Player Matchup

Odin
Odin
STK9044
Odin
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 113L
1,269 Elo+
Party 1
Danzaburou
Danzaburou
TOXIC_FATTY1
Danzaburou
Level 8
God Stats
15W - 20L
1,109 SR
Queue Stats
208W - 266L
1,172 Elo+
Party 1
Fenrir
Fenrir
angel_futsal612
Fenrir
Level 23
God Stats
71W - 69L
1,294 SR
Queue Stats
78W - 78L
1,288 Elo+
Solo
Freya
Freya
midnightwolf1401
Freya
Level 11
God Stats
10W - 8L
1,054 SR
Queue Stats
27W - 58L
1,172 Elo+
Party 1
Ganesha
Ganesha
shadow_knight408
Ganesha
Level 45
God Stats
2W - 1L
1,734 SR
Queue Stats
193W - 278L
1,447 Elo+
Party 1
Team Averages
Level 21
1,338 SR
1,269 Elo+

VS

Team Averages
Level 19
1,392 SR
1,261 Elo+
Baron Samedi
Baron Samedi
C2B_Aissazeg
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,235 Elo+
Party 3
Thanatos
Thanatos
EPiic-w1n
Thanatos
Level 26
God Stats
20W - 16L
1,531 SR
Queue Stats
42W - 50L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
Hasholi
Cthulhu
Level 18
God Stats
2W - 5L
1,490 SR
Queue Stats
24W - 32L
1,303 Elo+
Party 2
Anubis
Anubis
SPAZchihuahua
Anubis
Level 16
God Stats
22W - 30L
1,168 SR
Queue Stats
23W - 33L
1,236 Elo+
Party 2
Fenrir
Fenrir
nainpot
Fenrir
Level 18
God Stats
2W - 5L
1,272 SR
Queue Stats
2W - 8L
1,138 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
STK9044
Odin
17
6 / 9 / 8
11,751
490
11,223
16,630
11,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
TOXIC_FATTY1
Danzaburou
15
2 / 8 / 5
10,405
434
10,669
16,116
6,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
15 / 6 / 8
13,138
547
21,443
18,107
8,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 8 / 6
12,531
522
10,809
20,717
8,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 5 / 10
10,711
446
12,261
19,341
20,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
C2B_Aissazeg
Baron Samedi
16
8 / 7 / 6
11,257
469
14,676
16,635
7,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
EPiic-w1n
Thanatos
16
8 / 10 / 7
11,221
468
11,538
20,973
11,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Hasholi
Cthulhu
16
3 / 2 / 10
11,144
464
13,760
21,390
23,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
9 / 3 / 9
11,126
464
13,747
10,925
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
nainpot
Fenrir
15
6 / 8 / 8
10,904
454
6,109
19,672
12,739
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
74
30
Kills
34
36
Deaths
30
37
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
C2B_Aissazeg
Baron Samedi
8
7
6
1.57
L
Thanatos
EPiic-w1n
Thanatos
8
10
7
1.15
L
Cthulhu
Hasholi
Cthulhu
3
2
10
4
L
9
3
9
4.5
W
Odin
STK9044
Odin
6
9
8
1.11
W
Danzaburou
TOXIC_FATTY1
Danzaburou
2
8
5
0.56
W
15
6
8
3.17
W
7
8
6
1.25
L
Fenrir
nainpot
Fenrir
6
8
8
1.25
W
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,405
Damage
59,830
90,911
Taken
89,595
54,179
Mitigated
60,231
17,976
Healing
21,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
C2B_Aissazeg
Baron Samedi
14,676
1,802
2,462
2,190
16,635
7,600
484
3,900
12,610
48,071
0
L
Thanatos
EPiic-w1n
Thanatos
11,538
6,342
231
8,170
20,973
11,062
717
3,195
17,603
0
53,475
L
Cthulhu
Hasholi
Cthulhu
13,760
803
876
2,733
21,390
23,263
274
7,714
13,536
45,022
0
L
13,747
1,887
0
2,394
10,925
5,567
410
3,917
6,958
37,298
0
W
Odin
STK9044
Odin
11,223
4,399
0
378
16,630
11,059
1,314
6,963
9,667
0
47,856
W
Danzaburou
TOXIC_FATTY1
Danzaburou
10,669
4,593
0
1,226
16,116
6,062
1,227
10,605
5,511
0
55,513
W
21,443
10,590
378
7,339
18,107
8,034
2,088
4,822
13,285
0
67,186
W
10,809
4,072
0
6,651
20,717
8,394
2,239
7,796
12,921
52,480
0
L
Fenrir
nainpot
Fenrir
6,109
2,544
505
1,822
19,672
12,739
239
4,344
15,278
0
21,216
W
12,261
916
0
2,004
19,341
20,630
471
11,997
7,344
42,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,536
Gold Earned
55,652
370
Minions Killed
291
0
Camps Cleared
0
2,085,203
Distance Traveled
2,023,456
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,257
469
72
3
0
412,005
0
L
Thanatos
11,221
468
74
3
0
388,644
1
L
Cthulhu
11,144
464
52
2
0
461,283
7
L
Anubis
11,126
464
45
2
0
377,417
0
W
Odin
11,751
490
88
4
0
405,328
0
W
Danzaburou
10,405
434
108
5
0
357,915
1
W
Fenrir
13,138
547
62
3
0
475,149
0
W
Freya
12,531
522
106
4
0
402,965
0
L
Fenrir
10,904
454
48
2
0
384,107
3
W
Ganesha
10,711
446
6
0
0
443,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role