Player Matchup

Nike
Nike
Chandlebars
Nike
Level 68
God Stats
29W - 19L
1,500 SR
Queue Stats
273W - 262L
1,477 Elo+
Solo
Da Ji
Da Ji
Itoao
Da Ji
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LariusNefarius
Nu Wa
Level 59
God Stats
1W - 1L
1,291 SR
Queue Stats
92W - 73L
1,239 Elo+
Solo
Hel
Hel
daddy4life58
Hel
Level 46
God Stats
3W - 3L
1,328 SR
Queue Stats
63W - 78L
1,413 Elo+
Solo
Ares
Ares
sanjon290115
Ares
Level 87
God Stats
68W - 59L
1,615 SR
Queue Stats
460W - 448L
1,469 Elo+
Solo
Team Averages
Level 71
1,447 SR
1,420 Elo+

VS

Team Averages
Level 70
1,542 SR
1,454 Elo+
Thor
Thor
Killabearcat
Thor
Level 64
God Stats
1W - 1L
1,655 SR
Queue Stats
141W - 154L
1,554 Elo+
Solo
Artemis
Artemis
Lyck4n
Artemis
Level 107
God Stats
49W - 21L
1,716 SR
Queue Stats
118W - 94L
1,361 Elo+
Solo
Kukulkan
Kukulkan
PANIK404
Kukulkan
Level 86
God Stats
33W - 36L
1,404 SR
Queue Stats
356W - 369L
1,450 Elo+
Solo
Cu Chulainn
Cu Chulainn
SebarusH2
Cu Chulainn
Level 56
God Stats
3W - 3L
1,437 SR
Queue Stats
64W - 81L
1,403 Elo+
Solo
Scylla
Scylla
doinkk
Scylla
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 13
10,839
1,084
11,550
11,550
9,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Itoao
Da Ji
17
7 / 4 / 9
11,742
1,174
12,450
12,083
5,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 4 / 6
11,579
1,158
15,250
11,334
4,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 3 / 14
10,272
1,027
8,861
12,926
5,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 1 / 14
10,166
1,017
8,830
11,733
8,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

230

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 4
10,036
1,004
12,975
16,045
8,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Lyck4n
Artemis
17
2 / 5 / 6
10,491
1,049
13,705
11,438
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
PANIK404
Kukulkan
15
1 / 5 / 6
9,590
959
4,718
9,025
3,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cu Chulainn
SebarusH2
Cu Chulainn
16
2 / 3 / 7
10,103
1,010
10,319
14,992
9,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
doinkk
Scylla
17
5 / 4 / 4
11,311
1,131
11,568
9,141
2,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
26
Kills
13
13
Deaths
26
56
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
W
Da Ji
Itoao
Da Ji
7
4
9
2.88
L
3
9
4
0.56
W
9
4
6
3
L
Artemis
Lyck4n
Artemis
2
5
6
1
L
Kukulkan
PANIK404
Kukulkan
1
5
6
0.8
L
Cu Chulainn
SebarusH2
Cu Chulainn
2
3
7
1.83
W
3
3
14
3.33
L
Scylla
doinkk
Scylla
5
4
4
1.75
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,941
Damage
53,285
59,626
Taken
60,641
33,430
Mitigated
27,508
22,497
Healing
2,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,550
839
0
453
11,550
9,116
0
3,546
7,954
463
29,136
W
Da Ji
Itoao
Da Ji
12,450
2,824
214
1,273
12,083
5,871
0
1,038
10,945
0
25,794
L
12,975
1,785
0
0
16,045
8,554
0
8,882
6,938
0
26,793
W
15,250
5,396
139
58
11,334
4,050
0
4,970
6,264
38,308
0
L
Artemis
Lyck4n
Artemis
13,705
6,974
0
1,602
11,438
3,565
0
6,848
4,515
0
39,446
L
Kukulkan
PANIK404
Kukulkan
4,718
1,542
0
592
9,025
3,326
0
5,449
3,576
11,963
0
L
Cu Chulainn
SebarusH2
Cu Chulainn
10,319
2,967
0
390
14,992
9,248
0
8,323
6,469
0
20,825
W
8,861
338
10,992
7,001
12,926
5,603
0
3,229
9,622
18,606
0
L
Scylla
doinkk
Scylla
11,568
912
0
250
9,141
2,815
0
3,890
5,101
47,984
0
W
8,830
42
0
2,367
11,733
8,790
0
3,503
8,130
21,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,598
Gold Earned
51,531
165
Minions Killed
191
10
Camps Cleared
3
1,028,069
Distance Traveled
908,821
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,839
1,084
42
4
0
227,226
0
W
Da Ji
11,742
1,174
28
3
9
183,800
0
L
Thor
10,036
1,004
24
2
0
166,588
0
W
Nu Wa
11,579
1,158
60
6
1
176,965
0
L
Artemis
10,491
1,049
44
4
1
174,916
1
L
Kukulkan
9,590
959
19
2
0
155,424
1
L
Cu Chulainn
10,103
1,010
25
3
2
220,455
0
W
Hel
10,272
1,027
28
3
0
213,185
0
L
Scylla
11,311
1,131
79
8
0
191,438
0
W
Ares
10,166
1,017
7
1
0
226,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role