Player Matchup

Bellona
Bellona
Basgriel
Bellona
Level 26
God Stats
17W - 7L
1,713 SR
Queue Stats
95W - 97L
1,559 Elo+
Solo
Ra
Ra
Caio Cesar9364
Ra
Level 11
God Stats
8W - 7L
1,400 SR
Queue Stats
14W - 14L
1,287 Elo+
Solo
Thor
Thor
Jurupinguço
Thor
Level 7
God Stats
2W - 1L
1,759 SR
Queue Stats
13W - 10L
1,544 Elo+
Party 2
Neith
Neith
OsamuMiya
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Restrovaldo
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Team Averages
Level 13
1,575 SR
1,478 Elo+

VS

Team Averages
Level 19
1,480 SR
1,450 Elo+
Nemesis
Nemesis
Bam1709
Nemesis
Level 29
God Stats
0W - 1L
1,271 SR
Queue Stats
18W - 41L
1,189 Elo+
Party 1
Ares
Ares
DarkVegeta123
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,663 Elo+
Solo
Heimdallr
Heimdallr
P_Cristian_S
Heimdallr
Level 29
God Stats
1W - 1L
1,754 SR
Queue Stats
130W - 114L
1,664 Elo+
Party 1
Nox
Nox
Veneee__
Nox
Level 18
God Stats
0W - 5L
1,158 SR
Queue Stats
22W - 19L
1,403 Elo+
Party 1
Osiris
Osiris
turtletamer223
Osiris
Level 15
God Stats
16W - 13L
1,716 SR
Queue Stats
164W - 204L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Basgriel
Bellona
20
16 / 3 / 3
16,768
599
20,917
27,922
27,885
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 5 / 18
13,684
489
17,778
19,096
7,738
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
13 / 5 / 11
14,458
516
15,623
23,640
9,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
OsamuMiya
Neith
18
5 / 5 / 6
12,528
447
12,893
12,886
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Restrovaldo
Ganesha
19
0 / 5 / 26
14,010
500
17,688
28,948
25,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bam1709
Nemesis
17
6 / 9 / 5
12,717
454
15,381
24,445
11,100
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 4 / 10
12,526
447
10,326
18,477
17,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
P_Cristian_S
Heimdallr
19
8 / 6 / 7
13,487
482
35,678
24,991
11,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 14 / 5
12,188
435
7,681
20,368
7,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 9 / 5
11,429
408
7,878
18,963
17,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
53
41
Kills
21
23
Deaths
42
64
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bam1709
Nemesis
6
9
5
0.94
W
Bellona
Basgriel
Bellona
16
3
3
5.83
W
7
5
18
3.2
L
3
4
10
2
W
13
5
11
3.7
W
Neith
OsamuMiya
Neith
5
5
6
1.6
L
Heimdallr
P_Cristian_S
Heimdallr
8
6
7
1.92
W
Ganesha
Restrovaldo
Ganesha
0
5
26
2.6
L
3
14
5
0.39
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,899
Damage
76,944
112,492
Taken
107,244
75,482
Mitigated
64,064
36,771
Healing
17,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bam1709
Nemesis
15,381
8,025
0
5,946
24,445
11,100
382
7,361
17,084
0
55,120
W
Bellona
Basgriel
Bellona
20,917
9,356
0
10,748
27,922
27,885
927
3,761
24,161
0
115,040
W
17,778
2,530
3,819
8,291
19,096
7,738
1,807
5,320
13,776
79,720
0
L
10,326
877
0
3,050
18,477
17,338
1,571
7,547
10,930
48,002
0
W
15,623
4,449
0
6,036
23,640
9,996
1,316
1,917
21,723
0
89,127
W
Neith
OsamuMiya
Neith
12,893
7,028
0
3,977
12,886
4,425
4,545
2,727
10,157
0
61,052
L
Heimdallr
P_Cristian_S
Heimdallr
35,678
13,626
0
5,103
24,991
11,051
0
7,066
17,925
0
112,322
W
Ganesha
Restrovaldo
Ganesha
17,688
1,637
0
3,900
28,948
25,438
0
4,282
24,663
69,289
0
L
7,681
1,961
0
1,647
20,368
7,086
1,062
8,574
11,794
59,410
0
L
7,878
1,979
0
2,110
18,963
17,489
1,187
4,918
14,045
0
57,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,448
Gold Earned
62,347
647
Minions Killed
428
0
Camps Cleared
0
2,736,126
Distance Traveled
2,247,665
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,717
454
56
2
0
541,725
0
W
Bellona
16,768
599
227
8
0
614,461
0
W
Ra
13,684
489
133
5
0
529,466
0
L
Ares
12,526
447
62
2
0
455,052
2
W
Thor
14,458
516
134
5
0
550,294
6
W
Neith
12,528
447
100
4
0
433,717
0
L
Heimdallr
13,487
482
132
5
0
461,165
8
W
Ganesha
14,010
500
53
2
0
608,188
11
L
Nox
12,188
435
114
4
0
368,450
0
L
Osiris
11,429
408
64
2
0
421,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role