Player Matchup

Achilles
Achilles
DadsMemduh
Achilles
Level 5
God Stats
2W - 1L
1,294 SR
Queue Stats
3W - 4L
1,330 Elo+
Party 3
Zhong Kui
Zhong Kui
Kosm_As_Some_Say
Zhong Kui
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 29L
1,748 Elo+
Party 2
Hachiman
Hachiman
Taco03
Hachiman
Level 25
God Stats
2W - 1L
1,590 SR
Queue Stats
3W - 1L
1,535 Elo+
Solo
Danzaburou
Danzaburou
bestcomic
Danzaburou
Level 21
God Stats
31W - 22L
1,361 SR
Queue Stats
58W - 70L
1,748 Elo+
Party 2
Set
Set
malkoc1999
Set
Level 12
God Stats
2W - 2L
1,568 SR
Queue Stats
51W - 72L
1,482 Elo+
Party 3
Team Averages
Level 15
1,462 SR
1,568 Elo+

VS

Team Averages
Level 27
1,547 SR
1,551 Elo+
Cerberus
Cerberus
GetRailedKid
Cerberus
Level 25
God Stats
12W - 4L
1,767 SR
Queue Stats
54W - 35L
1,564 Elo+
Party 1
Nemesis
Nemesis
JasiTheStepdad
Nemesis
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
SIRSPIKE2
Merlin
Level 28
God Stats
13W - 14L
1,703 SR
Queue Stats
376W - 341L
1,555 Elo+
Solo
Thor
Thor
Spode
Thor
Level 26
God Stats
1W - 2L
1,410 SR
Queue Stats
198W - 207L
1,567 Elo+
Party 1
Apollo
Apollo
Tokran
Apollo
Level 25
God Stats
2W - 4L
1,353 SR
Queue Stats
27W - 27L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DadsMemduh
Achilles
6
0 / 0 / 1
4,229
423
261
5,199
2,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zhong Kui
11
5 / 0 / 0
6,782
678
4,498
6,562
4,645
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Taco03
Hachiman
8
1 / 0 / 0
5,033
503
1,044
4,557
1,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
bestcomic
Danzaburou
8
1 / 2 / 0
5,078
508
3,309
5,802
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 1
4,284
428
1,015
4,061
1,050
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GetRailedKid
Cerberus
8
0 / 1 / 2
5,071
507
2,278
6,247
2,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 2 / 0
5,058
506
1,598
5,759
1,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
SIRSPIKE2
Merlin
10
1 / 1 / 0
5,909
591
3,297
3,609
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Thor
Spode
Thor
6
0 / 3 / 0
4,342
434
2,155
3,323
1,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Tokran
Apollo
9
2 / 0 / 0
5,578
558
3,784
3,871
1,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
7
Kills
3
3
Deaths
7
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
DadsMemduh
Achilles
0
0
1
0.5
L
Cerberus
GetRailedKid
Cerberus
0
1
2
1
L
0
2
0
0
W
Zhong Kui
5
0
0
5
L
Merlin
SIRSPIKE2
Merlin
1
1
0
1
L
Thor
Spode
Thor
0
3
0
0
W
Hachiman
Taco03
Hachiman
1
0
0
1
L
Apollo
Tokran
Apollo
2
0
0
2
W
Danzaburou
bestcomic
Danzaburou
1
2
0
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,127
Damage
13,112
26,181
Taken
22,809
10,183
Mitigated
8,445
9,390
Healing
6,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DadsMemduh
Achilles
261
58
0
209
5,199
2,055
0
1,483
3,600
0
9,045
L
Cerberus
GetRailedKid
Cerberus
2,278
72
0
2,184
6,247
2,810
193
0
6,247
17,572
0
L
1,598
887
0
841
5,759
1,978
0
2,179
3,580
0
25,381
W
Zhong Kui
4,498
545
0
5,006
6,562
4,645
1,032
106
6,199
30,518
0
L
Merlin
SIRSPIKE2
Merlin
3,297
38
195
1,017
3,609
1,112
902
284
3,325
35,147
0
L
Thor
Spode
Thor
2,155
680
0
175
3,323
1,441
0
2,035
1,288
0
9,987
W
Hachiman
Taco03
Hachiman
1,044
627
0
1,955
4,557
1,015
0
327
4,166
0
21,949
L
Apollo
Tokran
Apollo
3,784
2,069
465
1,784
3,871
1,104
851
0
3,871
0
24,183
W
Danzaburou
bestcomic
Danzaburou
3,309
616
0
2,220
5,802
1,418
0
1,708
4,094
0
21,111
W
1,015
432
0
0
4,061
1,050
0
1,551
2,322
0
12,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,406
Gold Earned
25,958
196
Minions Killed
242
0
Camps Cleared
0
901,924
Distance Traveled
833,252
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,229
423
15
2
0
161,311
0
L
Cerberus
5,071
507
45
5
0
207,712
3
L
Nemesis
5,058
506
54
5
0
191,982
0
W
Zhong Kui
6,782
678
74
7
0
161,056
1
L
Merlin
5,909
591
64
6
0
167,905
3
L
Thor
4,342
434
27
3
0
109,789
0
W
Hachiman
5,033
503
45
5
0
211,041
1
L
Apollo
5,578
558
52
5
0
155,864
0
W
Danzaburou
5,078
508
38
4
0
172,344
2
W
Set
4,284
428
24
2
0
196,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role