Player Matchup

Sun Wukong
Sun Wukong
Jakeflow
Sun Wukong
Level 129
God Stats
5W - 7L
1,686 SR
Queue Stats
477W - 348L
1,648 Elo+
Party 1
Thor
Thor
Mimmick35
Thor
Level 44
God Stats
3W - 4L
1,637 SR
Queue Stats
242W - 176L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
OneGallon
Baron Samedi
Level 44
God Stats
13W - 6L
1,830 SR
Queue Stats
41W - 26L
1,731 Elo+
Party 1
Team Averages
Level 72
1,718 SR
1,654 Elo+

VS

Team Averages
Level 67
1,538 SR
1,521 Elo+
Vulcan
Vulcan
SoulCatch
Vulcan
Level 104
God Stats
9W - 8L
1,614 SR
Queue Stats
70W - 66L
1,440 Elo+
Solo
Achilles
Achilles
UibKage
Achilles
Level 69
God Stats
11W - 5L
1,500 SR
Queue Stats
243W - 180L
1,570 Elo+
Party 2
Medusa
Medusa
bobby1061
Medusa
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
324W - 255L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jakeflow
Sun Wukong
19
9 / 0 / 13
15,711
683
27,980
45,622
46,431
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thor
17
8 / 11 / 9
15,097
656
13,184
23,392
10,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
OneGallon
Baron Samedi
18
6 / 3 / 11
14,693
639
21,038
24,629
13,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
SoulCatch
Vulcan
19
4 / 4 / 8
14,366
625
33,828
16,999
7,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
UibKage
Achilles
18
9 / 5 / 4
14,836
645
28,110
30,595
38,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
bobby1061
Medusa
13
1 / 14 / 5
12,131
527
13,559
22,699
8,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
23
Kills
14
14
Deaths
23
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Jakeflow
Sun Wukong
9
0
13
15.5
W
Thor
8
11
9
1.14
W
Baron Samedi
OneGallon
Baron Samedi
6
3
11
3.83
L
Vulcan
SoulCatch
Vulcan
4
4
8
2
L
Achilles
UibKage
Achilles
9
5
4
2.2
L
Medusa
bobby1061
Medusa
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,202
Damage
75,497
93,643
Taken
70,293
70,093
Mitigated
54,614
35,973
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Jakeflow
Sun Wukong
27,980
5,372
545
22,188
45,622
46,431
768
17,435
27,612
1,148
87,225
W
Thor
13,184
1,461
0
2,407
23,392
10,636
1,368
5,942
17,100
0
58,380
W
Baron Samedi
OneGallon
Baron Samedi
21,038
773
3,022
7,811
24,629
13,026
644
10,770
13,634
61,975
0
L
Vulcan
SoulCatch
Vulcan
33,828
15,099
0
2,345
16,999
7,422
533
4,349
12,366
97,814
0
L
Achilles
UibKage
Achilles
28,110
8,116
0
7,380
30,595
38,942
803
9,259
20,513
0
68,486
L
Medusa
bobby1061
Medusa
13,559
4,907
889
1,390
22,699
8,250
0
6,788
15,491
0
54,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,501
Gold Earned
41,333
241
Minions Killed
229
0
Camps Cleared
0
1,258,662
Distance Traveled
1,120,034
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,711
683
116
5
0
474,103
9
W
Thor
15,097
656
54
2
0
362,485
2
W
Baron Samedi
14,693
639
71
3
0
422,074
0
L
Vulcan
14,366
625
90
4
0
411,606
0
L
Achilles
14,836
645
61
3
0
411,636
1
L
Medusa
12,131
527
78
3
0
296,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role