Player Matchup

Janus
Janus
Silver V
 
Janus
Silver V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hades
Hades
Gold V
Endless6LackVoid
Hades
Gold V
Level 139
God Stats
20W - 14L
1,506 SR
Queue Stats
88W - 98L
1,099 MMR
Solo
Izanami
Izanami
Silver III
GeicoGreens
Izanami
Silver III
Level 78
God Stats
37W - 32L
1,467 SR
Queue Stats
628W - 627L
821 MMR
Party 2
Geb
Geb
Silver II
ZzSoloKingzZ
Geb
Silver II
Level 65
God Stats
10W - 7L
1,520 SR
Queue Stats
73W - 79L
1,002 MMR
Party 1
Neith
Neith
Silver I
zZJboogyZz
Neith
Silver I
Level 64
God Stats
28W - 28L
1,533 SR
Queue Stats
90W - 102L
1,194 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,505 SR
1,123 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,552 SR
1,123 MMR
Kumbhakarna
Kumbhakarna
Silver V
 
Kumbhakarna
Silver V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver V
ADVANCEDemi9
Apollo
Silver V
Level 69
God Stats
0W - 3L
1,397 SR
Queue Stats
128W - 130L
727 MMR
Solo
Arachne
Arachne
Silver II
Donald Trump Q1
Arachne
Silver II
Level 149
God Stats
43W - 42L
1,486 SR
Queue Stats
730W - 764L
1,120 MMR
Solo
Hera
Hera
Silver V
aW-JuLito
Hera
Silver V
Level 85
God Stats
0W - 2L
1,870 SR
Queue Stats
125W - 152L
1,138 MMR
Solo
Osiris
Osiris
Silver III
xSIRSHAGSALOTx
Osiris
Silver III
Level 49
God Stats
1W - 2L
1,508 SR
Queue Stats
20W - 33L
1,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 4 / 1
8,587
613
4,097
7,295
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 6
7,689
549
9,351
8,022
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
GeicoGreens
Izanami
16
7 / 0 / 1
9,321
666
7,894
6,334
2,168
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 3 / 4
7,201
514
5,282
8,861
6,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
14
0 / 0 / 3
7,974
570
6,714
4,853
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TsukuyomiAphroditeDanzaburouNu WaCthulhu

VS

Bans
Hun BatzCu ChulainnCabrakanMercurySobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
2 / 2 / 1
6,089
435
1,622
10,447
4,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
9
0 / 8 / 4
5,889
421
4,011
9,499
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 2 / 3
7,763
555
4,860
13,364
4,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
12
1 / 4 / 5
7,394
528
4,757
6,140
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 0
7,179
513
2,242
8,013
5,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
16
Kills
6
7
Deaths
16
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
4
1
1.38
L
Kumbhakarna
 
Kumbhakarna
2
2
1
1.25
L
Apollo
0
8
4
0.25
L
3
2
3
2.25
W
2
0
6
5
W
Izanami
GeicoGreens
Izanami
7
0
1
7.5
W
2
3
4
1.33
L
Hera
1
4
5
0.88
L
0
0
0
0
W
Neith
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,338
Damage
17,492
35,365
Taken
47,463
15,059
Mitigated
21,227
14,741
Healing
13,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,097
526
0
1,027
7,295
2,382
350
1,447
5,768
46,164
0
L
Kumbhakarna
 
Kumbhakarna
1,622
139
111
1,317
10,447
4,739
0
4,366
5,867
10,273
0
L
Apollo
4,011
1,953
0
340
9,499
3,830
0
2,677
6,681
0
25,458
L
4,860
2,915
0
7,132
13,364
4,685
334
4,895
8,343
0
47,396
W
9,351
554
347
4,278
8,022
2,875
999
1,714
6,220
38,853
0
W
Izanami
GeicoGreens
Izanami
7,894
5,247
0
4,471
6,334
2,168
2,800
423
5,911
0
72,855
W
5,282
505
0
900
8,861
6,101
132
2,193
6,544
21,992
0
L
Hera
4,757
1,419
0
1,852
6,140
2,093
294
4,387
1,619
43,117
0
L
2,242
606
0
2,819
8,013
5,880
0
1,670
6,223
0
38,616
W
Neith
6,714
2,679
0
3,718
4,853
1,533
2,177
310
4,543
0
49,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,772
Gold Earned
34,314
437
Minions Killed
354
0
Camps Cleared
0
1,314,177
Distance Traveled
1,298,637
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,587
613
101
7
0
275,311
3
L
Kumbhakarna
6,089
435
17
1
0
272,070
1
L
Apollo
5,889
421
40
3
0
272,063
1
L
Arachne
7,763
555
93
7
0
269,309
1
W
Hades
7,689
549
72
5
0
271,082
1
W
Izanami
9,321
666
147
11
0
243,449
3
W
Geb
7,201
514
23
2
0
297,814
6
L
Hera
7,394
528
110
8
0
235,736
3
L
Osiris
7,179
513
94
7
0
249,459
0
W
Neith
7,974
570
94
7
0
226,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role