Player Matchup

Khepri
Khepri
AleVidal23
Khepri
Level 23
God Stats
28W - 18L
1,331 SR
Queue Stats
128W - 125L
1,537 Elo+
Party 1
Da Ji
Da Ji
Greensp
Da Ji
Level 26
God Stats
19W - 20L
1,500 SR
Queue Stats
271W - 256L
1,560 Elo+
Party 1
Hachiman
Hachiman
OldHop
Hachiman
Level 30
God Stats
2W - 1L
1,896 SR
Queue Stats
15W - 14L
1,604 Elo+
Solo
Guan Yu
Guan Yu
espsie
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Solo
Vulcan
Vulcan
kiIua
Vulcan
Level 28
God Stats
5W - 10L
1,579 SR
Queue Stats
126W - 147L
1,436 Elo+
Solo
Team Averages
Level 22
1,561 SR
1,474 Elo+

VS

Team Averages
Level 31
1,643 SR
1,475 Elo+
Hera
Hera
MrRescue
Hera
Level 27
God Stats
4W - 3L
1,650 SR
Queue Stats
31W - 33L
1,378 Elo+
Solo
Hachiman
Hachiman
Radionogger
Hachiman
Level 27
God Stats
4W - 2L
1,711 SR
Queue Stats
19W - 22L
1,381 Elo+
Party 2
Osiris
Osiris
RainbowMadness
Osiris
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
begnam
Merlin
Level 8
God Stats
6W - 2L
1,711 SR
Queue Stats
19W - 20L
1,585 Elo+
Party 2
Pele
Pele
levleolr
Pele
Level 26
God Stats
18W - 13L
1,643 SR
Queue Stats
166W - 167L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AleVidal23
Khepri
7
0 / 5 / 0
4,690
426
506
6,397
2,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Greensp
Da Ji
10
2 / 3 / 2
6,098
554
3,722
6,614
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
OldHop
Hachiman
8
0 / 1 / 0
4,559
414
1,128
3,149
732
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Guan Yu
espsie
Guan Yu
7
0 / 5 / 0
4,629
421
684
5,885
2,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
kiIua
Vulcan
10
3 / 2 / 1
6,031
548
3,974
5,404
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
0 / 0 / 5
5,034
458
1,353
2,960
686
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
Radionogger
Hachiman
11
7 / 0 / 3
6,414
583
3,605
4,400
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 2 / 3
7,317
665
6,357
5,102
4,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
begnam
Merlin
10
2 / 4 / 4
5,939
540
4,623
4,201
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
11
1 / 0 / 7
6,387
581
3,727
7,960
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
16
16
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Khepri
AleVidal23
Khepri
0
5
0
0
L
Da Ji
Greensp
Da Ji
2
3
2
1
W
Hera
0
0
5
2.5
L
Hachiman
OldHop
Hachiman
0
1
0
0
W
Hachiman
Radionogger
Hachiman
7
0
3
8.5
W
6
2
3
3.75
W
Merlin
begnam
Merlin
2
4
4
1
L
Guan Yu
espsie
Guan Yu
0
5
0
0
L
Vulcan
kiIua
Vulcan
3
2
1
1.75
W
Pele
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,014
Damage
19,665
27,449
Taken
24,623
9,870
Mitigated
9,371
2,462
Healing
7,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AleVidal23
Khepri
506
97
0
257
6,397
2,837
0
1,816
4,556
13,501
0
L
Da Ji
Greensp
Da Ji
3,722
1,268
0
461
6,614
2,001
0
365
6,199
0
28,625
W
Hera
1,353
57
0
958
2,960
686
369
645
2,315
19,139
0
L
Hachiman
OldHop
Hachiman
1,128
635
0
594
3,149
732
0
951
2,198
0
14,859
W
Hachiman
Radionogger
Hachiman
3,605
1,374
0
2,224
4,400
1,141
0
1,210
3,150
0
23,716
W
6,357
2,931
0
1,145
5,102
4,064
648
0
4,927
0
40,105
W
Merlin
begnam
Merlin
4,623
559
0
0
4,201
1,175
240
1,398
2,600
26,417
0
L
Guan Yu
espsie
Guan Yu
684
185
0
218
5,885
2,665
0
0
5,610
0
11,409
L
Vulcan
kiIua
Vulcan
3,974
1,436
0
932
5,404
1,635
0
2,844
2,560
27,006
0
W
Pele
3,727
1,143
0
3,668
7,960
2,305
96
914
6,976
0
41,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,007
Gold Earned
31,091
208
Minions Killed
302
0
Camps Cleared
0
953,583
Distance Traveled
1,025,610
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,690
426
24
2
0
189,477
0
L
Da Ji
6,098
554
65
6
0
218,715
4
W
Hera
5,034
458
33
3
0
211,702
5
L
Hachiman
4,559
414
33
3
0
189,585
0
W
Hachiman
6,414
583
58
5
0
210,570
0
W
Osiris
7,317
665
75
7
0
202,138
3
W
Merlin
5,939
540
59
5
0
193,017
1
L
Guan Yu
4,629
421
28
3
0
166,196
0
L
Vulcan
6,031
548
58
5
0
189,610
3
W
Pele
6,387
581
77
7
0
208,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role