Player Matchup

Cthulhu
Cthulhu
Gold II
BTSV6667
Cthulhu
Gold II
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 66L
1,687 MMR
Solo
Hel
Hel
Gold III
Berekson
Hel
Gold III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 238L
1,704 MMR
Party 1
King Arthur
King Arthur
Gold V
HinkebeinJackson
King Arthur
Gold V
Level 141
God Stats
0W - 1L
1,312 SR
Queue Stats
24W - 23L
1,587 MMR
Party 1
Thanatos
Thanatos
Gold III
Voohon
Thanatos
Gold III
Level 127
God Stats
1W - 6L
1,500 SR
Queue Stats
187W - 196L
1,650 MMR
Solo
Apollo
Apollo
Gold II
tSk_HooDinii
Apollo
Gold II
Level 159
God Stats
10W - 5L
1,743 SR
Queue Stats
116W - 109L
1,699 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,511 SR
1,666 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,695 SR
1,603 MMR
Cupid
Cupid
Platinum III
 
Cupid
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum V
 
Mercury
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum IV
Alaistar_CZ
Vulcan
Platinum IV
Level 128
God Stats
26W - 20L
1,784 SR
Queue Stats
1,117W - 1,098L
1,689 MMR
Solo
Ymir
Ymir
Gold IV
Itsmeanas123
Ymir
Gold IV
Level 65
God Stats
12W - 6L
1,860 SR
Queue Stats
89W - 110L
1,662 MMR
Solo
Chaac
Chaac
Gold I
zImNooah
Chaac
Gold I
Level 141
God Stats
28W - 11L
1,833 SR
Queue Stats
286W - 265L
1,666 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BTSV6667
Cthulhu
10
0 / 5 / 0
6,057
404
5,245
14,750
8,813
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 1 / 0
7,710
514
4,377
6,455
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
HinkebeinJackson
King Arthur
12
0 / 3 / 0
6,841
456
5,965
13,439
9,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Voohon
Thanatos
10
0 / 7 / 0
5,976
398
3,020
12,606
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
12
1 / 4 / 0
7,359
491
4,988
9,913
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
PersephoneNu WaSetFenrirJanus

VS

Bans
DanzaburouTsukuyomiCu ChulainnNemesisGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
4 / 0 / 3
8,884
592
8,109
8,958
3,408
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
 
Mercury
15
6 / 0 / 5
8,769
585
6,500
7,311
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
15
5 / 0 / 4
8,507
567
9,093
6,813
2,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 1 / 5
6,960
464
2,802
7,727
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
zImNooah
Chaac
16
4 / 0 / 3
9,441
629
13,336
13,801
8,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
1
Kills
20
20
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
0
3
5.5
W
Mercury
 
Mercury
6
0
5
8.5
W
Vulcan
5
0
4
7
L
Cthulhu
BTSV6667
Cthulhu
0
5
0
0
L
0
1
0
0
L
King Arthur
HinkebeinJackson
King Arthur
0
3
0
0
W
1
1
5
3.5
L
Thanatos
Voohon
Thanatos
0
7
0
0
L
Apollo
1
4
0
0.25
W
Chaac
zImNooah
Chaac
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,595
Damage
39,840
57,163
Taken
44,610
28,453
Mitigated
21,882
20,519
Healing
21,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,109
5,092
68
6,367
8,958
3,408
1,058
1,484
7,474
0
63,322
W
Mercury
 
Mercury
6,500
3,152
0
1,157
7,311
2,522
0
1,227
6,017
0
65,953
W
Vulcan
9,093
1,571
0
2,672
6,813
2,880
60
3,495
3,068
54,454
0
L
Cthulhu
BTSV6667
Cthulhu
5,245
254
667
1,713
14,750
8,813
0
5,274
9,476
31,150
0
L
4,377
58
896
3,358
6,455
2,391
0
2,729
3,726
58,710
0
L
King Arthur
HinkebeinJackson
King Arthur
5,965
228
0
3,054
13,439
9,536
0
0
13,439
0
39,278
W
2,802
530
0
1,576
7,727
4,801
0
2,741
4,931
28,139
0
L
Thanatos
Voohon
Thanatos
3,020
1,013
0
7,943
12,606
4,136
0
1,768
10,838
0
30,572
L
Apollo
4,988
3,660
0
2,888
9,913
3,577
0
2,124
7,789
0
54,919
W
Chaac
zImNooah
Chaac
13,336
3,205
0
9,633
13,801
8,271
441
328
13,038
0
71,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,943
Gold Earned
42,561
436
Minions Killed
534
0
Camps Cleared
0
1,362,647
Distance Traveled
1,567,753
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,884
592
129
9
0
266,229
3
W
Mercury
8,769
585
125
8
0
378,337
5
W
Vulcan
8,507
567
115
8
0
309,258
3
L
Cthulhu
6,057
404
60
4
0
274,276
3
L
Hel
7,710
514
136
9
0
317,979
5
L
King Arthur
6,841
456
81
5
0
268,685
2
W
Ymir
6,960
464
30
2
0
304,077
1
L
Thanatos
5,976
398
51
3
0
265,562
1
L
Apollo
7,359
491
108
7
0
236,145
5
W
Chaac
9,441
629
135
9
0
309,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role