Player Matchup

Hun Batz
Hun Batz
FullMetalFuzz10
Hun Batz
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
221W - 192L
1,555 Elo+
Party 1
Khepri
Khepri
SinIsLaw
Khepri
Level 101
God Stats
11W - 4L
1,365 SR
Queue Stats
420W - 385L
1,512 Elo+
Party 1
King Arthur
King Arthur
Sincitycalling1
King Arthur
Level 84
God Stats
14W - 11L
1,675 SR
Queue Stats
421W - 391L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
cannalope_adri
Nu Wa
Level 109
God Stats
15W - 11L
1,700 SR
Queue Stats
372W - 362L
1,518 Elo+
Solo
Skadi
Skadi
pa17ru1001
Skadi
Level 125
God Stats
2W - 0L
1,944 SR
Queue Stats
38W - 28L
1,599 Elo+
Solo
Team Averages
Level 97
1,637 SR
1,545 Elo+

VS

Team Averages
Level 103
1,555 SR
1,484 Elo+
Mercury
Mercury
Barbosa-_97
Mercury
Level 104
God Stats
1W - 2L
1,702 SR
Queue Stats
632W - 610L
1,463 Elo+
Solo
Bellona
Bellona
CrxstLord
Bellona
Level 66
God Stats
2W - 1L
1,250 SR
Queue Stats
163W - 106L
1,571 Elo+
Party 2
Kukulkan
Kukulkan
DugdaleDurag
Kukulkan
Level 88
God Stats
6W - 4L
1,826 SR
Queue Stats
103W - 93L
1,525 Elo+
Solo
Neith
Neith
EyeForce
Neith
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,297 Elo+
Solo
Khepri
Khepri
Sky__030
Khepri
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 124L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
3 / 0 / 1
6,654
512
1,849
4,246
2,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
SinIsLaw
Khepri
11
1 / 0 / 5
6,342
488
4,294
6,342
3,356
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Sincitycalling1
King Arthur
12
1 / 0 / 1
6,561
505
4,517
9,105
5,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 7
7,059
543
8,905
5,835
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
14
6 / 1 / 1
8,584
660
7,674
6,435
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Barbosa-_97
Mercury
11
0 / 1 / 1
6,338
488
2,203
7,770
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
CrxstLord
Bellona
12
0 / 1 / 0
6,869
528
3,422
9,779
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
DugdaleDurag
Kukulkan
12
0 / 3 / 0
6,714
516
4,331
6,890
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
EyeForce
Neith
9
1 / 5 / 0
5,924
456
3,894
9,001
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
Sky__030
Khepri
9
0 / 1 / 1
5,892
453
1,868
6,050
2,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
11
Kills
1
1
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
Barbosa-_97
Mercury
0
1
1
0.5
L
Bellona
CrxstLord
Bellona
0
1
0
0
L
Kukulkan
DugdaleDurag
Kukulkan
0
3
0
0
L
Neith
EyeForce
Neith
1
5
0
0.2
W
Hun Batz
3
0
1
3.5
W
Khepri
SinIsLaw
Khepri
1
0
5
3.5
W
King Arthur
Sincitycalling1
King Arthur
1
0
1
1.5
L
Khepri
Sky__030
Khepri
0
1
1
0.5
W
0
0
7
3.5
W
Skadi
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,239
Damage
15,718
31,963
Taken
39,490
15,838
Mitigated
14,995
9,840
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Barbosa-_97
Mercury
2,203
755
0
269
7,770
2,548
0
2,519
5,044
0
45,211
L
Bellona
CrxstLord
Bellona
3,422
434
0
5,330
9,779
5,457
518
1,718
7,481
1,422
37,898
L
Kukulkan
DugdaleDurag
Kukulkan
4,331
263
0
960
6,890
2,050
160
4,262
2,416
46,268
0
L
Neith
EyeForce
Neith
3,894
1,789
0
2,674
9,001
2,228
0
2,012
6,869
0
25,642
W
Hun Batz
1,849
724
0
250
4,246
2,605
0
257
3,989
0
33,051
W
Khepri
SinIsLaw
Khepri
4,294
427
545
2,316
6,342
3,356
20
2,171
4,171
23,172
0
W
King Arthur
Sincitycalling1
King Arthur
4,517
418
0
4,595
9,105
5,562
0
575
8,530
0
27,158
L
Khepri
Sky__030
Khepri
1,868
41
0
1,819
6,050
2,712
0
1,887
4,006
19,088
0
W
8,905
1,448
0
759
5,835
2,042
218
2,803
3,032
47,793
0
W
Skadi
7,674
4,412
0
1,375
6,435
2,273
664
420
6,015
0
60,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,200
Gold Earned
31,737
343
Minions Killed
330
0
Camps Cleared
0
1,246,907
Distance Traveled
1,269,259
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,338
488
86
7
0
299,304
0
L
Bellona
6,869
528
73
6
0
268,838
0
L
Kukulkan
6,714
516
96
7
0
241,137
2
L
Neith
5,924
456
50
4
0
194,765
3
W
Hun Batz
6,654
512
64
5
0
200,251
1
W
Khepri
6,342
488
31
2
0
270,460
4
W
King Arthur
6,561
505
50
4
0
285,901
2
L
Khepri
5,892
453
25
2
0
265,215
2
W
Nu Wa
7,059
543
92
7
0
262,206
2
W
Skadi
8,584
660
106
8
0
228,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role