Player Matchup

Janus
Janus
Deadpond7
Janus
Level 134
God Stats
2W - 11L
1,127 SR
Queue Stats
361W - 325L
1,700 Elo+
Party 2
Medusa
Medusa
JangoMango9398
Medusa
Level 144
God Stats
72W - 48L
1,310 SR
Queue Stats
157W - 124L
1,755 Elo+
Party 2
Chaac
Chaac
TheUnspokenEvil
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,729 Elo+
Party 2
Team Averages
Level 95
1,312 SR
1,728 Elo+

VS

Team Averages
Level 46
1,549 SR
1,588 Elo+
Chiron
Chiron
CaptLanko
Chiron
Level 21
God Stats
0W - 2L
1,321 SR
Queue Stats
48W - 42L
1,637 Elo+
Party 1
Cerberus
Cerberus
OneTable410
Cerberus
Level 28
God Stats
4W - 1L
1,679 SR
Queue Stats
8W - 16L
1,502 Elo+
Solo
Ra
Ra
amags3213
Ra
Level 89
God Stats
13W - 16L
1,648 SR
Queue Stats
259W - 297L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deadpond7
Janus
12
3 / 2 / 3
8,166
681
8,560
6,387
1,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 6
8,837
736
8,299
7,321
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 5
8,298
692
5,263
6,859
3,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CaptLanko
Chiron
9
0 / 4 / 0
6,582
549
2,651
8,830
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
OneTable410
Cerberus
10
1 / 3 / 3
7,549
629
5,054
8,928
5,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 3 / 1
7,744
645
4,934
8,555
4,028
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
3
4
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
CaptLanko
Chiron
0
4
0
0
W
Janus
Deadpond7
Janus
3
2
3
2.25
W
3
1
6
6
L
Cerberus
OneTable410
Cerberus
1
3
3
0.83
W
4
1
5
6.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,122
Damage
12,639
20,567
Taken
26,313
7,868
Mitigated
12,386
5,714
Healing
6,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CaptLanko
Chiron
2,651
839
75
1,814
8,830
2,908
0
4,051
4,704
0
15,120
W
Janus
Deadpond7
Janus
8,560
207
0
2,083
6,387
1,678
0
3,165
3,222
39,297
0
W
8,299
3,589
0
1,222
7,321
2,225
1,158
3,614
3,707
0
44,458
L
Cerberus
OneTable410
Cerberus
5,054
341
0
1,085
8,928
5,450
0
1,956
6,755
11,406
0
W
5,263
1,407
0
2,409
6,859
3,965
227
3,273
3,586
0
16,033
L
4,934
430
582
2,805
8,555
4,028
0
2,597
5,833
37,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,301
Gold Earned
21,875
156
Minions Killed
126
0
Camps Cleared
0
661,538
Distance Traveled
593,047
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,582
549
28
2
0
183,243
1
W
Janus
8,166
681
73
6
0
223,325
1
W
Medusa
8,837
736
69
6
0
207,461
1
L
Cerberus
7,549
629
28
2
0
200,739
4
W
Chaac
8,298
692
14
1
0
230,752
0
L
Ra
7,744
645
70
6
0
209,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role