Player Matchup

Sobek
Sobek
Grubb3
Sobek
Level 25
God Stats
1W - 1L
1,282 SR
Queue Stats
58W - 60L
1,519 Elo+
Party 2
Xbalanque
Xbalanque
KAMU98
Xbalanque
Level 22
God Stats
8W - 4L
1,565 SR
Queue Stats
44W - 56L
1,445 Elo+
Party 2
Nemesis
Nemesis
nailhoran
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,380 Elo+
Party 1
Olorun
Olorun
shout1337
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,667 Elo+
Party 1
Neith
Neith
xForToon
Neith
Level 27
God Stats
21W - 12L
1,374 SR
Queue Stats
74W - 65L
1,574 Elo+
Party 2
Team Averages
Level 24
1,444 SR
1,517 Elo+

VS

Team Averages
Level 14
1,534 SR
1,431 Elo+
Merlin
Merlin
Funshokolad
Merlin
Level 16
God Stats
14W - 14L
1,571 SR
Queue Stats
177W - 171L
1,532 Elo+
Solo
Fenrir
Fenrir
KaSbAsTeR
Fenrir
Level 16
God Stats
2W - 5L
1,708 SR
Queue Stats
21W - 38L
1,366 Elo+
Solo
Bellona
Bellona
SlayerRazor
Bellona
Level 15
God Stats
1W - 2L
1,485 SR
Queue Stats
17W - 19L
1,501 Elo+
Solo
Medusa
Medusa
ZT_Hobbis_Exuel
Medusa
Level 16
God Stats
8W - 9L
1,576 SR
Queue Stats
8W - 11L
1,449 Elo+
Solo
Ymir
Ymir
proebavs
Ymir
Level 7
God Stats
0W - 2L
1,328 SR
Queue Stats
0W - 2L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Grubb3
Sobek
16
2 / 1 / 17
10,240
1,138
6,970
15,993
18,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
KAMU98
Xbalanque
16
3 / 3 / 12
9,244
1,027
5,403
6,709
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
nailhoran
Nemesis
17
9 / 3 / 13
10,914
1,213
13,252
13,492
6,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
shout1337
Olorun
15
2 / 5 / 15
9,074
1,008
9,942
12,215
5,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
xForToon
Neith
17
7 / 1 / 14
10,755
1,195
18,730
7,834
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

278

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 0 / 6
9,541
1,060
15,689
5,903
2,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
KaSbAsTeR
Fenrir
14
5 / 12 / 4
9,709
1,079
11,687
18,236
7,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
SlayerRazor
Bellona
16
5 / 5 / 5
9,964
1,107
11,235
17,265
16,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 0 / 0
7,210
801
0
0
0
Ymir
15
1 / 6 / 6
8,817
980
12,347
17,021
7,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
34
23
Kills
13
13
Deaths
23
71
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
0
6
5
W
Sobek
Grubb3
Sobek
2
1
17
10.5
W
Xbalanque
KAMU98
Xbalanque
3
3
12
3
L
Fenrir
KaSbAsTeR
Fenrir
5
12
4
0.58
L
Bellona
SlayerRazor
Bellona
5
5
5
1.5
L
0
0
0
0
W
Nemesis
nailhoran
Nemesis
9
3
13
5.17
L
Ymir
1
6
6
0.67
W
Olorun
shout1337
Olorun
2
5
15
1.9
W
Neith
xForToon
Neith
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,297
Damage
50,958
56,243
Taken
58,425
36,093
Mitigated
34,034
18,582
Healing
2,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
15,689
722
956
875
5,903
2,191
0
2,270
3,633
53,189
0
W
Sobek
Grubb3
Sobek
6,970
546
0
2,954
15,993
18,915
0
8,782
7,061
20,066
0
W
Xbalanque
KAMU98
Xbalanque
5,403
3,524
0
758
6,709
2,451
0
2,782
3,902
0
16,338
L
Fenrir
KaSbAsTeR
Fenrir
11,687
1,994
0
565
18,236
7,293
0
3,534
14,702
0
20,885
L
Bellona
SlayerRazor
Bellona
11,235
3,336
0
479
17,265
16,998
0
5,358
11,907
87
20,685
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
nailhoran
Nemesis
13,252
6,923
0
3,058
13,492
6,519
0
4,501
8,891
0
24,796
L
Ymir
12,347
2,089
0
0
17,021
7,552
0
5,750
11,271
22,872
0
W
Olorun
shout1337
Olorun
9,942
5,606
3,540
4,828
12,215
5,087
0
7,908
4,257
16,574
0
W
Neith
xForToon
Neith
18,730
10,286
0
3,444
7,834
3,121
0
4,150
3,684
0
42,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,227
Gold Earned
45,241
144
Minions Killed
142
4
Camps Cleared
3
805,032
Distance Traveled
621,363
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,541
1,060
79
9
1
141,710
0
W
Sobek
10,240
1,138
22
2
0
179,973
0
W
Xbalanque
9,244
1,027
25
3
1
154,018
0
L
Fenrir
9,709
1,079
14
2
2
155,570
1
L
Bellona
9,964
1,107
21
2
0
174,311
0
L
Medusa
7,210
801
0
0
0
0
0
W
Nemesis
10,914
1,213
31
3
3
183,491
0
L
Ymir
8,817
980
28
3
0
149,772
3
W
Olorun
9,074
1,008
14
2
0
131,998
0
W
Neith
10,755
1,195
52
6
0
155,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role