Player Matchup

Danzaburou
Danzaburou
Fueg0w0
Danzaburou
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 44L
1,315 Elo+
Party 2
Vulcan
Vulcan
MistakenSky61
Vulcan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,246 Elo+
Party 2
Sobek
Sobek
gamingbbs
Sobek
Level 12
God Stats
7W - 7L
1,500 SR
Queue Stats
33W - 38L
1,246 Elo+
Party 2
Bellona
Bellona
nosegoes80085
Bellona
Level 17
God Stats
12W - 13L
1,431 SR
Queue Stats
17W - 25L
1,315 Elo+
Party 2
Set
Set
royalnunsuch
Set
Level 13
God Stats
0W - 2L
1,309 SR
Queue Stats
13W - 17L
1,361 Elo+
Solo
Team Averages
Level 14
1,448 SR
1,296 Elo+

VS

Team Averages
Level 11
1,527 SR
1,515 Elo+
Ymir
Ymir
BlueDoughnut833
Ymir
Level 3
God Stats
11W - 12L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 1
Izanami
Izanami
Cloyd Rivers69
Izanami
Level 17
God Stats
14W - 12L
1,566 SR
Queue Stats
78W - 70L
1,572 Elo+
Party 1
Janus
Janus
Smalllchild44
Janus
Level 15
God Stats
2W - 2L
1,530 SR
Queue Stats
48W - 28L
1,553 Elo+
Party 1
Fenrir
Fenrir
slyscorpion
Fenrir
Level 17
God Stats
1W - 1L
1,323 SR
Queue Stats
21W - 21L
1,466 Elo+
Party 1
Neith
Neith
unblockd
Neith
Level 5
God Stats
2W - 0L
1,716 SR
Queue Stats
7W - 8L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fueg0w0
Danzaburou
13
9 / 4 / 9
10,139
483
14,447
15,924
7,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 11 / 0
8,040
383
8,856
15,749
5,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sobek
gamingbbs
Sobek
12
3 / 7 / 11
8,596
409
7,625
18,933
9,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
11
0 / 4 / 0
7,558
360
2,437
11,166
9,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 7 / 1
9,517
453
4,440
15,610
6,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 11 / 6
10,676
508
7,341
20,689
18,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 0 / 7
12,406
591
9,680
9,965
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
11 / 0 / 9
13,369
637
16,592
10,727
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
18
10 / 0 / 7
11,754
560
9,205
13,276
9,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
unblockd
Neith
13
3 / 9 / 10
9,553
455
11,298
14,511
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
72
17
Kills
33
33
Deaths
20
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
11
6
0.64
W
5
0
7
8.5
L
Danzaburou
Fueg0w0
Danzaburou
9
4
9
3.38
L
1
11
0
0.09
W
11
0
9
15.5
L
Sobek
gamingbbs
Sobek
3
7
11
1.21
L
Bellona
0
4
0
0
L
4
7
1
0.64
W
Fenrir
10
0
7
13.5
W
Neith
unblockd
Neith
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,805
Damage
54,116
77,382
Taken
69,168
39,432
Mitigated
41,146
16,415
Healing
22,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,341
1,834
0
759
20,689
18,306
394
5,372
15,317
29,559
0
W
9,680
7,012
0
6,098
9,965
4,222
6,816
1,742
8,223
0
81,932
L
Danzaburou
Fueg0w0
Danzaburou
14,447
6,907
0
5,944
15,924
7,312
663
4,366
11,394
0
46,316
L
8,856
1,424
0
566
15,749
5,709
0
5,979
9,479
42,233
0
W
16,592
1,107
154
4,104
10,727
4,170
2,611
3,105
7,486
91,158
0
L
Sobek
gamingbbs
Sobek
7,625
1,204
0
3,164
18,933
9,790
43
7,238
11,675
19,053
0
L
Bellona
2,437
167
0
3,533
11,166
9,792
150
0
11,166
0
26,628
L
4,440
1,160
0
3,208
15,610
6,829
0
5,741
9,735
0
61,246
W
Fenrir
9,205
2,736
0
7,723
13,276
9,604
1,337
2,463
10,457
0
68,050
W
Neith
unblockd
Neith
11,298
5,079
0
3,402
14,511
4,844
1,625
3,307
11,204
0
41,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,850
Gold Earned
57,758
308
Minions Killed
551
0
Camps Cleared
0
1,701,269
Distance Traveled
1,935,804
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,676
508
58
3
0
333,394
3
W
Izanami
12,406
591
185
9
0
376,096
0
L
Danzaburou
10,139
483
60
3
0
350,294
1
L
Vulcan
8,040
383
61
3
0
364,320
7
W
Janus
13,369
637
163
8
0
438,382
1
L
Sobek
8,596
409
23
1
0
351,180
0
L
Bellona
7,558
360
52
2
0
234,943
3
L
Set
9,517
453
112
5
0
400,532
0
W
Fenrir
11,754
560
93
4
0
438,623
0
W
Neith
9,553
455
52
2
0
349,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role