Player Matchup

King Arthur
King Arthur
Epic__xV3n0m
King Arthur
Level 38
God Stats
9W - 11L
1,420 SR
Queue Stats
15W - 19L
1,285 Elo+
Party 1
Raijin
Raijin
FHY-
Raijin
Level 21
God Stats
2W - 1L
1,650 SR
Queue Stats
3W - 4L
1,242 Elo+
Party 1
Zeus
Zeus
canguro733severo
Zeus
Level 28
God Stats
5W - 4L
1,402 SR
Queue Stats
22W - 29L
1,217 Elo+
Solo
Team Averages
Level 29
1,490 SR
1,248 Elo+

VS

Team Averages
Level 9
1,443 SR
1,168 Elo+
Ymir
Ymir
friends_tmn
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,070 Elo+
Solo
Ra
Ra
lumiirandomii
Ra
Level 15
God Stats
5W - 8L
1,329 SR
Queue Stats
6W - 17L
1,158 Elo+
Solo
Fenrir
Fenrir
sasuke01200
Fenrir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Epic__xV3n0m
King Arthur
12
3 / 1 / 9
9,360
669
7,075
12,647
5,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
FHY-
Raijin
9
0 / 2 / 5
7,774
555
2,694
6,139
1,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
10 / 0 / 3
11,029
788
14,203
5,136
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
8,069
576
2,476
13,512
9,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 3 / 2
8,388
599
7,093
8,864
6,733
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
9
1 / 5 / 1
8,373
598
3,359
11,192
4,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
3
3
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Epic__xV3n0m
King Arthur
3
1
9
7.5
W
Raijin
FHY-
Raijin
0
2
5
1.25
W
10
0
3
11.5
L
1
5
1
0.3
L
1
3
2
0.67
L
Fenrir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,972
Damage
12,928
23,922
Taken
33,568
9,320
Mitigated
20,598
6,033
Healing
3,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Epic__xV3n0m
King Arthur
7,075
697
0
3,693
12,647
5,630
1,077
3,791
8,856
0
26,445
W
Raijin
FHY-
Raijin
2,694
200
0
0
6,139
1,883
64
3,236
2,903
7,104
0
W
14,203
772
0
2,340
5,136
1,807
1,373
2,562
2,574
57,290
0
L
2,476
309
0
22
13,512
9,028
0
9,006
4,506
21,408
0
L
7,093
309
736
1,189
8,864
6,733
72
5,134
3,730
33,888
0
L
Fenrir
3,359
1,130
0
1,330
11,192
4,837
0
3,792
7,400
0
32,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,163
Gold Earned
24,830
128
Minions Killed
149
0
Camps Cleared
0
748,277
Distance Traveled
641,402
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,360
669
21
2
0
277,482
1
W
Raijin
7,774
555
6
0
0
220,538
0
W
Zeus
11,029
788
101
7
0
250,257
0
L
Ymir
8,069
576
30
2
0
226,038
0
L
Ra
8,388
599
77
6
0
203,919
1
L
Fenrir
8,373
598
42
3
0
211,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role