Player Matchup

Medusa
Medusa
Doza29
Medusa
Level 5
God Stats
3W - 6L
1,500 SR
Queue Stats
4W - 9L
1,445 Elo+
Party 2
Artemis
Artemis
Hebarme
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,445 Elo+
Party 2
Loki
Loki
Nitsuafik
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,296 Elo+
Party 4
Agni
Agni
XAlejDav
Agni
Level 13
God Stats
1W - 1L
1,490 SR
Queue Stats
16W - 11L
1,720 Elo+
Solo
Thor
Thor
vereve
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,609 Elo+
Party 4
Team Averages
Level 9
1,498 SR
1,503 Elo+

VS

Team Averages
Level 19
1,585 SR
1,578 Elo+
Baron Samedi
Baron Samedi
ILikeHouses
Baron Samedi
Level 26
God Stats
3W - 3L
1,309 SR
Queue Stats
19W - 18L
1,461 Elo+
Party 3
Cthulhu
Cthulhu
JTcreative
Cthulhu
Level 8
God Stats
8W - 6L
1,403 SR
Queue Stats
64W - 46L
1,611 Elo+
Party 1
Chernobog
Chernobog
LightXabeia
Chernobog
Level 8
God Stats
4W - 0L
1,873 SR
Queue Stats
63W - 54L
1,606 Elo+
Party 1
Hel
Hel
ScreechingLuhv
Hel
Level 28
God Stats
14W - 8L
1,626 SR
Queue Stats
24W - 16L
1,562 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Sαlem
Tsukuyomi
Level 26
God Stats
8W - 2L
1,714 SR
Queue Stats
49W - 32L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Doza29
Medusa
18
2 / 6 / 4
12,313
880
14,214
19,359
7,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Hebarme
Artemis
18
0 / 11 / 5
11,685
835
15,375
28,279
11,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
18
2 / 13 / 9
12,699
907
8,704
22,867
9,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Agni
19
5 / 3 / 7
13,787
985
40,548
22,894
8,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
vereve
Thor
19
3 / 7 / 9
13,472
962
17,235
27,882
37,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ILikeHouses
Baron Samedi
20
11 / 3 / 22
14,923
1,066
31,303
22,432
12,209
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
JTcreative
Cthulhu
20
3 / 3 / 25
13,733
981
16,958
23,244
20,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chernobog
LightXabeia
Chernobog
20
8 / 3 / 22
14,291
1,021
20,170
14,960
8,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 2 / 28
13,844
989
19,534
22,722
11,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Sαlem
Tsukuyomi
20
11 / 1 / 21
15,216
1,087
26,968
23,882
40,776
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
158
12
Kills
40
40
Deaths
12
34
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Medusa
Doza29
Medusa
2
6
4
0.67
L
Artemis
Hebarme
Artemis
0
11
5
0.23
W
Baron Samedi
ILikeHouses
Baron Samedi
11
3
22
7.33
W
Cthulhu
JTcreative
Cthulhu
3
3
25
5.17
W
Chernobog
LightXabeia
Chernobog
8
3
22
6.33
L
Loki
2
13
9
0.5
W
7
2
28
10.5
W
Tsukuyomi
Sαlem
Tsukuyomi
11
1
21
21.5
L
Agni
5
3
7
2.83
L
Thor
vereve
Thor
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,076
Damage
114,933
121,281
Taken
107,240
73,800
Mitigated
93,293
6,658
Healing
52,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Doza29
Medusa
14,214
8,461
0
113
19,359
7,555
0
12,192
6,963
0
35,289
L
Artemis
Hebarme
Artemis
15,375
6,864
0
2,065
28,279
11,186
0
18,725
9,379
0
28,937
W
Baron Samedi
ILikeHouses
Baron Samedi
31,303
3,662
3,444
5,887
22,432
12,209
0
8,146
14,286
52,369
0
W
Cthulhu
JTcreative
Cthulhu
16,958
1,461
290
0
23,244
20,071
0
9,041
14,203
50,675
0
W
Chernobog
LightXabeia
Chernobog
20,170
13,850
0
0
14,960
8,546
0
4,232
10,728
0
31,112
L
Loki
8,704
1,767
0
1,001
22,867
9,008
0
11,033
11,666
0
16,436
W
19,534
1,561
22,858
15,493
22,722
11,691
0
11,001
11,721
39,199
0
W
Tsukuyomi
Sαlem
Tsukuyomi
26,968
6,725
0
4,470
23,882
40,776
0
8,128
15,754
0
45,029
L
Agni
40,548
2,463
822
2,657
22,894
8,631
0
11,712
10,929
76,456
0
L
Thor
vereve
Thor
17,235
1,346
0
0
27,882
37,420
0
14,133
13,310
0
33,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,956
Gold Earned
72,007
213
Minions Killed
243
4
Camps Cleared
9
1,230,289
Distance Traveled
1,312,159
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,313
880
52
4
0
246,702
0
L
Artemis
11,685
835
27
2
3
213,939
1
W
Baron Samedi
14,923
1,066
48
3
1
252,407
3
W
Cthulhu
13,733
981
85
6
2
267,548
1
W
Chernobog
14,291
1,021
28
2
1
237,676
0
L
Loki
12,699
907
8
1
1
228,796
0
W
Hel
13,844
989
52
4
1
270,094
0
W
Tsukuyomi
15,216
1,087
30
2
4
284,434
1
L
Agni
13,787
985
86
6
0
282,891
1
L
Thor
13,472
962
40
3
0
257,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role