Player Matchup

Pele
Pele
Keithul
Pele
Level 145
God Stats
0W - 1L
1,757 SR
Queue Stats
125W - 128L
1,492 Elo+
Solo
Achilles
Achilles
TheBatCiv420
Achilles
Level 108
God Stats
6W - 11L
1,459 SR
Queue Stats
322W - 364L
1,429 Elo+
Party 1
Sol
Sol
Tora_No_Shi_76
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,461 Elo+
Party 1
Team Averages
Level 107
1,572 SR
1,461 Elo+

VS

Team Averages
Level 76
1,463 SR
1,514 Elo+
Baron Samedi
Baron Samedi
A0E8294
Baron Samedi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Neith
Neith
AlRedStar
Neith
Level 87
God Stats
8W - 6L
1,399 SR
Queue Stats
101W - 76L
1,514 Elo+
Party 2
Janus
Janus
WilsWrath
Janus
Level 118
God Stats
9W - 13L
1,489 SR
Queue Stats
141W - 123L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Keithul
Pele
17
8 / 5 / 1
13,153
774
16,737
16,821
7,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
TheBatCiv420
Achilles
14
3 / 7 / 7
11,147
656
9,836
17,915
12,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 5 / 6
10,635
626
6,938
12,511
4,999
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A0E8294
Baron Samedi
14
4 / 5 / 8
12,297
723
5,949
10,287
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
AlRedStar
Neith
14
2 / 4 / 8
11,027
649
11,379
13,091
4,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
WilsWrath
Janus
17
11 / 4 / 5
13,089
770
16,552
15,280
4,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
13
Kills
17
17
Deaths
13
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
A0E8294
Baron Samedi
4
5
8
1.6
W
Neith
AlRedStar
Neith
2
4
8
1.5
L
Pele
Keithul
Pele
8
5
1
1.7
L
Achilles
TheBatCiv420
Achilles
3
7
7
0.93
L
2
5
6
1
W
Janus
WilsWrath
Janus
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,511
Damage
33,880
47,247
Taken
38,658
25,161
Mitigated
15,303
9,060
Healing
9,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
A0E8294
Baron Samedi
5,949
734
435
1,723
10,287
6,266
450
2,569
7,718
24,951
0
W
Neith
AlRedStar
Neith
11,379
4,931
0
1,912
13,091
4,411
1,215
2,094
10,997
0
40,345
L
Pele
Keithul
Pele
16,737
1,954
0
2,905
16,821
7,330
898
8,036
8,511
0
86,947
L
Achilles
TheBatCiv420
Achilles
9,836
2,529
0
3,543
17,915
12,832
0
7,848
9,819
0
31,881
L
6,938
1,182
0
2,612
12,511
4,999
578
6,110
6,193
37,078
0
W
Janus
WilsWrath
Janus
16,552
1,113
139
5,262
15,280
4,626
546
2,321
12,959
66,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,935
Gold Earned
36,413
217
Minions Killed
191
0
Camps Cleared
0
840,883
Distance Traveled
822,924
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,297
723
33
2
0
255,538
2
W
Neith
11,027
649
60
4
0
287,606
4
L
Pele
13,153
774
123
7
0
316,199
2
L
Achilles
11,147
656
37
2
0
263,816
3
L
Sol
10,635
626
57
3
0
260,868
0
W
Janus
13,089
770
98
6
0
279,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role