Player Matchup

Susano
Susano
KillerDragon369
Susano
Level 15
God Stats
8W - 13L
1,379 SR
Queue Stats
27W - 40L
1,395 Elo+
Party 2
Baron Samedi
Baron Samedi
Kornelkorn
Baron Samedi
Level 24
God Stats
61W - 48L
1,552 SR
Queue Stats
151W - 153L
1,521 Elo+
Party 2
Neith
Neith
TeddybearETC
Neith
Level 8
God Stats
12W - 14L
1,502 SR
Queue Stats
95W - 95L
1,469 Elo+
Party 1
Ymir
Ymir
chompen
Ymir
Level 47
God Stats
9W - 6L
1,507 SR
Queue Stats
107W - 98L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
iARTIK
Sun Wukong
Level 29
God Stats
8W - 4L
1,551 SR
Queue Stats
52W - 43L
1,448 Elo+
Solo
Team Averages
Level 25
1,498 SR
1,470 Elo+

VS

Team Averages
Level 20
1,471 SR
1,484 Elo+
Artemis
Artemis
AquiloSwan
Artemis
Level 5
God Stats
2W - 8L
1,377 SR
Queue Stats
3W - 8L
1,428 Elo+
Solo
Cthulhu
Cthulhu
Devinasander
Cthulhu
Level 31
God Stats
6W - 11L
1,447 SR
Queue Stats
16W - 17L
1,445 Elo+
Solo
Hel
Hel
RoleWithIt
Hel
Level 29
God Stats
0W - 2L
1,306 SR
Queue Stats
75W - 92L
1,498 Elo+
Solo
Fenrir
Fenrir
RonnyTB
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,488 Elo+
Solo
Bacchus
Bacchus
Zombificus
Bacchus
Level 27
God Stats
56W - 43L
1,723 SR
Queue Stats
104W - 91L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 16
11,497
958
7,535
11,502
4,423
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Kornelkorn
Baron Samedi
20
8 / 3 / 21
12,710
1,059
21,428
13,714
5,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 2 / 17
12,742
1,062
17,678
11,128
4,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
chompen
Ymir
20
11 / 0 / 20
14,574
1,215
20,550
14,648
19,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
iARTIK
Sun Wukong
19
5 / 0 / 24
13,032
1,086
22,076
15,952
8,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AquiloSwan
Artemis
17
1 / 8 / 4
10,858
905
10,477
16,195
7,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Devinasander
Cthulhu
16
4 / 5 / 1
11,410
951
23,927
24,010
23,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 10 / 2
10,235
853
11,943
20,963
10,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
RonnyTB
Fenrir
14
0 / 5 / 1
9,545
795
2,790
5,329
2,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Zombificus
Bacchus
17
2 / 7 / 1
11,835
986
11,741
27,766
44,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
16
35
Kills
7
7
Deaths
35
98
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
AquiloSwan
Artemis
1
8
4
0.38
L
Cthulhu
Devinasander
Cthulhu
4
5
1
0.9
W
3
2
16
5.5
W
Baron Samedi
Kornelkorn
Baron Samedi
8
3
21
6.17
L
0
10
2
0.1
L
Fenrir
RonnyTB
Fenrir
0
5
1
0.1
W
8
2
17
8.25
L
Bacchus
Zombificus
Bacchus
2
7
1
0.36
W
Ymir
chompen
Ymir
11
0
20
21
W
Sun Wukong
iARTIK
Sun Wukong
5
0
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,267
Damage
60,878
66,944
Taken
94,263
42,232
Mitigated
88,475
21,685
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AquiloSwan
Artemis
10,477
4,900
0
1,640
16,195
7,782
0
9,459
6,736
0
25,447
L
Cthulhu
Devinasander
Cthulhu
23,927
394
1,474
2,166
24,010
23,355
0
9,160
14,850
44,387
0
W
7,535
2,804
0
501
11,502
4,423
0
8,819
2,537
0
12,039
W
Baron Samedi
Kornelkorn
Baron Samedi
21,428
2,850
3,521
5,798
13,714
5,651
0
8,997
4,686
32,693
0
L
11,943
1,486
3,264
1,675
20,963
10,899
0
10,466
10,497
31,400
0
L
Fenrir
RonnyTB
Fenrir
2,790
1,037
0
282
5,329
2,038
0
2,496
2,833
0
3,661
W
17,678
9,682
0
2,290
11,128
4,480
0
9,134
1,844
0
39,996
L
Bacchus
Zombificus
Bacchus
11,741
2,028
0
719
27,766
44,401
0
10,397
17,369
32,685
0
W
Ymir
chompen
Ymir
20,550
3,607
0
1,341
14,648
19,643
0
9,286
5,199
32,052
0
W
Sun Wukong
iARTIK
Sun Wukong
22,076
6,124
0
8,234
15,952
8,035
0
10,672
5,067
0
57,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,555
Gold Earned
53,883
214
Minions Killed
164
3
Camps Cleared
4
1,049,258
Distance Traveled
903,790
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,858
905
27
2
0
152,485
1
L
Cthulhu
11,410
951
41
3
0
242,792
0
W
Susano
11,497
958
14
1
1
193,454
0
W
Baron Samedi
12,710
1,059
26
2
2
184,778
0
L
Hel
10,235
853
57
5
0
187,675
0
L
Fenrir
9,545
795
6
1
3
90,246
0
W
Neith
12,742
1,062
50
4
0
197,044
0
L
Bacchus
11,835
986
33
3
1
230,592
3
W
Ymir
14,574
1,215
40
3
0
217,895
0
W
Sun Wukong
13,032
1,086
84
7
0
256,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role