Player Matchup

Baron Samedi
Baron Samedi
KILOMEINxDXD
Baron Samedi
Level 6
God Stats
2W - 1L
1,605 SR
Queue Stats
11W - 4L
1,870 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shadow2fast
Cu Chulainn
Level 14
God Stats
6W - 1L
1,751 SR
Queue Stats
52W - 37L
1,923 Elo+
Party 2
Apollo
Apollo
circusfreak70
Apollo
Level 40
God Stats
12W - 10L
1,547 SR
Queue Stats
91W - 98L
1,581 Elo+
Party 1
Vulcan
Vulcan
luna0632045
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,631 Elo+
Solo
Janus
Janus
zSinner
Janus
Level 44
God Stats
6W - 3L
1,710 SR
Queue Stats
81W - 42L
1,695 Elo+
Party 2
Team Averages
Level 24
1,622 SR
1,740 Elo+

VS

Team Averages
Level 20
1,639 SR
1,572 Elo+
Chaac
Chaac
Icemochadavape
Chaac
Level 28
God Stats
14W - 20L
1,730 SR
Queue Stats
176W - 180L
1,687 Elo+
Solo
Baron Samedi
Baron Samedi
RA1NMAN8494
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 70L
1,311 Elo+
Solo
Janus
Janus
TheBakedBaker
Janus
Level 20
God Stats
15W - 10L
1,713 SR
Queue Stats
165W - 174L
1,576 Elo+
Solo
Ganesha
Ganesha
aoza__02
Ganesha
Level 18
God Stats
3W - 3L
1,760 SR
Queue Stats
42W - 36L
1,659 Elo+
Solo
Thor
Thor
imainem
Thor
Level 27
God Stats
1W - 3L
1,494 SR
Queue Stats
34W - 32L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KILOMEINxDXD
Baron Samedi
17
2 / 4 / 11
11,427
476
10,894
19,518
23,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Shadow2fast
Cu Chulainn
20
12 / 1 / 10
14,740
614
21,824
20,665
25,166
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 7 / 6
11,200
467
8,529
17,040
6,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
16
2 / 7 / 8
11,561
482
16,581
11,922
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
zSinner
Janus
20
11 / 3 / 8
13,590
566
16,123
16,913
6,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 4
11,910
496
14,452
24,718
26,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
RA1NMAN8494
Baron Samedi
13
2 / 11 / 3
8,778
366
4,535
16,959
8,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
13 / 4 / 3
12,651
527
15,836
15,416
7,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
aoza__02
Ganesha
15
0 / 5 / 11
10,281
428
8,278
23,088
22,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
imainem
Thor
14
3 / 2 / 3
9,836
410
6,932
10,565
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
46
29
Kills
22
22
Deaths
29
43
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
W
Baron Samedi
KILOMEINxDXD
Baron Samedi
2
4
11
1.88
L
Baron Samedi
RA1NMAN8494
Baron Samedi
2
11
3
0.32
W
Cu Chulainn
Shadow2fast
Cu Chulainn
12
1
10
17
L
13
4
3
3.63
L
Ganesha
aoza__02
Ganesha
0
5
11
1.1
W
2
7
6
0.71
L
Thor
imainem
Thor
3
2
3
2.25
W
Vulcan
2
7
8
0.86
W
Janus
zSinner
Janus
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,951
Damage
50,033
86,058
Taken
90,746
67,252
Mitigated
68,633
23,440
Healing
17,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,452
1,674
0
6,376
24,718
26,327
0
10,553
14,165
5,279
66,746
W
Baron Samedi
KILOMEINxDXD
Baron Samedi
10,894
1,141
2,689
5,827
19,518
23,407
850
5,430
13,963
65,171
0
L
Baron Samedi
RA1NMAN8494
Baron Samedi
4,535
749
177
1,246
16,959
8,153
350
10,642
6,317
38,261
0
W
Cu Chulainn
Shadow2fast
Cu Chulainn
21,824
5,788
0
2,728
20,665
25,166
2,660
3,882
16,340
16,235
104,200
L
15,836
520
362
2,286
15,416
7,190
0
9,351
6,065
65,347
0
L
Ganesha
aoza__02
Ganesha
8,278
648
0
2,829
23,088
22,896
0
10,645
12,443
38,144
0
W
8,529
3,166
292
3,353
17,040
6,791
6,907
8,390
8,525
0
52,109
L
Thor
imainem
Thor
6,932
2,305
0
4,659
10,565
4,067
94
4,986
5,579
0
56,213
W
Vulcan
16,581
7,188
0
1,081
11,922
5,394
431
6,585
5,262
67,274
0
W
Janus
zSinner
Janus
16,123
2,028
0
7,470
16,913
6,494
1,248
5,941
10,847
75,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,518
Gold Earned
53,456
545
Minions Killed
475
0
Camps Cleared
0
2,205,662
Distance Traveled
2,039,929
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,910
496
138
6
0
443,424
2
W
Baron Samedi
11,427
476
75
3
0
395,390
0
L
Baron Samedi
8,778
366
59
2
0
377,942
2
W
Cu Chulainn
14,740
614
164
7
0
456,727
0
L
Janus
12,651
527
145
6
0
479,160
0
L
Ganesha
10,281
428
26
1
0
466,521
7
W
Apollo
11,200
467
73
3
0
435,645
0
L
Thor
9,836
410
107
4
0
272,882
3
W
Vulcan
11,561
482
107
4
0
460,286
6
W
Janus
13,590
566
126
5
0
457,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role