Player Matchup

Nemesis
Nemesis
El_PATRAON
Nemesis
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Ares
Ares
RelatedIce70976
Ares
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 51L
1,460 Elo+
Solo
Rama
Rama
Tugaruan210
Rama
Level 24
God Stats
14W - 6L
1,580 SR
Queue Stats
48W - 44L
1,495 Elo+
Solo
Cthulhu
Cthulhu
bushmoneyboy
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
james007polen
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,516 SR
1,491 Elo+

VS

Team Averages
Level 24
1,479 SR
1,421 Elo+
Merlin
Merlin
OnIy Tick
Merlin
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nike
Nike
Robbthegreat360
Nike
Level 29
God Stats
18W - 13L
1,525 SR
Queue Stats
48W - 68L
1,401 Elo+
Party 1
Medusa
Medusa
TB_Draculine7
Medusa
Level 19
God Stats
16W - 26L
1,459 SR
Queue Stats
54W - 70L
1,396 Elo+
Solo
Cthulhu
Cthulhu
pastion76
Cthulhu
Level 25
God Stats
17W - 16L
1,413 SR
Queue Stats
365W - 389L
1,433 Elo+
Solo
Ganesha
Ganesha
tjmiller916
Ganesha
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 46L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
El_PATRAON
Nemesis
12
3 / 4 / 0
7,311
430
4,555
11,555
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 7 / 3
7,475
440
8,152
14,682
13,194
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 2 / 3
7,966
469
10,306
10,992
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
bushmoneyboy
Cthulhu
8
0 / 8 / 1
6,051
356
2,233
12,116
5,712
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
0 / 11 / 0
5,934
349
2,022
15,621
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OnIy Tick
Merlin
12
7 / 2 / 8
8,701
512
12,742
5,888
1,937
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 1 / 2
7,923
466
5,624
11,403
3,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 2 / 6
9,345
550
7,972
11,385
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
pastion76
Cthulhu
14
6 / 0 / 8
9,397
553
8,732
9,403
7,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
tjmiller916
Ganesha
12
1 / 4 / 4
7,541
444
3,402
10,305
4,247
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
9
Kills
27
32
Deaths
9
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
El_PATRAON
Nemesis
3
4
0
0.75
W
Merlin
OnIy Tick
Merlin
7
2
8
5.5
L
2
7
3
0.5
W
4
1
2
5
W
9
2
6
6
L
4
2
3
2.75
L
Cthulhu
bushmoneyboy
Cthulhu
0
8
1
0.06
L
0
11
0
0
W
Cthulhu
pastion76
Cthulhu
6
0
8
10
W
Ganesha
tjmiller916
Ganesha
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,268
Damage
38,472
64,966
Taken
48,384
34,951
Mitigated
22,362
4,307
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
El_PATRAON
Nemesis
4,555
1,406
0
1,004
11,555
3,835
429
3,767
7,788
0
23,528
W
Merlin
OnIy Tick
Merlin
12,742
1,814
0
0
5,888
1,937
290
2,919
2,969
40,445
0
L
8,152
229
513
696
14,682
13,194
0
7,891
6,791
34,004
0
W
5,624
1,849
0
5,937
11,403
3,952
1,246
2,248
9,155
0
37,373
W
7,972
4,885
744
5,056
11,385
4,253
1,821
2,780
8,605
0
48,591
L
10,306
7,893
0
1,917
10,992
5,214
596
4,277
6,715
0
41,290
L
Cthulhu
bushmoneyboy
Cthulhu
2,233
640
0
25
12,116
5,712
0
4,109
8,007
23,734
0
L
2,022
282
0
152
15,621
6,996
344
4,832
10,789
20,605
0
W
Cthulhu
pastion76
Cthulhu
8,732
778
388
576
9,403
7,973
831
2,273
7,130
39,692
0
W
Ganesha
tjmiller916
Ganesha
3,402
887
0
0
10,305
4,247
857
2,162
8,118
21,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,737
Gold Earned
42,907
252
Minions Killed
293
0
Camps Cleared
0
1,444,544
Distance Traveled
1,504,551
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,311
430
58
3
0
361,538
3
W
Merlin
8,701
512
51
3
0
275,450
0
L
Ares
7,475
440
52
3
0
261,933
0
W
Nike
7,923
466
63
4
0
311,591
0
W
Medusa
9,345
550
73
4
0
274,613
1
L
Rama
7,966
469
70
4
0
288,093
0
L
Cthulhu
6,051
356
41
2
0
256,635
0
L
Ymir
5,934
349
31
2
0
276,345
2
W
Cthulhu
9,397
553
76
4
0
355,845
0
W
Ganesha
7,541
444
30
2
0
287,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role