
Fenrir
7
11
7
0.95
L
Jormungandr
juandgg
Jormungandr
1
3
15
2.83
L
Yemoja
marisal333
Yemoja
0
5
10
1
L
Agni
3
6
9
1.25
W
Ravana
xNitem3re
Ravana
18
5
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,679
Damage
107,735
115,756
Taken
108,978
84,155
Mitigated
108,123
9,337
Healing
38,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,343
1,693
1,349
2,893
12,902
5,783
0
8,604
4,198
88,514
0
W
22,979
5,165
0
12,040
28,261
31,956
0
12,105
13,241
237
44,633
L
Achilles
ForestsChild
Achilles
24,653
9,065
0
1,453
22,504
17,977
0
9,134
13,043
0
33,717
W
Ganesha
GmrPhorlfe
Ganesha
15,327
2,848
0
4,931
26,654
30,400
0
11,960
14,298
24,959
0
W
Aphrodite
Monet-StCroix
Aphrodite
5,786
1,405
7,475
5,918
17,878
18,303
0
6,979
10,774
18,414
0
L
Fenrir
22,335
6,729
0
879
31,138
13,498
0
14,995
15,765
0
31,426
L
Jormungandr
juandgg
Jormungandr
19,796
7,610
0
769
22,611
25,417
0
12,160
10,174
69,191
0
L
Yemoja
marisal333
Yemoja
5,922
1,947
3,835
1,788
21,072
21,578
0
7,569
13,403
16,756
0
L
Agni
25,973
2,083
0
613
18,431
5,685
0
5,835
12,493
52,332
0
W
Ravana
xNitem3re
Ravana
35,300
12,184
0
3,572
23,283
21,681
0
11,709
11,276
0
46,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,625
Gold Earned
73,769
285
Minions Killed
283
4
Camps Cleared
5
1,392,556
Distance Traveled
1,440,159
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,189
946
142
9
2
268,718
0
W
Chaac
14,917
994
69
5
1
296,533
0
L
Achilles
14,491
966
26
2
0
273,185
0
W
Ganesha
14,993
1,000
0
0
0
293,727
1
W
Aphrodite
13,023
868
41
3
1
273,066
1
L
Fenrir
14,765
984
24
2
4
329,288
0
L
Jormungandr
14,359
957
126
8
0
245,185
0
L
Yemoja
14,081
939
27
2
0
265,807
0
L
Agni
13,929
929
82
5
0
279,091
0
W
Ravana
16,647
1,110
31
2
1
308,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role