Player Matchup

Baron Samedi
Baron Samedi
Bogingling
Baron Samedi
Level 59
God Stats
23W - 10L
1,318 SR
Queue Stats
119W - 131L
1,543 Elo+
Party 2
Nemesis
Nemesis
Scumbag Bat
Nemesis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,299 Elo+
Party 2
Danzaburou
Danzaburou
Sexy Modestas
Danzaburou
Level 66
God Stats
16W - 11L
1,691 SR
Queue Stats
38W - 43L
1,495 Elo+
Party 2
Team Averages
Level 62
1,503 SR
1,445 Elo+

VS

Team Averages
Level 38
1,587 SR
1,560 Elo+
Amaterasu
Amaterasu
MXshadowreath66
Amaterasu
Level 31
God Stats
26W - 20L
1,667 SR
Queue Stats
66W - 78L
1,520 Elo+
Party 1
Ne Zha
Ne Zha
NexXCrOXxMaNceR
Ne Zha
Level 69
God Stats
14W - 14L
1,595 SR
Queue Stats
156W - 219L
1,510 Elo+
Party 1
Olorun
Olorun
alessandro_soto1
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bogingling
Baron Samedi
18
8 / 5 / 12
14,809
740
15,517
12,935
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Scumbag Bat
Nemesis
19
10 / 2 / 13
15,297
765
12,262
21,910
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Sexy Modestas
Danzaburou
18
6 / 8 / 14
15,052
753
15,032
14,645
4,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MXshadowreath66
Amaterasu
18
7 / 7 / 6
15,321
766
14,888
20,267
19,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
8 / 7 / 7
14,110
706
24,837
19,282
11,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 10 / 1
10,141
507
513
14,255
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
24
Kills
15
15
Deaths
24
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bogingling
Baron Samedi
8
5
12
2.8
L
Amaterasu
MXshadowreath66
Amaterasu
7
7
6
1.43
L
8
7
7
1.64
W
Nemesis
Scumbag Bat
Nemesis
10
2
13
8.25
W
Danzaburou
Sexy Modestas
Danzaburou
6
8
14
1.63
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,811
Damage
40,238
49,490
Taken
53,804
15,771
Mitigated
36,405
16,011
Healing
5,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bogingling
Baron Samedi
15,517
1,654
2,535
4,340
12,935
5,085
220
127
12,676
86,480
0
L
Amaterasu
MXshadowreath66
Amaterasu
14,888
6,952
0
34
20,267
19,092
952
6,294
13,973
0
43,775
L
24,837
6,323
0
4,442
19,282
11,570
1,465
5,179
14,103
0
79,849
W
Nemesis
Scumbag Bat
Nemesis
12,262
6,388
0
5,834
21,910
6,545
445
534
20,036
0
50,259
W
Danzaburou
Sexy Modestas
Danzaburou
15,032
6,532
0
3,302
14,645
4,141
2,196
306
14,339
0
77,853
L
513
262
131
897
14,255
5,743
0
4,374
9,881
5,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,158
Gold Earned
39,572
242
Minions Killed
161
0
Camps Cleared
0
1,066,103
Distance Traveled
891,158
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,809
740
104
5
0
332,260
3
L
Amaterasu
15,321
766
72
4
0
327,116
1
L
Ne Zha
14,110
706
77
4
0
372,199
4
W
Nemesis
15,297
765
49
2
0
409,558
1
W
Danzaburou
15,052
753
89
4
0
324,285
2
L
Olorun
10,141
507
12
1
0
191,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role